1110°

Durango Memory System Overview

The Xbox 720’s memory system has allegedly been revealed in a fresh leak outlining the internal components of Microsoft’s upcoming next-gen console.

StrongMan4074d ago ShowReplies(17)
Dms20124074d ago

I really hope these specs arent true, and MS does find a way to bump up to GDDR5 modules, and drop the silly move engines. From the looks of it Sony won't have any competition next gen power wise until PCs surpass it in a few years.

whoyouwit044073d ago

how the fuck you think they're not going to have competition? it takes more then ram to make graphics.

Datdude034071d ago

It's also about how fast those operations can be done. Based on leaked info, Xbox is going to process 1.23 tflops with a max 102 gb/s bandwidth compared to 1.84 tflops & a max of 224 gb/s bandwidth on ps4. Plus it's easier to move info with unified memory. I hope that's not the case either bc Xbox is my preferred system but I own all.

deadfrag4073d ago

"PCs surpass it"wtf are you talking about , gaming PC already are more powerfull than what ps4 is!

Kakashi Hatake4072d ago

In terms of specs yes, but we'll see better looking games than whats on PC now. Its all about optimization. As an analogy, What a console can do with 4, a PC will take 10 to do.

Xsilver4072d ago

I see your miss informed the way the PS4 is built their is no gaming PC right Now that can surpass it ok, it will take them two years then it will probally surpass it look it up, this has every thing to do with the unified memory which is Not in PC ,GDDR5 it matters.

kayoss4071d ago

Yes top end PC surpass what the PS4 can dream of. but lets look at this way. If the PS4 cost $500, can you honestly tell me that you can find a gaming PC with PS4 spec and power for $500?
So if you going to compare the PC to the PS4 you have look at the price point of both platform to make comparable. Its really unfair to compare a $2000 gaming PC to a $500 console. So let end the PC is better than PS4 argument unless you are talking about both platform at the same price point.

clarkdef4071d ago

A truck is more powerful than a car, yet the car goes faster haha

N0S3LFESTEEM4071d ago

DeadFrag you are completely right... Screw your disagrees.

Kakashi Hatake... PC already has the advantage over next console generation. These better looking games your talking about are already possible on PC but the 360/PS3 have the bigger market share so they dominate the quality. Nothing like having a game dumbed down to fit into the ram confines of this console generation then when it comes to PC all they do is add some cheap FPS hungry effects which you can't tell if their on or off not to mention the PC version always inherits the same engine limitations as the console version. Next gen consoles will be playing catch up... and PC gamers will finally see what their rigs can do.

MAJ0R4071d ago

Sarcasm, please tell me that's sarcasm... otherwise lol

jjank114071d ago

@kayoss....even the argument of price point is an invalid one.

The console market and PC market work in totally different ways. Its not apples to apples unless there is a way to normalize it. For example, maybe $1 you spend on a console is equivalent to $2 in the pc market.

jmc88884071d ago (Edited 4071d ago )

In which case Hatake a mid level year old graphics card can do 15.

A 2013 graphics card can do 20.

If you want to SLI you can get 40-70 (or 45-80) or thereabouts....and if you go really uber you can get well over 100 with Titan.

Actually no...I got a GTX 670 on launch for $399.

That's more powerful than a PS4 for 100-200 dollars less and I got it and have enjoyed it for almost a year now, and will have another half a year before my PS4 is delivered to me.

+ Show (5) more repliesLast reply 4071d ago
JsonHenry4072d ago

Lol, you do realize that while 8gigs of ram is awesome it has a very lackluster and 2 generation old GPU in it right? (the thing that actually makes the graphics look good in layman terms)

And from the looks of it the way the architecture is the Xbox will probably be neck and neck again with the PS4. That ESRAM is sexy stuff. Its another win for all gamers.

popup4072d ago (Edited 4072d ago )

A 2 generation old GPU with no added fat though. Not only 'down to the metal' performance without being hampered and throttled by drivers and API's but dev's will be able to optimize the crap out of the console hardware as a whole without having to worry about the lowest common denominator and multitudes of hardware configurations. The creation is built on the intended platform and graphics still sell so they go the extra mile too.

You can take a low powered engine and build a light car around it and have a very fast car still.

N4g_null4071d ago

Most engines these days have a port or build button... Want it on android ok here ya go. It's called middleware and pcs have it also.

So basically we will be taking an old gpu and trying to meet the extreme with that while pc devs simply use all of that evolving hardware that is out there like gt690s and I7s.

The ps4, Xbox, and wiiu will be fine if we are not basing our excitement off specs yet games.

Ju4071d ago (Edited 4071d ago )

We'll see how much "HSA" is actually in the PS4's chipset. From the looks of it, there is no such thing in the next xbox.

But really depending on which generation this goes, there is something like cache coherency between GPU and CPU in AMDs HSA (APU) architecture which goes so far that paged memory can be shared (memory pointers can be used AS IS between CPU and GPU).

And yes, while this will probably not beat the top end PCs down the road, it will allow engines to take quite a unique path down the implementation road; and will keep the PS4 competitive.

Games are made more and more by artists and designers and only a handful low level engineers (pity, but so be it). Engine front ends look the same across all platforms, but on the low level they could simply be implemented completely different (Physics will have tremendous benefits using HSA - not just the part which runs on the shader cores).

I'll be curious. But it's "not just a PC".

I'm not sure what to think about MS's approach. They control the OS which runs on it (what I mean, is, incl. the whole windows backend and dev tools). So, I would think they will try to hide as much as they can through their OS, otherwise it looks to me that devs will have a lot to optimize to fully take advantage of the architecture...it took them quite some time to really use the benefits of 360s EDRAM.

