190°

This Generation is Over

Pixels or Death's Henry McMunn gives into pessimism and waxes on how this console generation simply doesn't seem to be going anywhere any more. It's time for change!

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pixelsordeath.com
PoSTedUP4753d ago

the title is so wrong i won't even waste time reading the article. good day, sir.

Persistantthug4753d ago (Edited 4753d ago )

BEYOND 2 SOULS, SOUTHPARK, WATCHDOGS, and many others.

This Gen isn't over for me.
Sorry.

Mounce4753d ago

The gen is over for tools who cynically only look at the downsides and ignore the gems that have blessed us. Hell, Demon's Souls and Dark Souls were enough for me to jizz buckets in anxiety as I once had a child-like excitement for games like MGS2 and 3. The Last of Us and The Last Guardian are maybe my Last Games to wait for, though also I'm waiting for unheard-of titles for Vita to come and drench my Gamer-flavor.

The article OP is just, not a Gamer, just a whiner, reminds me of ME3 whiners. Woe is me, this sucked, that sucked, lets whine and complain about everything that sucks and not about the awesome shit that came to existence! Death woes against Life praise. The cycle continues.

vickers5004751d ago

I don't think this generation is over, but I do think that it's winding down a bit, but in a big way. I think that after all the big titles have released (Beyond, WatchDogs, Bioshock Infinite, The Last Guardian, etc.), the next gen should start. I hope we at least get an announcement next year about a new console.

MostJadedGamer4749d ago (Edited 4749d ago )

A generation is only truely over when there is nothing but budget games, and sports games coming out for the consoles. This generation is not even close to being over.

Hicken4753d ago

So if a generation has a somewhat down year, it's over? Interesting.

Besides, what about all the other games that have come out already? Do they not count? There's plenty of stuff on every platform that makes 2012 still decent as a gamer... unless you're the type of person who needs some AAA blockbuster to play every week because you've beaten the last one on normal and can't be bothered doing more than that.

Until Call of Duty comes out, of course. And then you'll play that like your life depends on it.

sonicblastoise4753d ago

why does no one actually READ the whole thing

He's not saying that simply because it's a "down year" that the platforms are ending. It's a "down year" because games that are coming and games that have come have become increasingly banal, our opinions have been saturated, and the people making games for these platforms have run out of ideas. One of the great things about new tech is that they can reignite the creative instinct, which in turn means that old tech may play a large role in dampening it or letting it run down.

the new tech won't necessarily solve the problem of a "down year", but having old tech certainly doesn't help. Why keep saying "ok so right now its shit, but what can you do, let's just keep eating it" when it's better to say "jesus christ this is shit, let's get something new out here, huh?"

Hicken4753d ago

That doesn't fly with me, because I've played and seen some very not "banal" games this year. From already-released stuff like Journey and Gravity Rush to upcoming titles like Watch_Dogs and The Last of Us.

I don't think developers have run out of ideas, but rather that they've decided to make the most money with the least effort. That's why casual games are huge, why Bioware mailed in ME3's ending, why everything reminds you of everything else.

Next-gen won't solve that, as it's all stuff that's been happening for years now. It's a new attitude in the industry, and it will be the very same next generation if we don't cause the change beforehand.

morganfell4753d ago

I agree Hicken. You are reading my mind.

And I for one do not buy the writer's definition of banal.

No FanS Land4753d ago

Agreed Hicken.

I'll never get why brand new tech would boost creativity again.

As far as I know, it's when you're technically limited that you have to be innovative in order to stand out.

Heck this gen could last forever IMO, judging by the graphical capabilities of both HD systems, storage and etc, it's possible to create revolutionary games on both a technical and creative point. Uncharted has no loading and no install, same for God of war and these games are 2-3 years old. Even GTA4, though it has quite an install on the PS3.

Next gen will only bring consoles into the uncanny valley.

