Australian startup Virtual Gaming Worlds (VGW) today announced it’s secured $2.5 million in Australian dollars (about $2.6 million USD) in a first round of venture funding one month after its game was kicked off crowdfunding website Kickstarter.
Casino MMO Chumba World is given the boot on crowdfunding website Kickstarter four days into its campaign for unknown reasons.
While Kickstarter's reasoning for taking this game down is still not entirely clear, I for one do not feel that any sort of gambling "game," and I use that term loosely, is deserving of crowd funding.
Think about it. As a consumer, you're not getting a "finished" product that is then yours to keep and do with whatever you choose like you would with a videogame or a book or a movie. It is a product that requires you to continually throw your hard-earned money at it once it is completed, which seems to go against the whole idea of a "project" funded via Kickstarter. So unfortunately for the developers of Chumba World, I do not feel sympathy.
Virtual Gaming Worlds has launched a Kickstarter campaign for Chumba World, a free-to-play massively multiplayer online game that lets you create and monetize your very own virtual gambling den.
Kickstarter is going to become an all-powerful, controlling entity!
I'd kickstart a re-imagining of Coke Music.
Edit: Well whaddya know? http://cokestudios.net/
If it had the know how to make a game, this is the route I'd go.