We'll find out eventually. I lean more towards the PS4, but I wouldn't want to write off the next XBox just yet. From the looks of it, it is far from being balanced between these two the next gen around.

imt5584071d ago

@ popup :

GPU in next-gen consoles is not 2 geneneration behind, it's one. PS4 GPU belongs to Southern Islands family.

+ Show (1) more replyLast reply 4071d ago
Tzuno4072d ago (Edited 4072d ago )

Is the complexity of things they offer that counts not the power. Power vise do you think MS is that stupid? Think again. And how the whoyouwit04 said in the upper comments it takes more things to make graphic than ram.

1Victor4071d ago

ok can someone explain the article I read it the comments here and there 3 times and couldn't get it. can someone educate this old one, please no fanboyism thanks

Ju4071d ago

In short, MS tried to optimize it's design for specific sub task with a lot of "expert systems" compared to one big chunk of "jack of all trades".

Does this make sense? It's a common approach to solve problems. You use very specific "blocks" where they can perform best.

But, is it really? Some analysis must have gone into the approach to come up with this solution. But it's a little questionable from all we know.

Often it's based on the limitations we have at the time to come up with design solutions.

Two pools of mem in the PS3 - XDR vs GDDR. Rings a bell?

Separate Vertex and Pixel shaders vs unified shaders (RSX vs. Xenon), anyone?

Now MS and Sony make a 180. Weird. Lean and mean PS4 vs. cluttered NextBox?

So, well, what MS has done is, create sub systems which are good on their own - CPU has lower latency in DDR; the 68GB/s in DDR3 are actually quite impressive. But it has limits accessing the graphics side of things, GPU relies almost exclusively on a fast - shared - interface into DDR3 and buffers; no dedicated graphics RAM.

The GPU has "helper" chips - the Move Engines, video encode/decode engines and a fast EDRAM buffer. So, it is very specialized for graphics tasks.

IO has some dedicated HW - that is used to work with the rumored next gen Kinect because with high res images, the box must crunch quite some numbers from the video feed it receives from the camera.

But eventually all those "entities" must work together and this is where it will become tricky. Those interfaces are bottle necks where developers will have to pay attention to to maximize performance.

I agree that the design appears to be overly complicated compared to what made the 360 great: it's relatively simple and elegant design.

But, the result is not so easy to determine. The PS3 still outperforms the 360 (even if only marginally - see Tombraider as a multi platform baseline).

So, while going by raw bandwidth specs I'd rather give the PS4 the advantage. But specialization can possibly outperform it in some areas; I wouldn't want to make a final judgment until we see games on both eventually.

1Victor4071d ago

thanks Ju that was very informative.like you said lets wait and see what will be shown/unveil at E3.I hope for Microsoft sake they don't make Sony mistake since they don't have the backup of many high quality first party studios as Sony this gen
@nafon I understand some technology and when I don't get something I ask for help instead of been a idiot that think knows everything like you

Nafon4071d ago

lol another person who doesn't understand any technology

Kietz4071d ago

"Sony won't have any competition next gen power wise until PCs surpass it in a few years."

GTX680 and an i5 processor says "hi".
Really, stop pretending this thing is high-end in terms of tech. Let alone the best thing available at the moment.
It's good for its price. That's it.

+ Show (4) more repliesLast reply 4071d ago
DivineAssault 4074d ago

If MS uses DDR3, sony will b*tch slap em nx gen.. The exclusives will clearly outperform them & look better too.. Who knows tho? MS might have something we have no idea is coming but i doubt itl be something that gamers want.. They have clearly stated on multiple occasions that its more of a multimedia device than a dedicated gaming machine

whoyouwit044073d ago

you people need to stop acting like there is going to be a big difference in graphics cause there won't be I can promise you that. it will be the same as this gen graphical difference won't be noticeable but you can't tell you sony fans that just like we couldn't tell you that about the PS3 but what happened, you will make your selves look like a bunch of corporate ass kissers once again just wait and see.

DivineAssault 4073d ago

PS3 used the "cell" processor so it was a whole different world when developing games on it.. Very complex as well but they managed to get a lot of western games done despite being lead developed on 360 or PC..

I agree that it MIGHT not be that huge of a difference but i can pretty much PROMISE u that sonys exclusives will have significantly better polish than anything MS gets just like they do now.. All the multiplats nxbox gets might be scaled down a bit too.. Nx gen games will have the same basic coding since both systems will be using PC architecture but that extra memory & power will allow higher polygon counts, refresh rates, bump mapped textures, & smoother frame rates.. PS4 may be the lead platform & then ported over to the others..

Theres no corporate ass kissing here.. Ill be the 1st to admit that sony designed the PS3 very poorly however they still did a fantastic job with everything this gen regardless of the initial high price point, complex hardware, & inferior network.. PS Plus is an amazing value for customers that will attract MANY gamers nx gen.. PSN is FREE of charge to play games & cross game chat (vita).. PS4 has a great deal of publisher support already too as well as some great features.. Theres nothing u or anyone else who wants to hate on sony can do but sit back & watch it dominate.. Its the best value for gamers & has the most robust software choices in the industry.. Its a core gamers system & they will buy it

ILive4072d ago (Edited 4072d ago )

I own exclusives for both systems and I believe non of the 360's exclusives come close to uncharted 2 alone, bub. Heck, uncharted 2 still destroys most multiplat games. La noire and final fantasy 13 are the best looking multiplat games out there. If there is one thing the ps3 beats the 360 in is the graphics capabilities. When it comes to multiplats, there arent much differences.