TheDivine4753d ago

Yea its not only that new tech brings creativity but developers take more chances at the start of a gen. Its when a new ip can shine and turn into a blockbuster franchise. We get more new ips, new ideas, and more variety in genre's before a ame like GTA3 or MW come along and make every other dev want to copy that game. Theres still good stuff, look Kingdoms, Dragons Dogma, Last of Us, Watch Dogs, Beyond 2 Souls, alot of interesting stuff but the games arent advancing. Its mostly another AC, Cod, Uncharted, Gears, Halo, on and on. Look at it like this, next gen not only will we get more Gears but Epic will release a new ip for that gen. Naughty Dog will make Uncharted and something new. We get new games plus the best established franchises with new ways to play like tablet controllers or ar glasses. I for one am excited.

Also the consoles all have to fight for your purchase because early is when its important to get a huge fanbase. They push alot of exclusives. Ms and Sony were fighting hard early in this gen with tons of new ip's

Folklore
Valkyria Chronicles
Heavenly Sword
Resistance
Mass Effect
Lost Odyssey
Blue Dragon
Kameo
Gears

Thats a small number of the games we got early on. This was because of the new gen. Would these have been as good on ps2? Graphics dont make the game but it goes along way and it does eneable you to have bigger worlds, new gameplay, more ai exc.

+ Show (1) more replyLast reply 4753d ago
FailboatSkipper4753d ago

I find saying 'I bet you like Call of Duty' is a bit like bringing up the Nazis in a debate. Predictable, blanket statement-y and overly simplistic.

Fishy Fingers4753d ago

Seems you can blame just about anything you want on COD, or "the casuals".

AngelicIceDiamond4753d ago (Edited 4753d ago )

Yep, That's why we have Last Of Us and Beyond getting released right, two original Sony Ip's. MS's innovative twist on Halo 4 and a Gears prequel. This generation has just stopped no more and died...ok.

MysticStrummer4753d ago

@sonicblastoise -
"One of the great things about new tech is that they can reignite the creative instinct"

I strongly disagree with this. We've seen very little gameplay this generation that couldn't have been done last generation. Graphics have gotten better, but the games have stayed the same. There are exceptions of course, but the majority of games this gen could have been done last gen, or even the gen before, with downgraded visuals.

JONESY64753d ago

Lets see the PS2 run games like Dead Rising which has 300 enemies on screen.

Or games that rely on atmosphere and immersion such as Bioshock. The game would be alot more dull on the ps2 with its simple graphics and lighting engines.

How about more destructible environments like Red Faction Guerrilla? The 360 and my PC cant even run that game well without ruble disappearing because the CPU cant handle that many calculations.

And how about Open world games like Oblivion and Skyrim? the PS2 cant render detailed land for more than 100 feet. that's why PS2 games were either Corridor game-play or had invisible walls or borders.

To say gameplay doesn't improve with new Tech is just completely wrong.

DragonKnight4753d ago

GAMEPLAY!! Not frickin' graphics and physics. G..A..M..E..P..L..A..Y! How a game plays, not what's on the screen. Innovations in combat mechanics, puzzles, that kind of thing. Geez, what the hell is up with everyone thinking graphics engines are the be all end all of gaming?

"Oh look, this lampost is giving off a lightsource. It is so uber advanced and enhances the gamplay."

"OMG, look at that building that just crumbled into dust when that bomb hit it. It has made the combat so much more fluid and precise."

"Oh look, a game where it's dark and you can hear ominous sounds from all around you, I've never experienced that before the HD console era, how incredible is it that the graphics engine does this for us."

In the words of Stewie Griffin "that's you, that's what you sound like." Just in a more general sense that includes all graphics whores and people who think next gen is strictly about visuals first, everything else second. Or that the previous gens weren't capable of the kind of gameplay that exists today. Hell, SNES games have better gameplay than A LOT of today's games.

MysticStrummer4753d ago

Can't edit my own comment >.<

I also disagree with the premise of the article.

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100°

Why Assassin's Creed 2 and 3 Had the Best Writing the Series Has Ever Seen

IGN - Assassin's Creed's focus on character-driven storytelling has been buried by its RPG sandbox features, and the series is weaker for it.

