100°

What Does It Mean When Women in Game Development Earn Less Than Men?

GP Editor Marcus Estrada attempts to analyze and break down why women earn less than men in game development and if there is any one simple answer.

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gamepodunk.com
ziggurcat4009d ago

it means:

story quality? WTF? like this website? no.

TwistedMetal4009d ago (Edited 4009d ago )

woman earn less because the guys are obviously more skilled as guys were there first to get into gaming, computers and all the technological stuff from the start. few woman found these industry's attractive until other fields they wanted to be in got over crowded and they say hey i need money maybe this degree can give me a job in games. similiar to people who work at specialty stores like a music store or game store yet know nothing about either but they needed money and a job.

there is just not a lot of hardcore girls who are so into game development like dudes are. these dudes spend hours upon hours upon days without showering drinking mountain dew and such making games, and mods and such. not many woman do that if any.

the fact that theres even a group of girl gamers whatever they call themselves with their website shows you how few there are out there on the super hardcore end of things. a group of girl gamers made visible because the lack of hardcore girl gamers compared to man. now look at the hair industry why do woman make more then man in that lol. some things woman all flocked to and do better then man at, and some things man flock to and do better then woman.

it has nothing to do with equality man are better at things woman arnent and vise versa/ different interests.

woman own the nursing field as far as pay, man the construction field. can you guys see we have different strengths and weaknesses and interests?

dedicatedtogamers4009d ago

Bravo. THIS is the exact sort of "gender equality" journalism that we need right now.

Enough with the "I found an obscure and vague reference to a nipple in Pokemon X/Y's new trailer, therefore SEXIST PATRIARCHY OPPRESSION!"

Everyone should give this article a click and a thorough read.

GenericNameHere4009d ago

"I found an obscure and vague reference to a nipple in Pokemon X/Y's new trailer, therefore SEXIST PATRIARCHY OPPRESSION!"

Is that a real article? I'm intrigued now...

Blacktric4009d ago

Please don't give Patricia Hernandez any ideas.

rainslacker4009d ago

It was a very good article. Researched to the best of what was available, and researched well given the data set. Even had graphs. It is easy to tell the first couple comments didn't bother to read it.

Twisted metal did make one good point in his entire idiotic post. Women just don't seem to be pursuing the field as much as men. Even my own anecdotal evidence of when I studied game design shows me this. In a class of about 200 students, there were only I think 14 women in various stages of the curriculum. Don't think that's because there are less female gamers as Twisted suggests though. Most recent ESRB studies indicate they make up about 40% of the game playing consumer.

Given the thought above, however, it seems in an industry which is highly competitive, when you have 100's of resume's to choose from for one job, the job is invariably going to go to the person with the most to offer. Some places are going to favor hiring men, but doesn't necessarily mean that the industry as a whole is sexist, just some people in it.

Society in general tends to be somewhat sexist though, even if not overtly. Certain stereotypes persist, often times without a person's knowledge. I have no doubt that that may play some factor in all of this issue.

weekev154009d ago

I did Games Tech at Uni, we had 1 girl in our class of 50. Its a male orientated industry, women are welcome but because gamers are stereotypically male this has driven the current state of gender equality in the industry.

I genuinely dont think there is any sexism, its just that there are more men interested in a career in the gaming industry.

DragonKnight4009d ago

Bubbles to you. A sensible comment.

auragenz4009d ago

Bubbles from you. What you expressed does nothing to further the conversation, and your whole thought is better expressed just by clicking "Agree".

DragonKnight4009d ago

I could say the same about you. My comment was on topic, yours not only wasn't but could be interpreted as any number of other debubble votes. Congratulations.

rainslacker4009d ago

I was in a class of about 200, and we had 14 women in the curriculum. I knew a few of them, and from what I saw of all of them they were confident and capable.

While I don't have any personal knowledge of how they were treated by the other students, it seemed like they were just part of the group overall. Any harassment they may have received was likely more to boys being disrespectful in general.

I really wish more articles would approach the topic in the manner this one did. It would make it more effective to get to the core of the issue.

This whole sexist issue may not be what it seems. It may just be the current make up of what is available for hire. Without more facts about the pay disparity it's hard to say. I do know that random instances of disrespect towards women is not endemic of a trend as a whole.