Belking4072d ago

"They have clearly stated on multiple occasions that its more of a multimedia device than a dedicated gaming machine"

lol...wen then that say that? No, they never did. It was just people and rumors.

talisker4072d ago

It's not about excusives. They would look on PS4 better anyway because of the of Sony's first-parties. The real thing is - a multiplatform title developed on PC (or X720 as the lead platform) and ported directly to PS4 will have a significant improvement in performance over X720. We are talking here about very similar architectures and PS4 has an edge now. Why? Because of the design Microsoft chose: general-purpose, cheaper RAM with lower bandwidth, slower CPU and GPU. Why? Because they are building more of a DVR and a media server than a console AND they have to include the price of Kinect 2 in the cost calculation. Expect more cartoony games with Kinect controls. If they want to achieve some magic from the hardware, they need to hardcode this ESRAM, just like devs had to go through hell with Cell in PS3 (well, to a much lesser scale). There are two 'buts': a similar concept of embedded RAM was in X360 and it wasn't until Halo:Reach (IIRC) that somebody utilized this buffer to the fullest. Second 'but' is a rumour that Microsoft doesn't allow low-level programming with their new console as it goes against their concept of a media hub/server.

All this if the rumours are true, of course.

colonel1794072d ago (Edited 4072d ago )

Not necessarily, because Microsoft then will have a clause in their terms that no game will be released on Xbox if the game is not on par or better than the other consoles. Just like they did this generation.

Believe me, Microsoft will find a way to screw the competition, if they can't do it the right way.

DonFreezer4072d ago

Just like Sony has been in Japan for years.Stop it.

MYSTERIO3604072d ago

Then i guess no game (third parties) will be released on their system as most developers don't want to be held back by hardware again. Plus quite a few developers have already done this i.e EA with battlefield 3 with support for SPU-based deffered shading.

falcon794072d ago (Edited 4072d ago )

The cpu cache can slow your RAM down by tons and the cache is weak on both and the 8 cores are basic cores not powerful jaguar cores are slightly updated atom cores very basic,it's all to make you fanboys look at big numbers and get excited ??

What's all this obsession with RAM,Havok have just released technology that allows textures to be compressed by x10 look it up,if you need say 1GB of texture memory you can have it for 100MB so memory isn't an issue in game design with todays technology ??

WiiU has 1GB or 2GB for games all we know is it has 4GB it was always speculation that half of that was in retail no one said this only 4GB of RAM so i'm thinking it uses 1GB or 2GB RAM on games which is enough for any game.

Ju4071d ago

Oh, look! Wii want to play U ;)

Sorry. I couldn't resist. Reading your posts have a certain entertainment value, that's for sure.

I'm wondering if it's your hobby to feed the trolls or if you really believe what you are saying.

stiggs4072d ago

Please link to a Microsoft source that stated the next XBOX is "more of a multimedia device than a dedicated gaming machine". Oh wait...you can't since MS hasn't even officially announced the next XBOX.

"Fat, drunk and stupid is no way to go through life son."

4072d ago
THEDON82z14071d ago

stiggs it looks like you and your dumb comment got owned!!!!!!

stiggs4071d ago

As I stated in my initial post "link to a MICROSOFT source".

You responded by citing a quote from an indie developer who holds a grudge against MS for some kind of perceived mistreatment during his development of the oft delayed Braid. He pissed and moaned about the way MS handled the release of Braid yet it turned out to be the best selling Live release of all time.

He also threatened that he would "kill himself" if his game was not completed and/or successful.

So excuse me if I don't take his word regarding anything related to the XBOX console as the gospel truth.

stiggs4071d ago

Owned? Is that what happened? I got "owned"?

What are you, 12?

Try to THiNK before you respond in the comment section. That way, you won't look like an ignorant tool.

Good luck with that...

nukeitall4071d ago

Before quoting stuff, one should really examine the source. Blow (Braid Dev) blabbered about thing, but conceded in the same article (yes, the *full* article from the original source) that he knows nothing about MS plans, and just based it off the leaked rumored news!

"Some were technical – we [Braid Devs] haven’t officially been disclosed on Microsoft’s next console, but we do see the same leaks as everyone else has, and they seem plausible."

http://www.edge-online.com/...

Top it off with a displeased developer and you get the idea!

Alright, so who is going to apologize to stiggs? After all he is right, nobody knows MS direction except MS. Even the relevant partner only get the relevant data, not the entire picture!

falcon794070d ago (Edited 4070d ago )

I speak truth fanboys the point is RAM means nothing these days when tech like HAVOK allows compression with added detail by x10 makes RAM not important as every game uses HAVOK,plus its the Cache these days,and wiiu has a cpu with eDRAM cache and lots of it here's what cache does.

Cache (pronounced cash) memory is extremely fast memory that is built into a computer’s central processing unit (CPU), or located next to it on a separate chip. The CPU uses cache memory to store instructions that are repeatedly required to run programs, improving overall system speed. The advantage of cache memory is that the CPU does not have to use the motherboard’s system bus for data transfer. Whenever data must be passed through the system bus, the data transfer speed slows to the motherboard’s capability. The CPU can process data much faster by avoiding the bottleneck created by the system bus.

As it happens, once most programs are open and running, they use very few resources. When these resources are kept in cache, programs can operate more quickly and efficiently. All else being equal, cache is so effective in system performance that a computer running a fast CPU with little cache can have lower benchmarks than a system running a somewhat slower CPU with more cache. Cache built into the CPU itself is referred to as Level 1 (L1) cache. Cache that resides on a separate chip next to the CPU is called Level 2 (L2) cache. Some CPUs have both L1 and L2 cache built-in and designate the separate cache chip as Level 3 (L3) cache.

Right this is normal Cache with no eDRAM ect and less memory as well the wiiu cpu has 3MB of this which will make the cpu very powerful.

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kevnb4072d ago

meh, its the least interesting thing to think about despite what sony says.

