MWEB GameZone Writes: "The argument between which format dominates the video game industry was reignited last week here on GameZone. Is it PC or Console? PC was award the title. That conclusion is wrong."
"The Jyväskylä-based (Finland) indie games developer Act Normal Games today announced with great delight and thrill that their isometric post-apocalyptic point-and-click adventure “Rauniot“, is now available PC (via Steam, GOG, and GMG." - Jonas Ek, TGG.
The game, which has launched in early access, has been in development for years with more than 3,000,000 wishlists on Steam.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Reading about this is starting to feel like a broken record. It's simply really, not one platform is the king, it's about player preference, and no one has to justify why they prefer console or PC, Xbox or PlayStation.
Cost is a big part of owning a console, so is convenience. The amount of troubleshooting you do for a console is far less. There is that.
Even though the pc market made more money than consoles last year?
different folks, different strokes.
Software piracy is the only thing holding PC gaming back.. Which is why sales always favor the consoles on the big mulitplatform titles.. publishers follow the money as well and that's why they sometimes favor console over PC..
Eg Red Dead redemption Gta 4/5 etc etc