DragonKnight4009d ago

Normally when I see one of these articles I say to myself "Ugh, not another one of these whining white knights championing something in the name of women everywhere again," but this was a really well written article.

I doubt there is a concerted effort to pay women less than men. Most, if not all, jobs have a pre-determined salary before a person is hired. If you look in most employment ads, they will usually tell you the salary outright and that's regardless of gender. You won't find an ad that goes "Wanted: One programmer. If Male, position pays X. If Female, position pays Y."

The numbers obviously don't lie, but I'd like to see research into the idea that perhaps women are getting paid less because they get to pay less, while receiving more, in benefits such as health or life insurance. Look anywhere, and you'll see women always pay less insurance than men, and often get more than men. Perhaps there is a balancing act going on with the funds due to that. I don't really know.

All I know is, trying to claim that there is an actual attempt at paying women less smacks of conspiracy theorist behaviour. I'm not saying that this article is doing that, I'm just saying in general.

weekev154009d ago

I dont think women get less because they pay less but the rest of your post is spot on.

There are many factors to consider with gender equality including my points above. When women have children they will in general be off for a long time whixh impacts on promotion prospects etc. I would seriously doubt that in this day and age people pay women less because of sex. Its society and circumstance which has led to this gender divide.

Ravenor4009d ago

I always wonder what is the job experience of some of these women who reportedly get paid less? I always thought with video game development in one of the bigger development houses, would probably be fairly liquid with compensation and depend largely on past experience and how the quality of past work was received.

rainslacker4009d ago (Edited 4009d ago )

Not to disprove you, but salaries are negotiable. Our teachers said never take what they offer you. Always ask for more. If they want you enough to give you a job, they are often willing to pay more than what is listed or offered. However that amount is usually close to what is mentioned in the ad..usually by a few thousand or so. However, salaried position pay, or pay scales in general are usually pre-determined before hand and included in corporate manuals to protect the companies from such claims.

I think in general, the gaming journalist articles I've seen about this aren't necessarily conspiracy theories with their intent. They just tend to be based on assumptions and hyperbole about what the author thinks they know on the subject based on some simple Google research or personal belief.

Sexism in the workplace is a large social issue in general, and not confined to the game industry. Many strides have been made to reduce it and bring about equality, but one can't ignore that it still exists in many places. I don't believe people should stop trying to fight the good fight, just wish they'd actually provide a better battle, because so far, the ones most seen on here, come up way short of the front line. More articles such as this would be a very nice addition.

Show all comments (22)
70°

The Games Industry Continues To Wonder What Is The Point Of Its Own Existence

While many gaming layoffs are cruel, Tango Gameworks being culled after Hi-Fi Rush doesn't even make sense.

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thegamer.com
Psychonaut858h ago

Good read. I think the point is important. Cuz the message it sends is, make a bad game? Well shut you down. Make a good game? We still might shut you down. How the fuck are you supposed to feel any sense of job security under those conditions. The level of core incompetence at play in the upper levels of this industry is staggering. This is common sense shit. You can’t chase trends on a 2 year cycle when games take fucking 6-8 years to make. Just let artists fucking art for gods sake. They don’t understand the basic principle that they’re all haggling for the same slice of fucking pie and the market will not bear it. Find a different fucking pie.

TiredGamer5h ago(Edited 5h ago)

Might be a great game but it clearly did not make enough money to justify having the team make another game (under the MS umbrella).

It's never been just about whether your game is good or bad. The industry is full of great/underrated games that have a cult following or critical acclaim, but that fail to make great sales. Sad but true. It's a high stakes game, and at the end of the day, companies have to be profitable and make profitable investments. At the very least, there has to be the expectation of a long-term profit even if not profitable today. That goes for anything, no matter if the company is gigantic or a tiny mom-and-pop. We don't have to like it, but our buying habits played a hand in creating this monster.

I will keep harping that the industry has overreached its actual market and that it will implode. That implosion is already starting.

ApocalypseShadow30m ago

I partially agree with what you're saying in that companies need to sell well to make it in the industry. Something I've said again and again. Sony and Nintendo understand this about gaming by selling the game for as long as you can, then drop it on a service for additional revenue. It's why you won't see Sony and Nintendo expensively developed games on a service day one. It doesn't make business sense to do so.