TheKayle4072d ago (Edited 4072d ago )

dme ? best way to resolve bw issue.....genious

same perf of gddr5 without spendind that much...and plus resolve stall and gpu idle time....and gddr5 latency ;)

ps this document r 1 year old ...just to let u know eh

but i think most of u dont understand what theres wrote over there

PFFT4072d ago

Exactly!!! most of this stuff has changed might be for the better or might be for the worst. We wont know till they unveil their system.

Show all comments (190)
200°

Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024

Twisted Voxel writes: "We've almost reached the end of the 1st half of 2024, and Xbox has had more studio closures than first party game releases in the year so far."

Read Full Story >>
twistedvoxel.com
12h ago
KicksnSnares7h ago(Edited 7h ago)

Hellblade 2, Indiana Jones, Avowed, Towerborne, and Call of Duty are still to be released this year. Marcus Fenix collection to be added to the list with the Xbox showcase, hopefully.

anast4h ago

Those are all coming to PS5 too.

solideagle3h ago(Edited 3h ago)

the keyword is so Far...

on topic: Ouch!

Hedstrom1h ago

Kinda missing the forest for all the trees statement!

shinoff21831h ago(Edited 1h ago)

Bet all those don't make it though this year

romulus231h ago(Edited 1h ago)

If we're going to talk in "still to be's" there still could be more studio closures from Microsoft this year as well.

+ Show (2) more repliesLast reply 1h ago
anast4h ago

Popcorn is good. Anyone want some?

anast26m ago

I wouldn't mind a caramel and cinnamon mix actually.

dumahim13m ago

That does sound good. I have trouble just finding caramel corn.

Eonjay4h ago(Edited 4h ago)

Sony doesn't have to bother fighting the next Microsoft acquisition. The massive layoff by themselves should be enough to get the next big buy blocked.

Hofstaderman2h ago

Vindicates Jim Ryan. Don't know who didnt see this coming except those frothing pro acquisition fanboys who are not commenting here for some reason....

Tacoboto1h ago

What did happen to Obscure?

Tody_ZA1h ago

Obscure is working on his thesis on how to spin this.

Elda1h ago

Exactly. Where is the mayor & spokesperson of XB?

badz14957m ago

Obsecure where are you? Don't tell us Phil fired you too

+ Show (1) more replyLast reply 57m ago
MrDead3h ago

So if MS hadn't spent $80 billion consolidating the industry just think of all the games and jobs that would have saved.

MS is a drain on gaming and have been nothing but a negative.

MrCrimson2h ago

not exactly like the studios were putting out good games anyway. Industry needs to restart from the ground up; if games like battlebit or manor lords can be made by teams with 10 people - then there's something fundamentally wrong with having 500 man teams put out glitchy overmonetized crap.

shinoff21831h ago

Interesting. Prey was a good game, evil within was dope, and hi fi was the best Xbox game that Xbox has had in so many years. That's according to the base.

romulus231h ago

HiFi Rush was a really good game actually so that's hardly the reason for shutting down Tango.

Show all comments (35)
960°

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More

Microsoft has closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm.

Moegooner1d 2h ago (Edited 1d 2h ago )

Hi-Fi Rush studio??? Seriously?? Goes to show quality matters lil to MS.

Worst gen ever. All big 3 battling are for who sucks the most. They just keep one upping one another.

-Foxtrot1d 2h ago

This does feel like a “quick Sony is getting shit on for Helldivers, let’s announce it now to minimise impact”

thesoftware7301d 2h ago

That is silly. Let's say there is some weird conspiracy. This announcement would effectively take ALL the attention away from the HD2 situation, especially since there is no longer an HD2 situation. I don't think anything will minimize this impact.

Tacoboto1d 2h ago

... so they announce it on a Tuesday? 36 hours after Sony cleared up everything?

You people care more about the next conspiracy than anything else.

Nevermind that Sony followed the golden rule of minimizing impact by announcing horrible news on a Friday.

Eonjay1d 2h ago

The constant weekly weird Sony drama is part of the industry's problem. Everyone else feels they can get away with murder. Also, what is the point of spending all that money if you just start shutting studios down. And... Redfall wasn't Arkane's fought. Microsoft new the shape the game was in but needed something for GamePass after a whole year of no releases into the service. Them taking it out on Arkane seems really disingenuous and distasteful. And WTF did Tango do? Didn't Todd just release a statement saying how he would never retire. Fire his ass.

romulus231d 2h ago

Well if that was the reason for the timing it didn't work.

darthv721d 1h ago

wow... i did not have them closing Tango and Arkane Austin on my bingo card.

Hofstaderman1d 1h ago (Edited 1d 1h ago )

Yes it does. Arkane Austin I can understand but Tango Gameworks made an excellent game in Hi Fi Rush.
On review, it want really all on Austin for Redfall and its failure, they were forced to make a multiplayer games when their expertise was always single player driven first person games.

-Foxtrot1d 1h ago

Guys I’m not being all that serious…relax

Outside_ofthe_Box1d ago (Edited 1d ago )

"I don't think anything will minimize this impact."

It already has. Notice your comment(or lack there of) vs HD2.

On another note, I would like to see Microsoft buy more studios and do more shadows drops on subscription services like they did Hi-Fi Rush. It's great for the industry I was told by people on here.

Zeref22h ago(Edited 22h ago)

I'm pretty sure that's exactly how it works. Same thing with layoffs. All of a sudden everyone has layoffs around the same time

Cacabunga21h ago

MS will always make it to amaze me by showing the worse version of themselves every single time..

peppeaccardo21h ago

MS proving to the world that ttheir leadership cannot drive success from these new acquisitions. They have ran the numbers and they have realized that long term, without a clear direction from the motehrship, these are a loss for the company hence they need to be cut. I might be wrong but I am absolutelly sure that if these developers would have not been purchased by Microsoft they would be still on business. A shame ...

senorfartcushion8h ago

Both things have happened but N4G's commenters (90% Playstation ) will follow suit

+ Show (9) more repliesLast reply 8h ago
Einhander19721d 2h ago (Edited 1d 2h ago )

10/10 deflection, the ol' Sony too deflect...

