TPG - "Is there such a thing as a perfect MMO? Aren’t people and gamers different themselves and don’t we all have different tastes? How can one game appeal to all of us? How can the MMO make a comeback especially after having so many failures these past couple years and having the successful ones slowly crumble?"
"The Singapore-based indie games publisher Spiral Up Games and Qingdao/Shandong-based (China) indie games developer Aluba Studio, today announced with great happiness and excitement that their hacking adventure "Cyber Manhunt 2: New World" is coming to PC via Steam EA on May 10th, 2024." - Jonas Ek, TGG.
"The Berlin-based (Germany) indie games developer Tarock Interactive today announced with great delight and happiness that their open-world survival/crafting game "Lost Legions", is now currenly in development for PC." - Jonas Ek, TGG.
TopSpin 2K25 Review - After a very long hiatus, TopSpin is back! Can Hangar 13 bring the venerable tennis series back to relevance?
I would love an MMO where I was just a master woodworker and sold wood products to pay the rent for my house. Make it so every profession is needed.
a good rpg with good moderators and no monthly fees
Pretty much Guild Wars 2 . The only great mmo so far manageing to mix proper pvp with proper pve and without subs
I got mad hopes for Elderscrolls Online.
I've actually had an idea for an MMO that I think will be a great concept, though extremely challenging to make. Imagine an MMO that takes place say, over the period of a year. It has a start and an end, but multiple servers. And make us relive all the battles in popular wars (WWII for example) with immense accuracy. So let's say the Germans had a million people in a specific battle and the Russians had 2 million. Make 300 players sign up and put 100 in the German Army and 200 in the Russian Army, but balance it by giving the Germans better tanks and guns (like it was in WWII). I think a concept like that would be awesome, especially if RPG elements are added. Not only per player, but per team as well (a certain number of XP earned by all players will research new vehicles, etc.) Obviously I'm no game designer and I'm just spitballing, but an MMO with this general idea would seriously tickle my fancy