Tomb Raider. Doom. Mortal Kombat. Max Payne. It seems like most major franchises get their own game-to-movie treatment at some point in their lifetime. Is this a good thing? Leviathyn.com's Cassidee Moser says no.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Following the remake announcement of the Max Payne remakes, the internet exploded with ideas of what it could look like.
Just look at Alan Wake 2, it quite literally has the exact same character. This model in This article looks nothing like any rendition of max
I don’t think about what he’s going to look like so much as I wonder as to what he’ll sound like after James Mcaffery passed away suddenly last year. He was the voice of Max Payne and it’s hard for me to imagine Max voiced by anyone else.
Trevor Walker said: Fighting games have always been able to simultaneously experiment and innovate while staying true to their roots in the best of ways. Mechanics change, crossovers take place, and evolution occurs. One of the best examples of all three can be seen in the coveted guest character.
Let me preface my statement by understanding that the author is presenting their opinion. The below is just mine in response to it.
===
I think people who don't like them just shouldn't see them.
Yeah, mass majority of them or of low quality in comparison to many others. But, some of them can be enjoyed for what they are.
Thinking that video games shouldn't be made into movies is akin to me thinking that Paranormal Activity-esque movies should never be made.
I mean, look at Battleship. I don't mind that someone made it, and I fully believe it to be a POS, but I don't think someone shouldn't have made it.
I do believe that Uwe Boll should not be allowed near a movie camera or set ever again.
And id say its on both sides of the coin,
Keep the movies out of video games because far to many games these days are forgetting they are games and are trying far to hard to emulate hollywood films.
No, hire people who know just what the hell they are writing and why. You just need people who understand the source material.
The main problem is that Hollywood doesn't give a shit.
There has been a few good game to film movies like the first Mortal Kombat & Silent Hill had its moments. The problem with Hollywood directors is that they change SO much from the original source material to make it their own that it just ruins the idea.
Also i believe they have trouble condensing a game storyline into a 2 hr movie.