80°

'Army of Two: Devil's Cartel': Visceral on its mature direction, franchise had to "grow up"

Army of Two: The Devil's Cartel's more serious direction has been explained by developer Visceral Games.

"We're under Visceral's offices now, so that means injecting a bit more story and serious tone," he said producer James Nance.

"We're known for Dead Space, now we want to be known for this as well. It's about quality and bringing epic moments to bear.

"Part of that was having the franchise grow up a little bit. The old Army games had humour and we have humour too in a buddy cop sense, and we use the humour to alleviate tension, because the storyline gets serious at times."

He continued: "But we wanted to move away from the fist-bumping, frat boy-type hero we had before, because some people found it really funny and really charming, but it didn't resonate with everybody.

"We think that we're broadening our audience and our appeal by bringing it up a little bit."

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digitalspy.co.uk
Gen0ne4266d ago

Thank you. That frat boy, fist bumping, air guitar, bro-mance bullsh*t bothered the hell outta me. Good riddance.

AusRogo4266d ago

Can't wait for this. Ok so the other 2 may have been average but it was fun as hell doing split screen co op with a mate.

ninjahunter4266d ago

What?! No trolling your friend for 10 minutes straight by headbutting them over and over? X3
Wele just see about that!

PersonMan4266d ago

Visceral are amazing developers. Expect platform parity on this one. I couldn't care less about the other Army of Two games, but now I'm excited knowing a good developer is working on this one.

210°

9 Video Game Sequels So Bad They Killed The Series

Alongside death, taxes and terrible Adam Sandler movies, video game sequels are just another crushing inevitability of life. Sequels and franchises are the lifeblood of the industry, so you can bet any halfway successful game will be aiming towards at least five more follow-ups and spin-offs in pursuit of more delicious money.

Yet even major franchises tend to run themselves into the ground eventually, where they can either reboot themselves and come back stronger than ever (think the new Tomb Raider games) or stay buried in the past.

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whatculture.com
2263d ago Replies(2)
220°

It Takes One Game to Kill a Franchise

We all have game franchises we love so much that we don't care what others
think. Then there are games that the majority just agree shouldn't exist.
Sometimes it just takes one of these to kill our most beloved series.

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proxypayload.com
Hoffmann2824d ago (Edited 2824d ago )

It Takes One Game to Kill a Franchise

Street Fighter V and SoulCalibur V come to mind.

naruga2823d ago (Edited 2823d ago )

^^ i agree .....i also damn totally agree with Halo 2 ...if it wasnt the huge fanbase behind the first one and the huge potential of the franchise would be a dead IP ...HALO CE for me is still an unsurpassed FPS but HALO 2 completely trashed the series to below mediocrity quality levels...i also partly agree with MGS2 ...it had ridiculously convoluted and gibberishy plot considering what masterpiece MGS1 was ...but it narrowly escaped...also RE 4 could be considered such type of game ...RE was doomed after that

darthv722823d ago (Edited 2823d ago )

Interesting that you would pick Halo 2 over 4 or 5. I have yet to play 5 but as for the other 4, not one of them has disappointed me in terms of story or play mechanics. Halo 1 is a classic and 2 improved on everything while being a cliffhanger and then 3 having the dual story lines was a nice way to bring things to a close (of that trilogy).

4 was an interesting take on trying to create a new story where it had initially ended. The demand of knowing what was going to happen next for MC was what prompted them to come up with the new trilogy. I hope 6 will bring all things to a proper close... for now.

2822d ago
BrianOBlivion2822d ago

Halo 2 was better than 1 in every way.

MoveTheGlow2822d ago

Dang it, fighting games. Get your single-player content together.

blackblades2822d ago

More like it takes one guy or team to kill a franchise. Its not the game fault it's the person behide it. Same with movies.

xtheblackparade2823d ago

True, and it depends on what the devs learn from the experience whether or not the franchise can make a comeback. Or even make it's first "comeback". Like with Nier. Nobody cared about the first one, but it's hype all around for the sequel :p

StormLegend2822d ago

This is very true, many franchises have dealt with this.

SaveFerris2822d ago

Sometimes a game can kill a franchise even before it starts, if it doesn't perform as well as expected. The Order 1886 is an example of this.

USMC_POLICE2822d ago

That universe though, I hope it gets a great sequel.

SaveFerris2822d ago

Yeah. I hope Sony will one day look to revive it.

akurtz2822d ago

it cant be dead if there wasnt news about the franchise beijg cancelled

USMC_POLICE2822d ago

I want to say socom with socom 4 as it was by far the worst but confrontation had its issues also. However compared to socom 4 confrontation was amazing. Still not socom 2 but it worked.

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70°

Games With The Most Ridiculous Body Counts

Only in gaming can you engage in multiple planet-clearing world wars or explosive shootouts where one man somehow takes on hundreds of opponents. There's stiff competition as to which game really has the highest body count, so to make it simpler here we're going to generally avoid anything that's too “big picture” in the death department. Check out the top games with the most ridiculous body counts now!