The thing is about Tango is that they weren't given a chance after the acquisition when their game was shadow dropped on a console where gamers are told to not buy games but to rent them on a service for pennies. That kills day one sales even for small indie like developers who have big budgets for their company size.

Microsoft destroyed them in favor of pushing their services over investing in these developers futures or their games they created.

P_Bomb2h ago

“…make a bad game? Well shut you down. Make a good game? We still might shut you down.”

I got chills. It shouldn’t have come to this.

470°

Report Claims Xbox Is Planning More Cuts Following Studio Closures

"The sudden closure of several video-game studios at Microsoft Corp.’s Xbox division was the result of a widespread cost-cutting initiative that still isn’t finished.

This week, Xbox began offering voluntary severance agreements to producers, quality assurance testers and other staff at ZeniMax, which it purchased in 2020 for $7.5 billion, according to people familiar with the company’s plans. Others across the Xbox organization have been told that more cuts are on the way.

Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said.

Game Pass has not seen the massive growth that Xbox boss Phil Spencer may have been hoping for."

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purexbox.com
just_looken1d 1h ago

Sense it seems very few remember that human's were around before 2020 the next studio to close will be bethesda based no doubt on the history of.

Fallout 76
Elder scrolls online
elder scrolls blades mobile
fallout mobile
The vr versions of old games

Then you got starfield pissing out cash nothing to cover it.

I doubt tod's team or any sub team is making m$ cash they are no doubt on the chopping block for job cuts

If you can remember before 2020 even fallout 76 was made with over 4 studios.

purple10113h ago(Edited 13h ago)

pretty sure starfield coming to playstation 2024, nx gamer deep diving on the creation engine update in a recent blog, he seems to think, there is a lot of stuff developed to use on starfield for its Playstation release,

who will buy it though, ?? I think M$ has lost all good will now, after the Activision debacle, and now all these studios closing, people dont want to support them even if the game is half decent

Abear2112h ago

Bethesda is the only studio to release anything noteworthy on Xbox. Take Bethesda out and they have nothing this Gen. Hifi Rush and Starfield are probably their two biggest hits.

Cacabunga9h ago

They are counting on bethesda and activision on consoles and PC.
I really hope there would be a massive boycott movement against just the next release. I’m sure they will reconsider.

They see employees as trash, i will never give them a dime.

Eonjay3h ago

Someone said that cost $350 million to make Starfield. The use cost of making games has gotten crazy. With MS putting everything on GP it makes it harder to recoup costs. This is why I assumed that everything is coming to PC and PlayStation. I think they will have a whole slew of titles ready for the Switch 2 launch.

+ Show (2) more repliesLast reply 3h ago
-Foxtrot1d 3h ago

"Speaking about the closures more broadly, Booty said that the company’s studios had been spread too thin — like “peanut butter on bread” — and that leaders across the division had felt understaffed. They decided to close these studios to free up resources elsewhere, he said"

So what you're saying is...you bought all these studios and you guys can't run them.

Jesus.

Inverno1d 3h ago

Spread thin after firing over 2000 employees a few months prior. So basically they created the problem and their solution was to just fire more people. Absolute geniuses over at Xbox, of course can we even believe this to be the reason for the closures?

FinalFantasyFanatic10h ago

I was just thinking this, they just fired all those people and now stated they are spreading their staff thinly, this just reeks of incompetence.

just_looken1d 1h ago ShowReplies(2)
Profchaos1d 1h ago

Leaders can't run them hire more management create new roles don't shutter entire studios cause you can't figure out how to run them.

Unless the reality is this whole consolidation thing was really an excuse for IP harvesting

anast15h ago

He's lying. They are doing it for the shareholders.

22h ago
kayoss8h ago(Edited 8h ago)

The crazy part is that if Xbox goes under, all these great studios will also go under. They've bought up all these studios and instead of letting the studio manage themselves, they fire 2000 across and now they're complaining that they're understaff. Sounds like xbox bit off more than chew. Just like all the promises that they've made but cant keep.

