Mario creator and legendary designer Shigeru Miyamoto actually convinced them that story isn't necessary to a Paper Mario game. Which might be why, when compared to the other three Paper Mario games, Sticker Star's story just isn't up to par.
Phil writes, "There's little that hurts a gamer more than hearing that a sequel to one of their favorite games is coming out, it releases, and it turns out to be a dud. It's happened to the best of us. It's like having the rug pulled out from under you when a sequel you've been hyping based off of love for its predecessor does less than satisfy when it finally launches. Sometimes it's due to the formula being changed too much and not for the better. Other times it's because the game is missing what made the original so good.
Whatever the reasons may be, SPC is back with a look at six more disappointing video game sequels that failed to deliver or failed to satisfy for one reason or another."
The Punished Backlog's David Silbert writes:
"Nintendo is widely known for its deep, eclectic well of beloved franchises. From The Legend of Zelda to Wrecking Crew, there’s no library in gaming as rich in history or as popular among fans.
2019 is shaping up to be a banner year for Nintendo, with representatives from Mario, Fire Emblem, Zelda, and Pokémon all gracing the Switch platform before the year’s end. At the same time, there are still plenty of Nintendo franchises that lie dormant this generation, in desperate need of the “Switch treatment.”
While there are plenty of legendary series worthy of a revival, here are six in particular I would absolutely kill to see on Switch in the near future."
A new Golden Sun and Mother would be great, but I wish I wasn't the only one that wants a new StarTropics.
Paper Mario Sticker Star didn't need to be "The Thousand-Year Door 2." It just needed to be "good."
Miyamoto ruined Paper Mario. /s I enjoyed the thousand Year door, that was also the last one I played. We all make mistakes and maybe now Mr.Miyamoto won't tell a development team to forgot about adding a story to a Mario game, other than the sports oriented Mario games.
This game frustrates the hell out of me. What is this supposed to be? It's part Paper Mario, part Mario and Luigi, and part let's just ship this thing. While most games use exploration as an incentive, this forces you to explore every single part of every level to proceed and the hardest part of the game is finding out where to go next. How is that even possible?
Ugh
Let's hope something awesome happens with the next Paper Mario!
thousand year old door is my favorite rpg i have been playing it on my pc for nostalgia sake
I love the game so far... really don't get the venom toward it.
I mean, I wish there was another "true" paper mario, but this isn't a bad game on it's own merits. Funny, good pacing, intelligent design... with an interesting new mechanic.