Popular franchises like Tomb Raider and Devil May Cry have recently opted for reboots, starting each series over from square one with new (but familiar) stories and gameplay mechanics. Many have called for the Legend of Zelda series to do the same, but when you step back and take a good look at the series it becomes apparent that rebooting is not the answer to Zelda‘s problems.
After being benched for 20 years, and returning only to be forsaken again despite being a splendid game, it's time Kid Icarus gets salvation.
The Nintendo Switch is potentially nearing its lifespan, and several Wii U games haven't found their way over as ports yet.
I think it's better to leave games like AC: Amiibo Festival and Mario Tennis: Ultra Smash forgotten on the Wii U. Best case, they are mediocre games; worse case, they are very bad. It was a dark time for the Wii U, and the first only exists to sell Amiibo cards, whereas the second was put together in a couple of months with a shoestring budget, and it shows.
The rest of the list does have some really cool games, though. I would love to see a remake of Star Fox Zero with decent controls, and Xenoblade X doesn't require that much modification to work.
This article leaves out Nintendo's most controversial game to date devils Third.
I personally found the cover system really fun in that one compared to at the time most fps games completely lacking one.
Kirby is always ignored or forgotten by people, so good to see it mentioned here.
Play Kirby Canvas Curse on DS, and then play Rainbow Curse on Wii U, they're really fun and unique 'platformers' without any actual jumping.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
Each new Zelda is a new version of Hyrule with a new line of characters. Some of the names and likenesses are shared, but Zelda and Link from, for example, Ocarina of Time, are technically not the same as the Link and Zelda you may find in Skyward Sword or Twilight Princess. They are either descendants or reincarnations, basically.
So you could just do a sequel and make it thematically different. I'm still waiting for a Zelda game with a female Link for example. I think that would be cool.
I wanna see a Zelda game that's set in the future.
I have always wanted a CRISIS: MULTIPLE Time Line Event-
where a new Link is forced to run around in the game worlds and styles of other links in order to preserve Space Time.
Anyway...
1) I would like to see them bring in more back the Majora's Mask dynamics.
I would love to see characters that have complex moment pattern across the world and in towns. Not just time or accomplishment based appearances-
Maybe you will have to use the gamepad to draw know their usual routes during certain times of day.
2) Z2's RPG
3) Z:SS Silent Realm Puzzles & Weapon Upgrade...
>>>But for now I am satisfied with their renewed aim to make the dungeons accessible out of sequence.
Nintendo needs to release a game that looks and plays similar to link to the past, not this cel shaded bs that people call wind waker.
they did it with Mario and donkey kong.
what about Zelda, what about a pokemon game for the wii u that's like every gb/gbc/gba/ds release minus black/white?
what about a new contra game just like the snes version but for the wii u, where's double dragon and battletoads?
since Nintendo doesn't care the least about graphics, at least bring us some revamped classics with a new story/game...
I agree Zelda doesn't need a reboot, but the article acts as if Skyward Sword didn't address the writer's two main issues. Story and new villain. Skyward Sword had the most fleshed out story by far of any Zelda game and I personally loved it. And Skyward Sword had a brand new villain. So, I'm little confused here. SS broke several of the tradition conventions of past Zelda games, while still not abandoning some of the core ideas that make these games so memorable. Upgrading items by collecting different plants and such. And the fact that there was no boomerang, and the . . . sword fighting was very different from any previous Zelda game. I think SS was a great step in the right direction and as long as Nintendo continues to innovate I see no reason to worry about the series becoming stagnant. This article doesn't make a valid point imo.