JEECE6h ago(Edited 6h ago)

Well, what do you mean by "if Xbox goes under"? Because MS itself isn't going under. So if they decided Xbox was no longer worth it, it's not like they would just eat all those losses. Sure, for individual developers where there are substantial costs in terms of the people working at the studio and minimal money to be made selling related IP (i.e. Arkane Austin probably costs a lot in resources but MS couldn't have made much selling the studio because Redfall is worthless and they probably want to keep the Prey IP), they may just close them, but if they were getting out of gaming completely, they could sell the IP and related studios elsewhere. Like we may mock Bethesda Games Studios on here, but their biggest IP (Elder Scrolls and Fallout) are very valuable. Similarly, I know Halo has seen much better days, but you are kidding yourself if you don't think that IP is worth a lot.

+ Show (3) more repliesLast reply 6h ago
Eonjay1d 3h ago

Reports are suggesting that Game Pass will be getting a price hike soon and that Call of Duty may not be added to the day one offering. I honestly have a hard time believing this but it does beg the question why exactly did GP fail? I think the answer is that it just didn't get the growth that it anticipated. Jim was right but I wish he wasn't because at the end of the day, its gamers, devs and other front-line workers who have to absorb the blow for Spencer and team's miscalculations.

1d 2h ago
NotoriousWhiz1d 2h ago

And out of the ashes something even better than Xbox will be born.

Eonjay1d 2h ago

Honestly as long as is not a situation where the industry has to contract in order focus wealth on a few people who are already trillionaires..

Barlos20h ago(Edited 20h ago)

It's already here and it was born before Xbox was even a thing. It's called PlayStation.

Tacoboto1d 1h ago

I think 2022 killed the Series X.

2021 was a good year for Xbox though and maybe the best in a long long time, hardware and software and as a publisher. Halo Infinite launched to popularity, Forza Horizon 5 blew everyone away, Psychonauts 2 was so well received, Flight Simulator on console, Deathloop even on PS5 & PC.

But they followed that up with next to nothing. Then 2023 with Redfall, a disappointing Forza, Starfield, and 2024 leads with closures and layoffs. And some tweets reminding us Hellblade is days away.

The only disappointment with the PS5 is not enough Sony games. Xbox followed up no games with disappointing ones.

Einhander197211h ago

PlayStations history has been built around third and second party publishing. The vast majority of games that people recognize as PlayStation games were made like this.

Insomniac only because a PlayStation Owned studio a few years ago in response to Microsoft buying up studios, every game they made prior to that for PlayStation was as a third party making a games published by Sony.

PlayStation has had an incredible year using that business model.

We got Granblue Fantasy: Relink, Final Fantasy VII Rebirth, Helldiver 2, Rise of the Ronin, Stellar Blade, and Silent Hill is right around the corner.

Eonjay8h ago

I think Xbox S. Brand was already dying for some time. Your 2022 point is interesting but also remember that is a year after the lock down which hD created false demand.

Einhander197211h ago

"I honestly have a hard time believing this but it does beg the question why exactly did GP fail? I think the answer is that it just didn't get the growth that it anticipated."

What?!?

Game Pass failed because from day one it was maintained by subsidization. Game Pass was never profitable, I mean, sure you can say that was because it didn't get the growth they predicted, but their predictions of it having "billions" of subscribers were completely ridiculous, to the point where saying that it didn't have fast enough growth is as completely out of touch with reality as their predictions.

Eonjay8h ago

To clarify, what I am saying is that there is a scenario where GP would have worked and thats where they had a lot more subscribers. You see MS isn't dumb and they charted out how many subs they would need to make the system work. That's why Spencer testified that they would need 80 million subs by 2027 (which is crazy now in retrospect). Now we also understand why Satya Nadella's bonus a few years back was based on that unrealistically high Growth in GP subs. From the beginning they knew that the only way to make it work was with a large base of subs. This is because as you said simply subsidizing won't work forever.

Einhander19727h ago

"To clarify, what I am saying is that there is a scenario where GP would have worked and thats where they had a lot more subscribers."

Yea... but again they expected/wanted an obviously unobtainable number of subscribers. Do you think that taking the risk was a good idea if it was based on getting billions (even 80m) of users?

"You see MS isn't dumb"

Are you sure? Have you been reading the news?

