Crave writes: But what is it exactly that draws us to the bad guys? Their evil physical appearance? Their intelligence? Their dastardly plot to take over the Mushroom Kingdom using an army of turtles? Well, the answer is a combination of all of those things, and CraveOnline is here to dissect and detail them for you. Here's a guide to what makes a great video game villain.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
These groundbreaking video games changed gaming forever and drew in scores of fans in the process.
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.
I'm not sure what makes a *good* villain. I know that a *bad* villain is one you rarely see. And by that I mean that the less you see of the villain, the worse it is.
My favorite type of villain is the 1 that you can sympathize with. When you're not sure if they're really evil or not. I love that.
The joker that is all...
Xanatos, from gargoyles.
"So what if I lose? I win."