MCV - Games critics didn’t like Aliens: Colonial Marines.
The game’s Metacritic score was just 49. But despite the critical mauling it reached No.1 during its launch week and is the fastest selling game of the year so far.
Meanwhile, last year’s XCom: Enemy Unknown was loved by game reviewers. And although it didn’t sell badly, its sales paled in comparison to critical disappointments Medal of Honor: Warfighter and Resident Evil 6.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.
I think the headline actually answers the question. 'Critiques'? Once upon a time it used to be 'reviewers'.
Not even slightly. What used to be at least a somewhat objective few has become a mass of subjective biased tools.
Aliens: Colonial Marines may have sold well, but it would have sold a lot better and for a lot longer if it didn't suck xeno-balls.
Fuck no, they just a fucking joke
While I can get into a long explanation on this issue, the simple fact is that they do matter. This isn't to say people care what reviewers say on every matter (trust me, they don't), but will generally look into "professional" opinions if they're unsure of the game. A great example of this would be Declassified, since many gamers reviewed it fondly for keeping true to the multiplayer, where as most "professionals" reviewed it poorly due to it being an overall weak package. Sometimes people want an opinion that is more rounded / thought out, than a someone on a forum making a claim.