Dave Gilbert, founder of adventure game developer and publisher Wadjet Eye Games, believes that AAA studios create mainstream games simply because they can’t afford to target niche audiences.
The Humble Wadjet Eye Games Bundle just launched. It includes 14 items including The Blackwell Legacy, Unavowed, and Primordia. As always, a percentage of profits from the bundle go to charity.
The critically-acclaimed adventure game Unavowed is now bringing supernatural crime-fighting action to Nintendo Switch today.
Appunwrapper writes: “I hope my regular readers will forgive me for once again covering a PC game, but I enjoyed Unavowed so much that I asked Dave Gilbert, the man behind Wadjet Eye Games, to sit down and discuss it with me.“
Obviously... they're called "niche" for a reason: because they're not mainstream. Eventually you need to evolve and grow to meet demand for your brand, and appeasing a niche audience doesn't cut it.
It's still possible to cater to the mainstream and not produce a generic title that offers little to no innovation.