RaidenBlack107d ago

A rare W opinion piece from IGN.
IMO, Ubisoft needs to setup two primary AC dev teams. 1 would focus on and release character-driven OG-style AC games for OG fans and the other would continue the current RPG-ified AC style for current fans.
Release by them Bi-annually and alternatively. There'd less fatigue and a boost to quality.

ZeekQuattro107d ago

I definitely appreciate 3 more after playing it again in recent years along with the Liberation game. Back when 3 was new I was still riding high on AC2 and Brotherhood so when I played 3 I felt a bit let down. Even the ship battles grew on me.

-Foxtrot107d ago

AC2 - Yes

AC3 - Urm...I don't know

I feel they kind of dropped the ball with AC3 and with the way the story went it just didn't make sense to me at all. I felt it would have made more sense lore wise if they had it so the Red Coats were mostly Assassins and the Templars were mostly the Colonists who wanted this "new world" as a fresh start for their operations, to build a country up they'd have full control of from the start so they manufacture the war as something else while really it's just a front for the Templars vs Assassins.

It just meant that since the Red coats lose the war it explains how the Templars have gained full control of future America and how the Assassins have slowly died out by then. This entire event would have been the turning point of how things went to s**t for the Assassins and how there's not many of them left in the present.

Haythem was a lot more interesting than Connor and he should have been the main Assassin of AC3.

lucasnooker106d ago (Edited 106d ago )

I thought AC2 was the greatest of the series and it is but replaying it recently, I stared to see more flaws in the game. Basically every single mission is an assassination besides a few tailing missions lol. Still, the implementation of all the new mechanics were great. The smoke bombs, disarming guards, story, hidden tombs, swimming, flying machine, multiple locations, etc. it definitely felt a bit more special to me at the time of release though

isarai106d ago

Dunno about 3, the 1st act was cool, then i couldn't tell you what happens after that. But 2 was so good! The entire acts 1-3 were al memorable, whereas i really couldn't even tell you what happens in any other AC game

70°

Prime Gaming February Content Update: BioShock Infinite Complete Edition, Wolfenstein: Youngblood

This February, Prime members can claim a fresh lineup of free games, including BioShock Infinite Complete Edition, Surf World Series, AK-xolotl: Together, Sands of Aura, The Talos Principle: Gold Edition, Stunt Kite Party, The Smurfs 2 — The Prisoner of the Green Stone, Hardspace: Shipbreaker, Lysfanga: The Time Shift Warrior, Dark Sky, Wolfenstein: Youngblood, El Hijo — A Wild West Tale, Colt Canyon, Republic of Jungle, Royal Romances: Cursed Hearts Collector’s Edition, Deus Ex: Human Revolution — Director’s Cut, Night Reverie, Sine Mora EX, Redemption Reapers and Yes, Your Grace.

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primegaming.blog
210°

Half-Life 2 and Dishonored art lead Viktor Antonov dies aged just 52

Half-Life 2 art director and Dishonored designer Viktor Antonov has died aged just 52.

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eurogamer.net
BABI-PANGPANG133d ago

One of my biggest art heroes. His work and vision were truly one of a kind, and he’s been a huge inspiration to my own work. Such a heartbreaking loss.

Deeeeznuuuts133d ago

Remember seeing Dishonored for the first time when it released, fell in love with the art style straight away, so striking! And because of it, still holds up and will for years to come, RIP Viktor

JEECE133d ago

Yep I remember seeing some of the earliest concept art for Dishonored and hearing that the art director of Half-Life 2 was working on it and being excited.

And you are absolutely right, each of those games (HL2 and Dishonored) has a distinct art style that stands the test of time.

Relientk77133d ago

So sad to hear this. I absolutely love the Dishonored series and love the world and art style. It looks great and unique. I'm still hoping for a Dishonored 3

rokos133d ago

RIP Viktor love your work

Ethereal133d ago

Damn... Dishonored has such amazing art. RIP.

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