STN Writes:
One of the very first games I played on my launch Xbox 360 was Kameo: Elements of Power, a beautiful title from Rare which in my opinion showed the studio at its best. Sadly, and I must again state that this is my own personal opinion, I feel that since then the studio has went completely downhill as far as exciting, original games are concerned.
Kameo: Elements of Power arrived as an Xbox 360 launch title. It didn't reinvent the wheel, but deserves more respect than you might think.
There was a sequel in the works but got canceled because of the Kinect......
I doubt we'll see a follow up.
Wasn't a fan.
I give it another try every few years, but it always falls flat for me.
I remember following this game when it was a N64/GCN game. By the time it came out I didn't even care anymore. It spanned 4 consoles by the time it finally released. It was ridiculous. lol
Paul writes: "Come with me down memory lane while I cast my mind back to a time when the world was a much shinier, much more hopeful place than the one we see today, with the elemental good times of Kameo: Elements of Power."
I remember when they showed off some of the original footage when this was being developed for the GameCube... before Rare went to Microsoft and then delayed for development and launch on the 360. You had to catch the beasts, looked great. Enjoyed it very much when it launched.
Alex S. from Link Cable Gaming writes: "Rare if you’re listening we have so ideas of some other classic titles in your portfolio that would be great to be brought back and none of them are called Banjo-Kazooie."
I think the real issue is that the minds that made those games special are nowhere around. When it’s a series that gets new versions regularly like a COD, Forza, Gears, or Halo you can’t really feel the effects so much of teams changing although I’m sure they do, and all the time. Part of that original vision can live on through some of those team members that remain. In these LONG dormant games they have a far greater chance of ruining the memory of these games and the feel they have us than recapturing it. I think that’s also why Rare hasn’t had a hit since they left Nintendo. Rare should be left to their own vices to make a find a identity and make a new IP. ONLY time I saw a whole new team knock it out the park is the new God of War. Corey killed that.
Interesting list, I never heard of the gameboy game they had talked about. But I would still like new IPs this gen.
Yes! One of the best games I played on my 360 during the first year after launch. It's a shame that the sequel was cancelled.
I think this was one of the first games on 360 to get (free) DLC, as well as the first to get additional achievements, although they were all worth 0 gamerscore.
Such a great game.
Pffft, this IP and a whole lot more have been left to rot by MS.
Perfect Dark
Killer Instinct
Crackdown
Are just some of the IP that MS needs to make a proper sequel too.
Did like this game, boss fights were pretty fun, only thing I didn't like was how repetitive the Shadow trolls fights were when you rescue the elemental warriors(forms).
My avatar sums up how I feel about this article.
Fuck yes we need another Kameo, especially given how much content was on the cutting room floor at the end of development. I'm actually really glad Rare scrapped that uber-realistic, "mature" sequel they had been working on. Luckily, George Andreas (a key member of the Kameo team) is still at Rare so hopefully we will see a sequel at some point. I just hope they can hire Steve Burke to do the music again since he left the company :/