Dark Souls 2 has been given the preview treatment in this week’s new edition of Famitsu. The game’s combat was a key focus of the piece, in which pyromancy, guard breaking mechanics and miracles were discussed, among other things.
Dark Souls 2 remains a divisive entry in the landmark RPG franchise, but Hidetaka Miyazaki believes it led to the success of Elden Ring.
DS2 was fine. While there was a bit of recycling assets or ideas for bosses, it was a bigger more open Dark Souls. The Fume knight boss is one of the hardest bosses in the series until Sekiro and Elden Ring were released.
The problem with Dark Souls 2 was the same problem when a different director takes over for a sequel to an outstanding movie. It typically (there are exceptions) doesn’t have the feel and vision of the previous movie.
I wouldn’t say Dark Souls 2 is terrible. Had Dark Souls 1 never been a thing and we got this, I think it would have been praised more. The problem is it didn’t have the Miyazaki touch to it and felt pretty derivative. The soundtrack is a banger though.
I like DS 2, might even be my favorite of the 3. But it's a hard sell, there's so many obscure things you need to do to make it an enjoyable experience. So always find it hard to recommend, but it is worth the trouble.
TheGamer writes, "Some weapons resist the test of time."
The Nerd Stash: “Whether you’re here to gloat about your victories or to see what the fuss is about, we present to you the hardest bosses in the Souls series.”
Man, I got to complete Dark Souls before this comes out. I cant let it join my gaming hall of shame, and I know that if I cant complete it before Dark Souls 2, I'm sure the hall of shame will be it's eternal fate :(
Just keep trying, the Souls games always seem ridiculously hard but the beauty is the more you play, the better you get and more you will learn to help you overcome the difficulty.