Simon looks at the recent announcement of Tomb Raider's multiplayer and says why games which are renowned for single player shouldn't give into multiplayer.
Microsoft just posted the third quarter of its 2024 fiscal financial results. The software maker made $61.9 billion in revenue and a net income of $21.9 billion during Q3. Revenue is up 17 percent, and net income has increased by 20 percent.
Xbox content + services up 62% while hardware down 31%... seems about right with the way they tout you don't need the hardware to play. People can play on their phones or smart tv or other means. I don't hardly play on my consoles directly since getting devices like the logitech g-cloud and ps portal. Which is to also say I have been playing more digital than physical because of these devices.
Too expensive hardware when others offer the same or more for less? Good work, Green Team.
As of right now, there are no monopolies in the games industry, and for the sake of the medium as a whole, they never should either.
And yet the biggest tech companies in America are essentially that. They buy up all the small comps only to kill them off and steal what they have, and if they can't buy em they bleed them to death.
They buy IPs not talent. That's why these buyouts never work and the IPs die. Right now it's too expensive to develop games - but I expect that to shift maybe as AI tools can make it easier. The best games have been indie games for awhile as big developers fuck their ips to death with "games as a service" -
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
Multi player is a necessary evil these days with all the kids screaming "I won't pay $60 for a 10 hour game with no multi player". That puts devs in a position were they HAVE to put in multi player.
I'd rather pay $60 for a great 10 hour game than an open world repetitive game that is just go to point A and kill this person and come back to point B and I'll give you money missions over and over and over again.
I would rather get both in one package since there are enough games out there that offer both. And with a very good single player campaign I can overlook a lame MP and judge the game as if it were a SP game.
There are many games out there that have both online, but a spectacular single player offering. In fact, you could just get the game for the offline portion only, and still have a blast.
These include Uncharted 2 and 3, Gears of war 1-3, Resistance 1-3.
Why is Tombraider taking so much flack for adding some MP that looks decent so far? Pretty much every game now a days has co-op or some form of MP.
Multiplayer adds replay value to a game. So as long it doesnt damage the single player experience I'm all for it. Just look at uncharted 2.