"That's why Spencer testified that they would need 80 million subs by 2027"

This was a refined estimate for the courts, and probably more truthful maybe... but go back and look at the first few years of game pass Microsoft actually said they were going to reach billions of people. Yes that was marketing, but still what they presented to the public to sell the idea.

I actually don't want to argue with you, normally I find your comments agreeable, but this one just came off a little off base to me.

Tacoboto6h ago

"Game Pass failed because from day one it was maintained by subsidization"

I do agree with Eonjay here - *if* Microsoft got the subs they want, Game Pass could have worked. Microsoft assumed people would buy into a subscription service like they already do for TV and Movies and Music.

But that didn't work out, at all, with the catastrophic consequences that we're seeing today.

"Microsoft actually said they were going to reach billions of people"

Reach != Subscriber count. That's your own conflation. Reaching just means "being available in" and usable in, billions of people with the awareness and ability to access the service. There exists no quote saying they estimate "billions" of subscribers.

Eonjay3h ago(Edited 3h ago)

No worries. I consider it more of a conversation than an argument. I learn alot from people who don't agree with me. Bring it on lol!
And yeah I forgot about the whole 'reach billions' PR from MS. I think theybare a victim of their own BS. I think at these companies you do have people push back on pipe dreams from the management.
I mean clearly it wasn't a good idea lol.

+ Show (1) more replyLast reply 3h ago
FinalFantasyFanatic10h ago

Maybe they need to put less games on there or just simply charge more from the beginning, I think they guttered their bottom line, they didn't make as much as they could have from selling games.

kayoss8h ago(Edited 8h ago)

GP fail because these studios poured in $100 of millions to makes these games only for it to given out free in GP. Even if Microsoft pay them to put in on GP, they are not making some of the profits they can potentially make. Especially not for AAA games. For studios making lower quality games, this may work but not for AAA. Look at Sony, their AAA games are award winners. Look at god of war ragnarok, they sold 5 million copies to date and needed to sell 3 million copies to break even. Thats a tough market to be in when your AAA game is not guarantee to break even let alone trying to make a sizeable profit.

JEECE6h ago

Ragnarok sold 15 million as of last November.
https://blog.playstation.co...

+ Show (3) more repliesLast reply 3h ago
Scissorman1d 3h ago

For all the armchair executives who were calling for Sony to release its big-budget AAA games on PS+, the same exact thing would have happened at PlayStation. Game Pass has killed Xbox. Congrats.

shinoff21831d 2h ago

There's not many of of us clamoring for Sony to do this because most of us understand it would kill Playstation. I'm sure there's a few but I've not seen alot of it myself.

just_looken1d 2h ago Show
porkChop15h ago

"the same exact thing would have happened at PlayStation"

But the same thing *has* been happening at PS. They've closed, what, 3 or 4 studios so far this gen? Laid off plenty of staff, restructured studios, etc.

BehindTheRows13h ago(Edited 13h ago)

PlayStation isn’t struggling. Xbox is. That’s the difference.

Sony also didn’t buy out multiple publishers with LOTS of studios and leave them in a state of uncertainty.

So, he’s absolutely right that Sony not following Game Pass in its entirety was smart as this very thing could have happened. Name a team, like Tango, who wasn’t struggling (like Tango) that Sony closed. Every closure was because of a studio who wasn’t pulling their weight.

rlow111h ago

You’re right about that. People on here will turn a blind eye and downvote because it’s Sony. Jim Ryan flew to the London studio and spent the day with them. The very next day they were all fired.

Calling out MS and not Sony. No matter how the studios came to be. Won’t make a damn difference to those who lost their jobs. In the end it’s all the same.

FinalFantasyFanatic10h ago(Edited 10h ago)

This is why I have always advocated that Sony should not follow Microsoft's footsteps and adopt their model, Xbox couldn't afford to do it, Playstation certainly can't either.

+ Show (1) more replyLast reply 10h ago
1d 2h ago
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60°

The Nordic Game 2024 (NG24) Spring conference is to host more than 150 speakers

"While the 20 year anniversary edition of Nordic Game, NG24 Spring's homepage on 21-24 May in Malmö, Sweden, is getting closer, the organizers announced that more than 150 speakers are now lined up for the show." - Nordic Game.