theBitFix writes: Quick, I want you to name the hardest games released in recent memory. What comes to mind? If you’re like me the first titles that pop into your head would be games like Demon’s Souls, Devil May Cry 3, Ninja Gaiden and maybe even the recent downloadable title Spelunky. Now there’s one thing that I believe all these games have in common, difficulty as a selling point.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Soulsborne games are infamously difficult. But why has that difficulty been the secret sauce to success for many of these titles in the genre?
Rewarded effort feels good.
Starting out bad at something and getting better with practice makes accomplishments meaningful.
Getting through these games feels like a journey of self improvement, lol.
You only have yourself to blame if things go poorly, but in a similar way overcoming challenge is similarly a function of your own growth.
I think because the games are fair. Gamers can tell that it’s due to their own abilities and not some BS.
I've always loved the sense of adventure and wonder in these games. There's no hand holding, there are surprises and traps everywhere and you have to figure out what some items do. Beating a heide knight was like an accomplishment for me the first time and it felt good to earn that sword he dropped. I've spent hundreds of hours in souls games ever since Kings Field on PS1. The lore is incredible and it makes you think about the history of the world you're in. I can't wait for Shadow of the Erdtree.
It's the recipe of fair difficulty, presentation, boss battles and lore that attract me to these games. The From Souls games have always had a nebulous quality to them that I find fascinating. Demystifying them is a big part of the fun.
I think its the atmosphere and gameplay. Each of these games unique ways to play and unique settings/atmospheres that are in a league of its own.
It's game time!, or is it hacking and slashing time? Doesn't matter! Enjoy the best hack and slash games on the Xbox 360
Dante's inferno... such a great GoW inspired game. So sad the sequel was canned, it sounded like it was going to be even more epic than the first.
I just can’t get into the devil may cry series. In my opinion you never feel powerful in those games. The guns are pointless as they only serve to be a flashy part of a combo. DMC was the only one that I could tolerate long enough to beat.
To be honest, I've seen one trend:
It depends on the amount of button pushing for the amount of time you have to do the pushing.
i think it is because lets think about this what was the first thing people thought of when they thought of demon/dark souls, oh man this game is tough i i gotta pick this up, same thing can be said for ninja gaiden, and the original devil may crys.
if it is a hardcore title, it should be played as such!
the harder a game is, the harder it is to instantly beat... thus adding longevity to it!
Depends on what's causing the difficulty.
Some games are difficult because there is genuine difficulty which you can overcome with practice... other games are difficult because they have broken mechanics (like a camera that won't point in the right direction)
Personally, I like it when a game gives options. MGS and DeusEx are two that come to mind off the top of my head; you can play it easy, or make it harder by setting arbitrary limits like not using any weapons, or not killing anyone.