nyu1

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CRank: 5Score: 18720

Eh, this part is fine for me.

At the end of the day it's not actually conflicting with history because they can choose a particular character to be the protagonist. It's not like they're taking the general armed forces in the SP and diversifying them.

That's what I don't like about the multiplayer part, because it makes no sense. Seeing the German army filled with men and women of different nationalities directly conflicts with the t...

2435d ago 3 agree2 disagreeView comment

What a kickass trailer.

2435d ago 10 agree7 disagreeView comment

"When is enough enough?"

(referring to the detail and ambition they are going for)
That's definitely the reason it's taking so long, and the reason so many people are put off by it. Too much scope creep. They are trying to have it all... and imo this may end up being the downfall of SC.

That said, let me say something else, because I know everyone calls it a scam.
If you just look at what they're doing, you'll r...

2436d ago 1 agree4 disagreeView comment

ME:A was not made by the same studio. It was another, newer Bioware studio.

2440d ago 0 agree0 disagreeView comment

True but you have to admit the quality has gone up by leagues. A lot of people won't agree, but I'm happy they increased scope and went big with it.

Still completely true though, the game was supposed to be out much earlier.

2440d ago 5 agree2 disagreeView comment

SQ42 will be released next year or year after imo.

People have been saying it will be outdated graphically for a long time. However, the thing is that they've continously pushed and improved the graphics and technical stuff. Heck, it's only going to get better.

Graphics are one thing I am not worried about. It's everything else...

2440d ago 1 agree1 disagreeView comment

I'm sure some exclusives can compete on some aspects, but what is impressive is that this is all in a game world with huge scope and complexity. Remember that it's not set up on rails like maybe COD or something. You can fly your ship and explore, manually fly down to planet surfaces, get out etc. It's all simulated. That's going to be the really impressive part. To be able to seamlessly fly your ship into another ship, get out, and then interact with characters of this quali...

2440d ago 2 agree2 disagreeView comment

I mean, that is the point. With better hardware, you can push more, especially with the better CPUs.

That said, you certainly don't need a $2000 PC. SQ42 should run well on any decent gaming PC. I ran the PU with an offline hack and it was very smooth on my 1060 gtx (laptop). This game is quite well optimized on the GPU side, and I think the graphics team are very good on this project. Optimization is a priority for them.

Hopefully they'll have d...

2440d ago 3 agree2 disagreeView comment

"Squadron 42 was originally supposed to be released in 2014."

That game was also no where near the scale, scope, complexity and the production value of the one you see now. I'm not saying scope creep shouldn't be limited, but we can't just compare to the 2014 release date without taking this fact into consideration.

2440d ago 3 agree0 disagreeView comment

Not really.

They cannot predict whether or not they can hit a release date, especially if they're trying to go for this insane quality. They'll release a roadmap, and people can just take that for what it is. If we just take the roadmap for what it is we won't have false hopes and whatnot.

Giving us a detailed roadmap is the best option imo.

2440d ago 2 agree1 disagreeView comment

Amazon Lumberyard, with a ton of modifications and custom technology to support all the fancy stuff they're doing.

2440d ago 1 agree0 disagreeView comment

2011 was just the kickstarter pitch by a handful. Little more than a visual proof of concept. The crowdfunding was in 2012. They started building the company in 2013 and started ramping up from there. IMO it's a little dishonest to count 2011 and 2012 in the context of these comparisons to other games. Or atleast mention these details if you do.

If you're comparing to normal AAA projects, 6 years makes more sense. Still a very long time though. Most studios would ha...

2440d ago 5 agree7 disagreeView comment

Okay, so that's clarified. You don't like the decision because you don't like story driven games in general.

It's still a bit weird seeing n4g circle jerking around this. Most people say they want story driven narrative focused games. If you talk about Anthem, everyone here will bitch about that (and I agree with them).

For some reason, now it's the opposite. I suppose it's because of the title using the word 'woke'. That&#...

2446d ago 3 agree5 disagreeView comment

"Yes because that is what I want in my "games" that I play for FUN. "

Precisely, I really hate that they try to make Lara a believable character with a serious narrative. Video games are supposed to be FUN. No serious emotions, because that defeats the point of the video game.

Similarly, all video games should just ditch any serious narrative. That's Mass Effect 2 sucked - it was dragged down by all those serious emotions. Why wou...

2446d ago 6 agree9 disagreeView comment

They can make Lara however they see fit. If they want to go realistic and serious, let them do that. Although it is difficult to pull off for sure.

2446d ago 2 agree16 disagreeView comment

Ah, so you didn't read the article

2446d ago 5 agree10 disagreeView comment

I enjoyed playing medic in the beta though. I loved the increased squad play approach they have now. You're useless on your own in most matches.

Support was bad though.

2455d ago 1 agree1 disagreeView comment

"Battlefield 5 has female soldiers, players bitch cause it's "historically inaccurate."

It was historically inaccurate. Why is it hard to understand that people were upset that Dice added in full character customization in a game where it goes completely against the setting ?

"Women generals and soldiers are included among the Celts in Total War: Rome II, which IS historically accurate, and they STILL bitch. "

2456d ago 2 agree0 disagreeView comment

"If you can't suspend disbelief in one aspect, then how can you do it in another aspect ? Makes no sense"
"You already have inaccuracies in this aspect. Why the hell can't you take more inaccuracies?"

That's essentially what you're saying, and it's just a really bad argument.

The second and third points you provided would prevent the game from even existing in it's current form. That's good enough j...

2456d ago 2 agree1 disagreeView comment

It doesn't have to be 100% historically accurate. Like accuracy and realism in any game (even the most realistic ones), it's a balance. You always have to compromise somewhere. So people can say "yes, I'm okay with the fact that we can change the outcome of battles, because that's completely necessary, infact it's the point of the game. However, I'm not okay with this other compromise because it isn't worth it"

If you're someone wh...

2456d ago 2 agree0 disagreeView comment