50°

Learning from the best: what makes a great console multiplayer?

Where's the next great innovation in FPS console multiplayer? And do we even need one or should developers look to cement features like in-game recording that are too neglected at the moment?

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omghomeblend.com
admiralvic4239d ago

The ability to do the Carlton.

TheFirstClassic4239d ago

Yeah, a game needs those incredible moments that just make you shout out, cod doesn't have many of those. Nothing can beat parachuting on top of someone and knifing them, or dropping c4 on a tank while falling over them, or single handedly taking down two tanks and a banshee in halo.

60°

The importance of audio: How music makes games better

How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?

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gamespew.com
purple1016d ago (Edited 6d ago )

Twitter is blowing up right now

All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)

6d ago
130°

Ex-343 dev says there were “20-30” pitched Halo games we’ll never see

A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.

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theloadout.com
Kaii79d ago

Well, 4-Infinite dropped the ball massively so don't worry.

Sgt_Slaughter79d ago (Edited 79d ago )

Not really. 4, 5, MCC, and Infinite are only remembered for their shortcomings and failures when the franchise was purely known for being a system seller and an all-time great. There's a reason 1, 2, 3, and Reach are looked back on fondly, and it's not because of nostalgia.

FinalFantasyFanatic79d ago

I don't know of anyone that speaks fondly of the later Halo games, I would like to play 5, but I know it's not good, and I'm just waiting on Infinite to hit my strike price. I played MCC a lot later after it came out, so must of those bugs/issues were gone by the time I played it.

78d ago
PhillyDonJawn78d ago (Edited 78d ago )

To say it dropped the massively is just not true. Many in the community hold H5 as the best mp mechanics in the entire series and say its what 4 should've been. Its campaign was trash but the MP is Fantastic and many faces of the community still play today and it only made 500mill in the matter of months but sure it dropped the ball massively. 4 was hated due to all the changes at once. And CoD like feature and rightful get hate but it's campaign story was liked by a majority of ppl. 343 hasn't nailed ot 100% but they get 1 thing perfect but F up in other places. Infinite had a good campaign and design but the story was a mess. The MP improves upon what Halo 3 was and is what many ppl wanted to go back to but it lacked content severely. So massively aint the word. Dropping the ball massively is when it's pure trash and unplay/unenjoyable. Most ppl blind by nostalgia so soon as 1 thing aint the same its hated cause Halo set the bar so high
FYI reach was not that good.

+ Show (1) more replyLast reply 78d ago
Vengeance113879d ago

Dead IP, time to invent something new.

kaos8979d ago

Maybe they can have ID or one of the COD studios help 343 with this series.

jznrpg79d ago

Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them

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120°

Dead Space Isaac Clarke: Every Cameo in Other Games

Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?