Brash Games writes "The end of another year is nigh, and you know what that means – ‘best of lists’ – lots of them. While having a think about my favourite games of a year that has flown by a little too quickly for my tastes, I decided to go back to 2K Games’, The Line….or, Spec Ops: The Line if you’re not into the whole brevity thing".
Cultured Vultures: In the spirit of preserving some kind of history of this industry, we’ve decided to list some of the best games that you just simply can’t get hold of digitally at the minute.
I just started playing Spec op. I've had it for years on steam and forgot about it. Such a good game.
Honorable mention to the excellent Driveclub, one of the best racing games of all-time and one of my favourite games ever.
Outrun Online Arcade, Sega Rally Online Arcade, After Burner Climax... all good stuff. I keep my 360 hooked up to play these as well as the TMNT games that were also delisted.
wow...I have all of them except the Nintendo ones either in physical or digital version.
Also..Deadpool the Game is missing on that list.
Tim and Luis talk what they’ve been watching and playing along with the news from the past week, including all the games from Sony’s “State of Play,” Evil West, Silent Hill: The Short Message, Hideo Kojima weirdness, Spec Ops: The Line delisted and more!
A stellar work of sobering proportions, Spec-Ops: The Line is an outstanding third-person shooter that on first glance conceals its hidden depths.
It's really a shame that the Spec Ops reboot didn't continue into a series. Obviously the story in The Line is over. But each game could have delved into the different psychological effects of war as well as exploring different takes on Heart of Darkness. In a sea of mindless military shooters it was nice to finally play a shooter that actually had something to say.
This game was the last of a dying breed, a signifier of where shooter games (and videogames more broadly) COULD have gone if developers didn't pivot so hard into the online services, micro transaction, season pass, yada yada.
New narrative territory exploring the actual art form of gaming and storytelling within it.
A brilliant depiction into what war can really do to a person and doesn't glorify it in any way.
I heard this game might be getting delisted, which is a travesty, this is one that should be preserved forever
I think the title was unfortunate - it was when Moder Warfare got big so I assumed it was yet another clone. Fortunately, because ps plus I checked out this gem of a game.
I have to admit this game just didnt really do it for me. I think it might have been because I didn't buy it expecting a regular shooter and get pleasantly surprised, I bought it after hearing how its nothing like you imagine and far deeper than it looks and while I can see where people are coming from it just never quite hit me that way.
I actually found it far closer to a regular military shooter than I thought it would be. Sure there are some shocking, 'I can't believe our protagonist just did that' moments but none of them were quite as extreme as I had been led to believe. I never once felt like the character was not justified in his actions even if some of them turned out to be mistakes. I never felt like the big shock moments were really all that far more extreme than the same kind of moments in dumb pro military shooters like Call of duty.
Maybe it was my unrealistic expectations and my absolute hatred of military shooters but as much as I enjoyed the first hour or two of the game (which were great) I was always waiting for it to go somewhere, for the style of game to change up a little as our character spirals further and further out of control, maybe to get far slower, more atmospheric and surreal but no, aside from a few interesting ideas in cutscenes and an interesting if a little cheeseball contrived ending it was just hiding behind waist high walls shooting the same selection of military grunts over and over. Only getting less and less strategic and more and more 'lets just throw as many waves at them as we can' with evey fight.
I didn't hate the game and appreciated some of the ideas but it didn't blow me away like I hoped it would. Plus, the moment the token black guy shot an enemy and shouted 'dats what I'm talkin bout' without a hint of irony I knew I was done.
Its multiplayer that ruined that for me. The might as well not have had one. There was nothing special. If it was just kept as a single player game then maybe but we have to look at the whole package.