nintendoeverything:
Hideki Kamiya may do a heck of a lot of trolling on Twitter, but he does actually interact with fans quite a bit. Today, Kamiya responded to a couple of items.
In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.
Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.
“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.
“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”
Legendary developer Hideki Kamiya said that he'd like to make new Viewtiful Joe and Okami games with Capcom, he commented on the future of Bayonetta and on the possibility of collaborating with other creators like Tomonobu Itagaki.
please no more viewtiful joe; game was cool the first time but i really dislike the whole look and attitude of it.
either make a new okami or a new ip
I want a new Viewtiful Joe as well, and also Viewtiful Joe 1 and 2 remade from the ground up for Switch. 😎
i hope he quits the bs of cramming minigames in his games that deter replay value and distract from the main course
Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.
Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.
How sudden, I wonder what changed.
Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.
i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with
Hopefully the first will be successful enough to warrant future projects.
Kamiya can prefer what he wants. As far as I'm concerned, he's a game design visionary. Hopefully the Wonderful 101 will be successful.
and I love The Incredibles! shame that this is Wii U exclusive as I'm not gonna buy a Wii U just for this. so here's hoping it will see the light of day on the PS4 sooner or later just like the how the 1st Viewtiful Joe found its way to the PS2!
It won't sell. Nintendo fans will miss this next to Mario and Pikmin. If Sony released this maybe on the Vita even, with a a small ad campaign this could've been a lot more successful than condemning it to be sold on Wii U. Game looks awesome though. Jealous. But not enough to warrant a purchase.
the only real problem i see for this game "sales-wise" is that its releasing 2 days before GTAV. I guess that most WiiU owners are multiconsole owners, so there's some possible conflict there.. but for my part, ill definitely get it day 1