Let's not discuss the fact that PlayStations struggles have largely been caused by the fact that game pass has reshaped how consumers spend causing them to spend less as they play what is on subscriptions and don't buy games as much because they either have become subscription gamers or they fear the game will come to a subscription so they don't buy things.

And it's not just PlayStation, the whole industry has been effected, many big studios are struggling across the board to match sales targets from pre-game pass releases which is especially apparent in things like sequels.

Heck the best example was Microsoft's own Starfield which should have easily blasted past 10m sales by the end of 2023 going by sales of similar Bethesda games yet was only able to achieve 3m which of course was almost entirely on Steam.

Moegooner1d 2h ago

Or maybe it's because Sony hasn't released multiple worthwhile SP games like they normally do each gen and the ones they did released actually sold well.

Layoffs aren't because studios are struggling, but because major publishers want to maximise profit gains.

Profchaos1d 2h ago (Edited 1d 2h ago )

Absolutely it's a service that's changed the way we view and consume games overall for the worse games have little value when they are part of a sub and become disposable doubly so if they are a day 1 freebie often it's the kiss of death for a game to be day 1 on gamepass as PlayStation players look at it like why do I have to pay 60 dollars for back 4 blood, payday 3 or outriders it'll be on PS plus soon enough and funny enough those games always fail to meet expectations sales are poor and longevity is poor.

When I see a game get a day 1 tag outside of first party my first thought is always something is wrong with it and it can't stand on its own feet so the publisher has made a deal to recoup development cost.

Even first party games have dropped in quality noticeably so since gamepass with gears 5 being the only good release I can think of since gamepass started

Petebloodyonion1d 1h ago

Wasn't aware that Gamepass is available on PlayStation.
Or are you telling us that a service from a console lacking in sales is so great that it affects the morale and buying habits of ppl lacking access to the service?

Also pretty sure that saying all of them competing for who sucks means the whole industry and not just Sony and MS.

Nitrowolf21d 2h ago (Edited 1d 2h ago )

This is what people online want. They just don't know or understand it. So many have warned about consolidation, and exactly what they have fear has been happening

This isn't the end, expect more bought out studios to be closed in the next few years

Hofstaderman1d 1h ago

Spot on. All in the name "growth" to appease investors and shareholders. Can't sustain the lie though...it will always implode as illustrated by these closures. Applies to MS and Embracer.

TiredGamer19h ago(Edited 19h ago)

This. ^

Publishers are slowly mitigating all development risk since every new big/medium budget game has become too big to fail. Games are too expensive to make and the profitability for titles rests on a hair’s edge. When you need to sell 5 million copies of a game to be profitable, you know that we’ve turned a new page in gaming. The real victims here are the smaller studios/games that bring so much character and variety to the industry, like with Hi-Fi Rush.

It looks to me that Hi-Fi Rush did not fulfill financial expectations for moving the GamePass needle, and the sales from the PlayStation port experiment did not measure up either. So it gets the boot.

Sad day and era for gaming.

notachance15h ago

yeah smaller ABK studios like Toys For Bob are now in dangers

notachance1d 1h ago

I just don’t know how the hell a company that can spend $67b to purchase a publisher decided that it’s okay to close the studio that produces their best game last year.

Whoever the higher up there that decides this is completely out of touch of how the game industry works, the damn xbox division as a whole would’ve been closed already if they weren’t sustained by other MS divisions.

shinoff21831d 1h ago

I got in an argument with someone on reddit and they weren't haven't that Xbox isn't propped up by other divisions argument. They swore up and down that Xbox was pulling its own weight. I just stopped after a couple back and forths

TiredGamer19h ago

Didn’t move the GamePass needle and the PlayStation port couldn’t save the return on investment….

dumahim1d 1h ago

So this is what happens when you're pleased with the sales and investing in the studio? Good guy Phil at it again.

Sonic18811d ago (Edited 1d ago )

From Aaron Greenburg:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

😂😂😂 🤥🤥

Lightning7723h ago(Edited 23h ago)

Once again MS creates their own problems and they create their own animosity. Idc about their shitty excuse and "reasons" they're a incompetent company, plus all their Xbox fanboy influencers are dwindling I noticed. How many excuses can you make for a company like MS? Consoles are down and they're losing their own fanboy influencers also. That's all they had to cheer lead them now they're leaving them. Pretty nobody will be on MS dude no matter if they (if they ever but I doubt it) get their act together.

Trashy ass ppl and company....

If they go under eventual it's because of their own doing nobody else's.

porkChop21h ago

Yeah overall this gen is pretty shit. Everyone is making horrible decisions, great devs are getting either gutted or entirely shut down regardless of quality or success, very little in the way of innovative games, etc. This industry needs to see some drastic changes.

badz14910h ago

where are all the cheerleaders for MS acquisitions amid all these?? you guys happy now? this will not be the end of it, maybe just the beginning!

OptimusDK2h ago

Maybe it has to do with this:
Hinji Mikami is leaving Tango Gameworks in the coming months.On February 23 it was reported that Mikami would be departing Tango Gameworks. Bethesda has stepped in to confirm the report of Mikami's forthcoming departure from the studio he founded over a decade ago.

Mikami originally founded Tango Gameworks in 2010 after departing Capcom, having lead the development of iconic games like Resident Evil and Resident Evil 4.

+ Show (8) more repliesLast reply 2h ago
shadowT1d 2h ago (Edited 1d 2h ago )

Tango Gameworks and Arkane?

