VGR: In all of our previous twelve adventures with Lara – we have been alone. We fought with her to survive the deadly traps, unknown environments, fierce beasts and ruthless mercenaries to find our way to the prize at the end.
However, when Crystal Dynamics took over the franchise, they added this new mode to Guardians. Did they ever ask the gamers if they wanted it?
Tomb Raider I, II, III Remastered is available now on PC, Nintendo Switch, PlayStation 4 and 5, Xbox One, and Xbox Series X/S. Lara Croft is back in a classic remaster of the original PlayStation 1 hit title. Is the remaster any good though?
We've gone on many adventures with Lara Croft. With another reboot in the making, Wealth of Geeks felt it was a good time to go down the nostalgia rabbit hole and remember the best of those tomb-raiding thrills.
For me, Legend should be alot higher (along with the other two ). Shadow, I enjoyed it, but has too much has fluff, as modern games tend to do. Playing the remastered series, and apart from the controls, is very good.
I really enjoyed the first 2 games, Legend and the first of the reboots and the rest I didn’t get into so I never finished.
Completely subjective list. I really liked Underworld, I preferred Lara's design. That said I loved the horror/uncharted feel of the reboot. I think all the TR games have strengths and weaknesses. None are objectively better in every way.
Like the film or television industry, the world of gaming has seen its fair share of reboots over the years. While some of these video game reboots have had
As long as mulitiplayer doesn't make the game cost more I dont care really. The more features the better imo.
Multiplayer is just something that pretty much every game is going to have. I know people who will only buy a game if it has an online component and with games costing $60, people want to feel like they are getting the most for their money.
I think too many people have been burned by the 4-6 hour campaign and no online, so they are actually looking for more value, even if it's just tacked on.
As long as it doesn't cost development time on the campaigns, I don't care, I'll probably ignore it like the others.
Multiplayer is a huge risk nowadays. You can have a great singleplayer game but if your multiplayer side feels generic it will cost devs a lower metacritic average.
Publishers and developers are in the same mindset they were in a few years back. That multiplayer automatically means more money. but with gamers and reviewers becoming more jaded with each generic multiplayer release. It's gonna end up biting them in the ass.
I watched a developer multiplayer match a couple months ago, and I wasn't even slightly impressed. It looked entirely like Uncharted, but with noticeable design issues.
Well Lara Croft and the Guardian of Light had Multiplayer and was awesome!
It's a shame they couldn't have done something like that. Maybe it will still be cool. But the fact that Crystal Dynamics didn't even work and Eidos Montreal did doesn't really make me think the single player is going to be compromised.
That said, I don't know if the game is going to be good or not.