It seems last week's Final Fantasy XIV kerfuffle had even more fallout than we thought. In an announcement on the company's official corporate site today, Square Enix drastically reduced its earnings forecasts for the remainder of the fiscal year from 12 billion yen (approx. $142.4 million USD) to just 1 billion yen ($11.9 million) - a decrease of 91.7%
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
Square Enix fails because it has not securized the japan market with great exclusivities on PS3, when you see how much FFXIII has been sold in Japan, it shows how much the market can be solid for other exclusivities.
Let MS bail out, maybe this will push Wada out.
"Square Enix drastically reduced its earnings forecasts for the remainder of the fiscal year from 12 billion yen (approx. $142.4 million USD) to just 1 billion yen ($11.9 million)"
Wow! I doubt Square Enix will file for bankruptcy just yet. But as Square Enix seem to be having financial problems as of late, can they really afford to limit their earnings by creating a AAA budget exclusive game for one system at this point (FFvs13)?
just needs to make exclusive jrpgs for the ps3 and they'll be fine. they keep forgetting who supported them last generation....the PlayStation fans.
lol I guess the MS checks aren't lasting them as long as they expectded? I think the downfall of Squenix doesn't have anything to do with FF14, considering the game hasn't even had a beta on the ps3 yet. The problem with squenix is the fact that they concentrate too much on the money, and stray away from the vision the companies (Enix/Squaresoft) had at the begining of their exsistance. Quality games = Money. Pissing off fanbase, making crappy games, and showing favoritism to an unproven market(X360) is what will break you. Dumb ass Squeenix.