RaidenBlack1d 2h ago

Arkane Austin (Prey developer)
Not Arkane Lyon ( Dishonored developer)

Crows901d 1h ago

Prey was fantastic. Red fall was shit because they were forced to do shit they didn't want to make.

Atkane Lyon did death loop I believe....I hated that one.

shinoff21831d 1h ago

I personally liked prey more.

RaidenBlack1d ago

@shinoff2183
Because Prey was creative and different
Other than the live service Redfall, all other single-player Arkane projects have been creative and interesting

Tankbusta401d ago

@Crows90

So just because people don't want to do something in life...bad quality is excused? Look what happened over that bad quality? no more studio

+ Show (1) more replyLast reply 1d ago
MrDead1d 1h ago

Will be more soon, I've said it before I can't see MS keeping Bethesda. I think they'll strip it's IPs and slowly close everything, it's what they do.

VariantAEC1d ago

No one wants to admit it, but yeah MS has a long history of pillaging other smaller corporations for IP and dispensing with everything else.

Zeref22h ago

That doesn't make any sense lol. How would they make money from these IP'S with no developers?

MrDead21h ago(Edited 21h ago)

@Zeref
"That doesn't make any sense lol. How would they make money from these IP'S with no developers?"

MS don't care about the studios, they want the IP's. They'll keep the big ones in house, the game engines they run on and licence the rest. Stacks of cash to be made from licensing IP's ...or just sit on them so no one else can use them.

blackblades19h ago

@Zeref silly fool, buy them for the IP have there other studios make the games using the IP names to sell them. We all know having a popular franchise name can sell

+ Show (1) more replyLast reply 19h ago
Einhander19721d 2h ago (Edited 1d 2h ago )

Well xbox fans you got what you asked for... and honestly deserved...

It was so easily predictable that game pass was never going to be able to support all these studios.

If Microsoft can't win they are going to burn it all to the ground...

Countdown to Phil Spencer telling us "it's better for the gamers this way" yet again.

Barlos1d 1h ago

Agree but gamers didn't ask for people to be out of work.

VenomUK1d ago (Edited 1d ago )

@Barlos They indirectly did. Every person who made a wish list of who Microsoft should buy next and were sending tweets to Phil Spencer and Xbox with proposed studios, played a part.

The saddest part is the studios were closed because of the underperformance of their last games, and if they had been given a chance then their next games could’ve been great and succeeded. But it is the same old Phil Spencer Microsoft problem which is not giving them a chance, and that’s why he is not able to manage game studios.

VariantAEC1d ago

Yeah they did. Just because they refused to see what everyone with a brain was telling them doesn't mean they didn't know. They were told, they should've put up a fight and they didn't. This is the result. But who knows even if MS' fans weren't such boot-lickers, MS could've carried this out against their fans wishes anyway. Unfortunately, we have the hardcore MS defense bots running to deflect from any bad news and maybe, just maybe, MS felt empowered to do more damage as a result of their fans cheering this all on.

anast23h ago

They sold themselves out. Once people buy you they can do what they want. None of this should have been a surprise. When companies get bought out, they eventually get dismantled.

shinoff21831d 1h ago

Xbox fans were to busy daydreaming of Ms curbstopping Sony they didn't look at the big picture.

Einhander19721d 1h ago

Not disagreeing at all.

I want to add that from the day Microsoft announced game pass, before they even started buying up studios it was obvious that game pass wasn't going to be able to support itself.

It was so dumb that they doubled down on it by spending 100B on a service they knew only existed through subsidization.

They should have realized there was no way that adding massively more costs on a subscription they were subsidizing was certain to fail. Especially after seeing how it had devastated sales across the platform as a whole.

Heck by the time this generation started during covid when the console sales were similar PlayStation was already outselling xbox on multiplatform games 8:1 yet they still doubled down on it.

1d 1h ago
Relientk771d 2h ago

This is beyond wrong. Like wtf!? Especially Tango Gameworks with Hi-Fi Rush. I've heard nothing but good things about that game. Just because Arkane Austin screwed up one game release doesn't mean you need to close them. It sounds like they were forced to do a multiplayer game when they're a single player studio. They could have made a Prey 2 or some other game next.

Just wow awful news.

Einhander19721d 2h ago

Apparently PlayStation owners didn't buy enough copies of Hi-Fi Rush...

romulus231d 2h ago

"Xbox says Hi-Fi Rush was a success "in all key measurements" amid rumors of poor sales. Following rumors that Tango Gameworks' Hi-Fish Rush didn't meet sales expectations, Xbox marketing VP Aaron Greenburg is defending the "break out hit" as a success by all metrics."

According to Aaron Greenburg it was a success so they shouldn't have even needed PlayStation owners to buy it. That being said, I bought it and really enjoyed it, it's a great game. Shame MS closed them down.

RpgSama1d 1h ago

@Romulus23

All lies by the Green Bug, that just means that a lot of people fired bullets or whatever in the game, that's the key measurements they care to share.

Tango did NOT deserve to be closed down, they have not released a single bad game.

Crows901d 1h ago

That's usually what happens when you don't release it at the same time as other platforms....same thing happened with tomb raider reboot sequel. MS got exclusivity for a year and then when it came to PlayStation it barely sold. Nobody cared anymore.

shinoff21831d 1h ago

Still waiting on the physical release pre order window

VariantAEC1d ago

Well... I did my part. Hi-Fi Rush is a good game, but I don't think its MS' style. We don't really know how well it did or didn't perform by the numbers or whether it broke even. This could just be another MS blunder.

