Gaming Blend "After consumers filed complaints with the Better Business Bureau regarding Capcom's latest antics, the company actually responded to some of these complaints and their response has always been the same: There's no distinction between downloadable content and disc-locked content. In other words, expect to get screwed some more in future releases."
Capcom Co., Ltd. today announced that in its consolidated earnings for the fiscal year ended March 31, 2024, net sales were 152,410 million yen (up 21.0% year-over-year), operating income was 57,081 million yen (up 12.3% year-over-year), ordinary income was 59,422 million yen (up 15.7 % year-over-year), and net income attributable to owners of the parent was 43,374 million yen (up 18.1 % year-over-year).
Hey Capcom I want a remake of Viewtiful Joe 1 and 2 on Switch or, maybe Switch 2. I loved both of those games on GameCube.
Good. capcom and square enix were my two favourite developers and now it's just CapCom! Square enix keeps missing the mark, their sparks gone.
Dragon's Dogma 2 continues Capcom's hot streak of favorably reviewed games as the studio lands first on Metacritic's top publishers ranking.
Responding to a query about frame rate problems from IGN, Capcom said in a statement that performance issues on PC may be linked to the heavy amount of CPU demanded from NPCs in the game.
"In Dragon's Dogma 2, a large amount of CPU usage is allocated to each character and dynamically calculates the impact of their physical presence in various environments. In certain situations where numerous characters appear simultaneously, the CPU usage can be very high and may affect the frame rate," a Capcom representative told IGN. "We are aware that in such situations, settings that reduce GPU load may currently have a limited effect; however, we are looking into ways to improve performance in the future."
What a load of bull there blaming the npc load for there poor performance? the new hitman games has way more going on beyond that they are saying any pc cpu is not powerful enough?
In the article it is also stated a ign reviewr got motion sickness playing ps5/pc version but still enjoyed it? like wow if that was me i would knock it down alot and asked for a patch asap.
So those about to play thank denuvo get a barf bucket if your on pc play 720p because like cites skyline its going to be a unoptimized cpu mess.
Man those on series s/steam deck/rog ally rip :(
Project Zomboid a simple looking isometric game has a similar problem as the Zombies are CPU heavy. If this is the issue GPU tweeks won't do anything, you need less calculations per NPC or more static NPCs
Well that’s just great…looks like I’ll be holding off on buying this on PC until it’s fixed. If I wanted low frame rates I’d just buy it in console smh…
So basically there is no difference between locking out content that's been completed for months or developing later on and charging for it. Fantastic, Capcom.
F@ck Crapcom and their shady business morals.
How many more times must this be explained? They will sell what they will sell at least this way they aren't lying and its easier on us.
Also, its another team that works on DLC with a totally different budget so yes, they didn't have time to fix the 360 pair play issue. I'm positive the team would if they were given more money but they aren't working for free.
I wouldn't use Reggie as the main picture for this article. One thing that Nintendo HASN'T done this gen is milk DLC. That's definitely something I can respect them for.
I just don't support Capcom.
I'm not trying to be part of a huge protest and mass boycott. I just simply don't like their antics and shady ways. It doesn't bother me that much if I'm being completely honest since I'm not the biggest Capcom fan in the first place, but I do feel for all the fans who support them and feel betrayed. If a game supports these cheap tactics I simply either don't get the DLC or don't buy the game in the first place. There is no shortage on games I have yet to play and deserve my attention more than Capcoms titles.