90°

So Why Do We Care about Game Lengths?

Twinfinite writes: "Time is one of the most valuable resources we have. We hate to have our time wasted, and love it when the clocks go back in the fall, granting us another precious hour in our day. This is why game lengths are such an important consideration for gamers. For some people it’s a value proposition – is South Park: The Stick of Truth worth 60 bucks if it’s only 12 hours? Does that make Persona 4 the greatest single player game of all-time? For others, like myself, game lengths matter because of one simple fact – we got old."

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twinfinite.net
Relientk773690d ago

It's a money thing for some people. That's one reason I really love RPGs, hours and hours of gameplay

3690d ago
3690d ago
3-4-53690d ago

Depends on Genre:

* For a 2D Mario game, It doesn't have to be a 50+ hour adventure. Those levels are fun to play over and over again and it's a game I can pick up and play whenever.

* For a long Story driven game that you want to sink time into, nobody wants to get really into something and have it end 8 hours later.

* Most game's being the length they currently are, is actually fine.

What is more of a problem, is what are you giving us with that time.

* 8 hours of one type of game is different than 8 hours of a different genre.

* If I could beat FFTactics or Fire Emblem in 5 hours, I'd be kind of pissed.

Some games I just want to be able to start from the beginning and beat the game within 4-10 hours in one playthrough.

N64 was great at having good 6-15 hour games you could beat in a day or 2.

With these types^ you don't get sick of them as fast, because the pacing is better.

EVERY single game is different and must be accessed individually, otherwise you are just lumping all games together and that is an insult to those Dev's who have gone above and beyond.

Exies73690d ago

For me, it's simply about having enough time for proper character development and emotional investment. 10-15 hours doesn't cut it for me.

NukaCola3690d ago

Don't look at it like that. A game should only be as long as it takes to complete the reasoning for it's being. A title like Fallout needs 100 hours to develop. The Last of Us only needed 15, but in the end, both are unforgettably amazing masterpiece.

Activemessiah3690d ago

Because NO ONE wants to shell out for a demo.

xSHADOWx3690d ago (Edited 3690d ago )

Oooohhhh, I see what you did there.;)

SHOTS FIRED! *pew pew*

:p

cfc783690d ago

Because you never want a great game to end.

xSHADOWx3690d ago

If we're paying £49.99/$60 for a game we've been anticipating for a long time, we're expecting our monies' worth - we're expecting a fully fledged experience.

I'm sure it's a simple as that surely?

Guys? O.o

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70°

5 Of The Best Narrative Twists In Video Games

GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds

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gameluster.com
Rebel_Scum16h ago

With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?

Not clicking on your article otherwise.

50°

The 5 best video game adaptations of popular board games

Discover our top video game adaptations of popular board games, from Bloodbowl to Wingspan & get your board game friends into video games!

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spawningpoint.com
100°

EKWB reportedly plagued with financial disarray many gaming pc's left without parts

EK Cooling allegedly has slipped itself into a hot soup of seemingly endless financial woes, where it has not paid its staff, suppliers, and contractors for many months as the company is facing liquidity problems and a surplus of inventory left unsold, stuck in the warehouse for a more extended period. Gamers Nexus investigated these claims made by former and current personnel, where he found trails of unpaid bills lasting as long as three to four months and unpaid raises that accumulated for almost a year.

EK Water Blocks has two entities—a Slovenian-based headquarters and a US-based subsidiary, EK Cooling Solutions. Steve narrated the series of events in detail, stating that the company was reportedly irresponsible and negligent regarding payment. Consequently, partners and employees are forced to share the burden of alleged mismanagement. It all begins with its extensive range of products, leading to a surplus of goods. EK has over 230 water blocks, 40 liquid cooling kits, 85 reservoirs, 40 pumps, 73 radiators, and 212 miscellaneous accessories.

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tomshardware.com
just_looken4d ago (Edited 4d ago )

Yes this is not about video games directly but indirectly this will impact the pc gaming/workstation space hard.

This company is massive one of two in the water cool space so if it goes poof then thousands out there have no spare parts or half built computers.

SO yeah i know not about a video game but think of it as amd leaving the pc space but this is ekwb that could be leaving water cooling in the pc space

Jayz2cents a supporter of there products also has issues
https://www.youtube.com/wat...

Giblet_Head2d ago (Edited 2d ago )

As someone that has built a watercooling rig. EK is big, but there's so many numerous watercooling part companies out there. EK's stuff isn't exactly amazing quality for the price compared to others either, it's just ok. Much like Corsair. The impact would be negligible long term. For perspective the majority of my parts are XSPC, at most I use EK for my gpu waterblocks and fittings. Both easily replaceable.