Elda22h ago

Exactly. MS purchasing a 3rd party studio & keeping games off of other platforms probably hurt them in the long run, then finally putting Hi Fi Rush on PS which in turn PS fans probably didn't care to buy & support Hi Fi Rush after a year later of release. Hi Fi Rush was released on Gamepass so it probably never really made any money selling solely.

Eonjay22h ago

@romulus23

Let's hope it didn't sell well because that would make this worse. Also I could have sworn I read an article about their next game in the works.

Seraphim20h ago(Edited 20h ago)

I was wondering if that played any part considering the timing, though, XB claimed the game to be a success last year only on XB & PC. Regardless MS f'd up there too. They shadow dropped HiFi on XB/PC last year at the perfect time. This year when they released on PS not only had the hype died, but there were so many solid games available the first 3 months of this year to play.

I almost bought it on PC last year, but now that it dropped on PS I just have far too many games to play to bother...

If MS needs PS and even Switch sales they need a better strategy. At the very least a release date where players are more inticed to buy said game. The problem is always going to be that if they want exclusives the hype for these games will be dead a year later. The exceptions might be some of their heavy hitters.... 2 cents

Angyobangyo7h ago(Edited 7h ago)

PS and PC owners probably bought more copies that Xbox owners.

+ Show (6) more repliesLast reply 7h ago
CrashMania1d 2h ago

I can only imagine the little amount of revenue both games generated, sent straight to gamepass and excluded from the largest current gen console userbase. Not to say both games would have done well if they were on PS5 too, but you heavily damage to a games revenue when you put it on a stagnating sub service for a poorly selling console, can't really see people going out in droves to sub to GP to play this.

shinoff21831d 1h ago

Gamepass subs(most of Xbox players) don't buy games all like that so it's not sustainable. It's reality.

RaidenBlack1d 2h ago

Yea Austin made one of the most creative game of last gen with Prey and were forced to take risk with Redfall and now the whole studio is being closed.

Aphrodia1d 1h ago

Yes, that Tango gameworks/ Hi-Fi closure was an eye opener for me as well. Neither played it nor was interested in it myself but all I heard was everyone acting like it was the second coming of guitar hero or something.

I don't know what else to say other than modern gaming is an overwhelming sea of mediocrity and there's not enough voices of reason speaking up and saying that most games made these days are just not very good.

shinoff21831d 1h ago

Your playing the wrong games then. There's always been shovelware type games. Going back to wii, snes, nes, ps1 Xbox og. That's a bs blanket statement. As an older gamer since atari days I'd personally say this is a great time. If you can't find anything to play. That's on you

With all that said in no way or form am I speaking of multi-player games, gacha, or whatever. I'm strictly speaking on single player games.

Aphrodia22h ago

you are hilarious. trying to validate your comment by excluding over half of the games out there today. Pathetic man.

Neonridr1d ago

I'm more devastated at the loss of The Evil Within.

Chevalier14h ago

Wait I was told Xbox had great engagement numbers?! Some Xbox fans said they bought games when I told them Xbox customers don't buy games?

So Xbox bought studios to keep games off other platforms and forgot they conditioned Xbox customers to not buy games. Whoops.

So anyone else think Outer World's 2 dies 🤔? I'm thinking a small game losing out on Nintendo and Playstation gamers buying will kill this IP. But it's okay Xbox fans can get more COD! Halo, Gears and Forza! Woot that's a 'win'. Yay Gamepass FTW

+ Show (3) more repliesLast reply 7h ago
CrashMania1d 2h ago

Can't wait to see the usual try spin and play this down. So much for the heroic MS and Phil saving these studios eh.

Eonjay1d 2h ago

By the end of the day IGN will be talking about how this is right for the industry. Don't worry, Microsoft's PR is making the call now.

RpgSama1d 1h ago

Tango did NOT deserve to be closed down, they have not released a single bad game, and I'm sure Arkhane failed just because they were both rushed and pressured into making a GaaS game they had no experience in doing and no support to get it completed out of the gate.

PrinceOfAnger1d 2h ago

Not a big deal only hi fi rush was good

Sony has closed
Manchester studio
Japan studio
Pixel opus
London studio
Ready At Dawn ...

RupeeHoarder1d 2h ago

The difference being Sony has a large group of other studios that have done something positive. Microsoft just closed the studio to the only good game they released in the past year (Hi-Fi Rush).

CrashMania1d 1h ago

They all suck as well of course. But MS spent 10s of billions on these publishers for mass consolidation, every made a song and dance about how MS would save them, using their endless Windows, 365 and Azure money to keep them open forever and how Phil was some hero.

Nothing is safe unless it makes money, even for MS.

romulus231d 1h ago

It is a big deal.

Microsoft has closed
Fasa Studios
Digital Anvil
Ensemble
Lionhead Studios
Press Play
Arkane Austin
Tango Gameworks

Einhander19721d 1h ago (Edited 1d 1h ago )

Wow how far back do you want to go back.

Lionhead Studios
Aces Game Studio
BigPark
Carbonated Game
Digital Anvil
Ensemble Studios
FASA Studio
Good Science Studio
Hired Gun
Microsoft Studios Japan
Microsoft Studios Victoria
Team Dakota
Xbox Entertainment Studios
Xbox Live Productions
Lift London
Access Software
Salt Lake Games Studio
Twisted Pixel Games
WingNut Interactive

And more before this, this was just their cuts during xbone era that Phil cut while he was at the head.

And some of those PlayStation studios were merged not closed, most of the UK studios were folded into each other.

Japan Studio was renamed to Asobi not closed, aAsobi was an internal team of Japan Studio the "closure" the press misinformed people about was more or less a name change, the studio is in the same building and when the change happened less than 5 people mostly leadership positions chose to leave the studio to form Bokeh Studio, which still works closely with Sony.

