Before you ask, yes, this is a real review of the ACTUAL full game.
Review:
Infinity Ward's Call of Duty franchise is one of the biggest phenomenons in gaming history. With only Halo selling better, it remains as one of the most played online FPS games, or any online games, in video game history. But we aren't here for Call of Duty, are we? No, in fact, we're actually here for Medal of Honor, the WWII franchise that started all the noob-tubing of little 12 year-olds before was ever a sparkle in any gamer's eye. Medal of Honor's PS1 debut was a extreme spectacle of what could happen to FPS games after Marathon, Doom, Wolfenstein 3D, or Duke Nukem 3D's time. It was fun, though it wore out the history lesson gameplay as soon as the market of those games had been over-saturated. What with the explosion in modern war, EA had to somehow step up their game and they found out just how to do it.
You play as a Tier 1 operator in Afghanistan performing a operation that was done back in 2002. With the Afghanistan setting, the story feels a bit more authentic and the added help from real military men telling how this mission went down makes this the ONE of the most realistic military shooters to date. The story of how this happened is not something that can be easily replicated as anything the military does is often pretty hard to explain. I'll leave it to the players to figure it out by themselves, but don't think of it as laziness on my part.
As you walk down the frozen pathway along a Taliban encampment, you notice a small sound behind you. You pull a quick 180 degree turn and see nothing. Deciding to investigate, you warn your superior about a tango that may be nearby. As you scan the way, you notice something. The wall. You draw closer to it, desperate for why it looks so out of place. "Dusty!" you whisper as he rushes to your side.
"What is it?" he asked before realizing the problem. You both stare in awe at the unfinished white and brown piece of bird shit that is the wall.
And that pretty much sums up the graphics. Character models, environments, weapons, vehicles, and everything else look unfinished and rushed. There are so many pixels that I couldn't help but wonder if the developers were doing anything before this got put out. The graphical part of the presentation is just messy and that ends up being a damn shame, mostly because Call of Duty 4 had better textures than this. The soundtrack, however, is an entirely different story. The voice acting is superbly done and the gunfire from across the map is very much a beautiful sound to hear in this game. While hearing shots sound off next to your ear may not sound great in real life, it sure does in this game. Every weapon has that extra kick of sound to make it seems heavier than that piece of plastic sitting in the gamer's hands. The musical score is cool, but it isn't something we all haven't heard before in a better quality than is presented here. The presentation spawns a "meh" feeling in me, and could have stood for extra development time, rather than just being pushed out to compete in the holiday madness.
The gameplay, for the most part, is a very good experience. From the very moment you shoot something, you realize one thing, though. Call of Duty has invaded Medal of Honor. From the quick pace to the animation from your allies opening the doors in a semi-crouched position, and to the controls, it bleeds influence from Activision's juggernaut franchise. Through a few different thought thrown in, it can avoid being called a CoD clone for minor reasons. For one, there's actually a button to let you lean and shoot, a move that is more than handy as your character can only take a few hits, something that Call of Duty doesn't think should be happening in their easy as hell games. Other than that, I call it a clone, but one for EA. The biggest major flaw is actually one with recoil. Everyone knows that the secret to being a professional in FPS games is being able to handle the weapon's recoil well enough to get some accurate shots out of it. The recoil here is nonexistent and that pretty much means that anyone in an online match can pull to the lead because of a cheap flaw that Danger Close never fixed. Before anyone asks, yes, this is a humongous flaw that hindered my enjoyment with the game which is automatically bad.
If that weren't enough, the frustrating checkpoint system can have you go back another 5 minutes every time you screw up. That's isn't fantastic because the AI is so cheap. They're smart enough to take cover, but too stupid to see you, yet they somehow manage to shoot you while pointing their weapons down. How cheap is it when they can kill you by not even pointing it at you? For an "authentic" experience, cheap AI is annoying and horribly placed checkpoints aren't good for the actual gameplay.
Somehow, though, the gameplay manage to pull through. The multiplayer is basically Battlefield: Bad Company 2 with some modifications pulled straight from CoD, but it offers some good fun. DICE was able to take what they had, which was no recoil, and make it fun in a way that few developers in the industry can do.
