Gamersmint: Ever wondered what it takes to make a MGS game? How a guy like Hideo Kojima goes around visualizing his next project?
The Opening Levels that hooked gamers from the outset.
Relive the golden age of gaming with these timeless video games. From Wind Waker to Monkey Island, get ready for a nostalgia-filled ride.
I'd put Street Fighter 2 over 3. 2 and all its different versions dominated the arcade scene back in the day in a way that 3 never did.
Ms Pacman?
Robotron?
SSF2 Turbo over 3 simply by the 10000000000's ports of the game we're still having
Castlevania SOTN?
Zelda Link to the Past over Wind Waker
Super Mario Bros 3?
Chrono Trigger?
Resident evil4?
COD MW2 (the original)?
Uncharted 2
Metal Gear Solid?
Here's my reasoning for all of them versus the list proposed in the article.
They are still quite enjoyable from start to finish on their original platform, unlike some Wind Waker or Okami that are fun when you play the remastered version (unless you call: forced to watch a 20-minute cutscene or have to blow for wind chance constantly fun).
Some of them are the pinnacle of what the console could do (MGS, Chrono, MGS)
Lots of them are still considered the go-to-go game for their genre.
It’s been 20+ years since the time that gave us Mulholland Drive and “Bootylicious”, meaning this look at the best games of 2001 is going to make some of you feel very old very quickly.
ya habibi ya Kojima! The best!
Man what a visionary, he rocks. MGS5 for ps3 please.
this looks more like story bible than full game design doc:/
-Ninja Gaiden 3- is sick!:)
... Raiden was supposed to be appealing to women?
O.o
I did like the "We will not pursue cinematic visuals" part though. They focused on making the game fun, which is why I must've replayed the game over 20 times.
Though it seems their flowchart for the game got heavily modified. =/
... and Mantis mask sounds awesome.
Man, this guy is a genius, i hope he lives forever.