And even if your deflection stood on it's own, Microsoft spent 3 Billion 3 years ago almost to the date to buy Zenimax and has already closed 2 of it's biggest studios and decimated Zenimax's support studio structure.

It's no wonder Todd Howard was talking about "more frequent releases" and letting other studios make their IP's games. The days of big budget huge Bethesda games is over...

In fact sadly Microsoft has ushered in the end of big budget gaming as we know it with their obviously unsustainable subscription industry change.

And I feel fully confident that this isn't the end of studio closures from these recently purchased studios.

Abnor_Mal1d 1h ago

Ready At Dawn was never a Sony owned studio, and only made a few smaller God of War games and a Jax and Daxter spin off, and of course The Order1866.

They are currently owned by OcUlus Studios.

MrDead1d 1h ago

How many times has MS fired Bethesda staff since they purchased it? I think it's been three rounds so far

BehindTheRows1d 1h ago

Deflection is the finest form of delusion.

shinoff21831d 1h ago

London studio what have they made recently. Really the worst one was Japan studio. That sucked.

In reality though your deflecting. The fact of the matter is Ms just closed the studio that made their highest rated game in years. That's insane.

Hofstaderman1d 1h ago

Also many of those staff were absorbed into other studios.

VariantAEC23h ago(Edited 23h ago)

Ready At Dawn was never a PS first party studio.
Manchester was closed and it was proposed that London should be closed, but their website is still up with no news about it being closed on their official site anywhere. So it's possible that the proposed closure just did not happen to get fufilled. Meaning London Studio *MIGHT* still be open running lean.

Edit: Japan Studio was closed with some staff making up the new Asobi Team Studio who's first title was the PS5 pack-in game "Astro's Playroom." Pixel Opus was closed and not replaced or spun-off their only games were Entwined and Concrete Genie they also helped publish Journey according to Wikipedia.

Chevalier14h ago

Man you got crap info

Sony never owned Ready at Dawn. It's now owned by Oculus.

https://en.m.wikipedia.org/...

+ Show (9) more repliesLast reply 14h ago
Tacoboto1d 2h ago

Phil needs to step down. What kind of usual spin do you want?

More and more people lose jobs but the people at the top stay the same. Hardware sales tank despite billions and billions spent. The math is plain and simple.

Sonic18811d ago (Edited 1d ago )

I'm still trying to figure out what was the real reason to acquire Bethesda for millions or Billions of dollars if you're closing down studios 🤔 What were their true intentions 🤔 I mean do Microsoft really want to be a third-party publisher? It sounds like they're confused.with their future in gaming

VariantAEC23h ago

@Sonic1881
To rape each studio for their sweet succulent ultra-valuable IP. This is Microsoft's favorite past-time.

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300°

Microsoft Survey Asks About Handheld

A new survey from Microsoft has further hinted at the possibility of an Xbox handheld being in development.

Read Full Story >>
twistedvoxel.com
EasilyTheBest8d ago

This is definitely happening, I just hope they have 2 versions one with a much bigger screen.

GamerRN7d ago

I'll be happy with this, and a PC console hybrid that rivals anything we have power wise

Number1TailzFan7d ago

The problem with bigger devices is playing them on your side in bed, Vita and before that was fine. Since the Switch you gotta have a gooseneck holder & controllers detached so you can lie down holding them, or your arm will quickly get tired.

1Victor6d ago

@thesofware: “A much bigger screen than what?”
A gaming laptop 🤷🏿🤣

Kosic6d ago

Than the screen originally planned...duh... :D

darthv727d ago

it kinda already did... https://www.xbox.com/en-US/...

They are just gauging interest in one of their own.

crazyCoconuts6d ago

A Xbox version of Logitech G-Cloud?
I mean, why bother? Not like the G cloud is flying off shelves and what would Xbox add to make it better?
They're surely not going to create bespoke architecture here and there are already a few Windows handhelds out there. I have little confidence in their ability to put together an attractive UI in the way Steam did. So I doubt anything will come from this.

KicksnSnares8d ago

Day One buy for me if they'll make a dedicated handheld device.

darthv727d ago

i have that logitech g-cloud. Its a sweet little piece of kit. I like that it can also install games from the play store unlike the other android based handheld.

mudakoshaka7d ago

It sure is! Don't understand why you get the down-votes. Whoever does not like the G Cloud must have been dropped down a well, head first, when they were of a younger age.

PassNextquestion7d ago

I wonder if Microsoft will perform better in Japan if they do actually make a handheld since everyone says handheld and mobile are king over there.

TiredGamer7d ago

This looks like the future of the game industry... all three platforms with a handheld option.

I wonder if the Playstation Portal is a technology test-bed/prototype for a future Playstation handheld?

rlow17d ago (Edited 7d ago )

It’s a possibility but I can’t help but think would that be the best way to go about it? Though it would give you data on how much it is used and game type. It’s still not a true portable device and so people approach it differently. I think that data on phones, tablets, and of course the competition would give a better indication.

But I really think if Sony is considering a new PSP that could play ps5 games, now would be the time to dive in. Honestly, if they do this, it would be huge.

Traecy7d ago (Edited 7d ago )

Doubt if Sony PS wants to support a new handheld with first party games. Something they lacked with the Vita. What they should do is have a handheld that is like the PS Portal which can play all games but play those games on the go as well as at home. Something like that is a better investment.

TiredGamer7d ago

Agreed that you will probably never see a separate line of games specifically for the handheld (a la PSP or PSVita). The modern economics and expectations of game development make that cost prohibitive. What makes more sense is if the full-fat game on PS5 or PS6 has a special "handheld" profile that is automatically optimized for the lower spec handheld. There would be some significant compromises compared to the bigger console variant, but it would be the same game overall and would only require a single purchase.... somewhat what the Switch does with a lower resolution when playing handheld versus docked.

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