OnlySP.com writes:
For the entire generation of the Xbox 360 and the PlayStation 3, downloadable content has been a major focus for most developers and publishers. For nearly every large title that's released, it's a sure bet that within a few months you can expect some type of premium DLC package. Whether it's continuing the story, adding new modes or maps, or even selling armor for your horse, publishers have devised a way to earn money outside of retail long after a title has been released.
Nintendo, the company that's proverbially "late to the party", has just recently entered the DLC field...
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Danish from eXputer: "Nintendo has historically gone against player-made content and emulation of its games. This has done much to harm the company's image."
They need to stop announcing these mods and fan remakes until they're finished. Finish it, upload it, and then if Nintendo dmca's it tough shit. Once it's online, people can share it around, even if the original download gets taken down.
This is all coming from the mouth of short-sighted fandom and grifting madness.
No.... it wont. There is a clear defined reason why they don't. This is nothing new. Make your own shi7 from your own original ideas especially if you are trying to capitalize of it it. Duh.
Yeah, hire people that have zero respect or understanding for an established process. Wow. Yep. Totally makes sense.
Yep that's how you do DLC.
Nintendo does DLC like what expansion packs used to be. I miss those because it added something worthwhile to the game, now it's just pay $1.00 get this gun, or this skin etc.
I agree, Nintendo know how to do DLC without screwing their customers.
love the idea of luigi u. Adding a whole second quest to a game great idea!
Nintendo is doing DLC right because they are new to it, I remember when DLC's purpose was to get content that couldn't fit on the disk and it was FREE!
The original Xbox had free DLC out the wazoo. I remember getting the free KOTOR add on, the Battlefront 2 free maps and character DLC.
Now it's a perverted way to drive up the cost of a game to about $100, which means were getting incomplete games when they launch.