Even with all the hype surrounding this game before release, it remains to be seen whether gamers will be playing the multiplayer too long without a recoil patch. For what its worth, this is a very solid first person shooter, but it becomes very obvious, very fast that EA was trying to shove this game out before it should've been. It'll have a fan base, but the majority of players will go to Black Ops, for sure. Flaws or not, I'm waiting for a sequel already.
Score: 7.25
Ibrahim from eXputer: "The Medal of Honor franchise was once the crown jewel of FPS war games, later defeated by the tides of time and poor development."
They tried to turn it into Call of Duty and it killed it off. They should reboot it and go back to it's roots. But they'd ruin it with online-only/multiplayer style bullshit so why bother? I have very fond memories of these games, but this series can stay dead as far as I'm concerned.
Was literally just thinking of this game the other week with the secret nut cracker mission and the shooting Bismarck dog lmao. Loved these games as a kid
I have fond memories of playing the Medal of Honor Breakthrough MP Demo. It had two maps and custom servers. Living on campus, I had it downloaded on one of the PC Lab servers so I could access it on any computer at the university. Joined a clan and made friends that I still keep in touch with today.
Game Rant Writes "It's been over a decade since fans have seen the Medal of Honor franchise on consoles in any capacity, and it's about time EA brought it back."
Medal of Honor 2010 was a good start for a modern reboot. The campaign was fantastic. Multiplayer wasn't great but that's DICE's fault. I'd love if they went back to that game and gave it a proper sequel.
PS1 MOH 1999 and 2000 (Underground) and Allied Assault PC is my childhood.. it's still soo good and it holds up. Not to mention Michael Giacchino's soundtrack is one of the best video game soundtracks ever made. Even if you weren't born in early to mid 90's go listen to the main theme of Allied Assault and you will be overloaded from nostalgia.
I miss this franchise a lot.
I’ve always thought that MOH and Battlefield should be separate…
Have MOH as the full fledged single player with an amazing store and whatnot. And a basic multiplayer just to have multiplayer. Sorta like how the MOH reboot was.
And then have BF as the full fledged multiplayer with all effort put into that and ditch the single player. Maybe add Commander back in.
Only in a perfect world.
Oh man medal of honor on pc was awesome back in the day. Multi-player was fun. Joined my first clan on medal of honor. Definitely deserves a comeback. But needs to be on the same level or surpass COD. Since it came out before that ip in 1999 to avoid embarrassment.
I'll be the weird guy in the room and say I actually loved Warfighter. I thought the squad mechanics made it stand out a bit and thought the shooting felt good. Put a lot of time into the multiplayer.
Xfire writes "As you'll soon learn, while it is true that some popular banned video games do at least warrant the censorship or ban they received, some games were banned from sale for some pretty weird and radical reasons."
i dont get censorship in games.
they have warnings on the boxings, age ratings, drug use warnings, strong language and sexual themes and many more.
its not so much the government's job to censor, as it is for parents to make sure their kids dont play those games. and those who are easily disturbed or sensitive, should stay away from them.
i do understand that some things might be triggering for some but.... why do ppl suck so much lol.
but being in debt before 18 or 21 is highly acceptable somehow ha
seriously.
I’m glad there’s not much censorship in the UK towards video games. Reading bully was banned confused me as i don’t recall that at all.
Nintendo has always been bashed for its censorship (green blood in MK controversy) and then they gave us some dark moments like Crocomire’s death in Super Metroid and even let us strangle people to death with the Wii controller. It’s like they have tried at times but there image is very much Cemented as family friendly so I don’t think they will ever be able to stray far from that.
I remember my mom coming home from work with a copy of Thrill Kill and saying “I heard this games banned so I got you a copy” 🙌
Honestly the game wasn’t even that bad, there’s far worse content in books and movies.
honestly, its up to the parents and the players on what kind of experience they want to have, not the publisher.
Yeah it was the actual game that stole when you downloaded off the internet
cod fan smell
This is a god dame shame as I was looking so forward to this title,pre ordered months ago and last night I cancel`d at the last min after reading so many negative feed backs on it.
Usually I do not go of game reviews but so many can not be wrong can they.