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Jake Solomon

Important Notice:
N4G has moved to a new platform and is now a curated news feed managed by the editorial team. Community features such as comments and user profiles have been removed to focus on content and stability. Thank you to everyone who has supported N4G over the years.
AAA Games Are in an ‘Awkward Middle Ground’ Right Now, Says XCOM’s Jake Solomon
AAA Games Are in an ‘Awkward Middle Ground’ Right Now, Says XCOM’s Jake Solomon
2 years ago
Industrywccftech.com
XCOM 2 Director Says He’s Never Seen Such “Horrific Layoffs” In His 25 Years In The Industry
XCOM 2 Director Says He’s Never Seen Such “Horrific Layoffs” In His 25 Years In The Industry
2 years ago
Industry Personwww.dualshockers.com
Marvel’s Midnight Suns director “totally gets” the backlash around its card battles
Marvel’s Midnight Suns director “totally gets” the backlash around its card battles
3 years ago
Industry Personwww.rockpapershotgun.com
XCOM director reassures fans the series is ‘definitely not dead’
XCOM director reassures fans the series is ‘definitely not dead’
4 years ago
Androidwww.videogameschronicle.com
XCOM Lead Explains Why Some Triple-A Games Fail
XCOM Lead Explains Why Some Triple-A Games Fail
9 years ago
Industry Personwww.gamespot.com
Firaxis talks XCOM 2 mods: We are basically giving the players everything
Firaxis talks XCOM 2 mods: We are basically giving the players everything
10 years ago
Jake Solomonwww.examiner.com
XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios
XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios
2 years ago
Industrywccftech.com
GameWatcher chatted with Midsummer Studios and former XCOM boss Jake Solomon about its life sim
GameWatcher chatted with Midsummer Studios and former XCOM boss Jake Solomon about its life sim
2 years ago
Game developerwww.gamewatcher.com
Firaxis Enters New Era with Jake Solomon Departure, New Studio Head; New Civilization in the Works
Firaxis Enters New Era with Jake Solomon Departure, New Studio Head; New Civilization in the Works
3 years ago
Firaxis Gameswccftech.com
Midnight Suns Is Expected to Last 40-60 Hours; Heroes Might Get Injured During Battles
Midnight Suns Is Expected to Last 40-60 Hours; Heroes Might Get Injured During Battles
5 years ago
Industry Personwccftech.com
Adding Strategy to Superheroes – Marvel’s Midnight Suns Interview with Jake Solomon
Adding Strategy to Superheroes – Marvel’s Midnight Suns Interview with Jake Solomon
5 years ago
Industry Personwww.gamerbraves.com
War of the Chosen was almost XCOM 3
War of the Chosen was almost XCOM 3
9 years ago
Industry Personwww.pcaficionado.com
Firaxis is “working very furiously” to fix XCOM 2 performance issues
Firaxis is “working very furiously” to fix XCOM 2 performance issues
10 years ago
Devwww.pcgamer.com
XCOM 2 – Exclusive Developer Interview
XCOM 2 – Exclusive Developer Interview
10 years ago
Jake Solomonwww.youtube.com
‘XCOM 2’ exclusive: Firaxis talks new features, console release, and more
‘XCOM 2’ exclusive: Firaxis talks new features, console release, and more
10 years ago
Jake Solomonwww.examiner.com
Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2’s Next Step
Interview: The Death of Interceptors, Iron Man Mode, and XCOM 2’s Next Step
10 years ago
Industrywww.usgamer.net
Firaxis on adding unpredictable elements to XCOM 2: We need gamers to take risks
Firaxis on adding unpredictable elements to XCOM 2: We need gamers to take risks
10 years ago
Jake Solomonwww.examiner.com
Why does Civilization’s release frequency differ from XCOM’s?
Why does Civilization’s release frequency differ from XCOM’s?
10 years ago
Jake Solomonwww.examiner.com
Firaxis says XCOM 2 has some ‘really, really gnarly’ late game enemies
Firaxis says XCOM 2 has some ‘really, really gnarly’ late game enemies
10 years ago
Jake Solomonwww.examiner.com
The new dynamic for Firaxis in making XCOM 2 versus XCOM: Enemy Unknown
The new dynamic for Firaxis in making XCOM 2 versus XCOM: Enemy Unknown
10 years ago
Jake Solomonwww.examiner.com
Firaxis says XCOM 2’s Replayability gives players high return on dollars spent
Firaxis says XCOM 2’s Replayability gives players high return on dollars spent
10 years ago
Jake Solomonwww.examiner.com
Why XCOM 2 is going to be huge for modders
Why XCOM 2 is going to be huge for modders
11 years ago
Greg Foertschwww.pcgamer.com
XCOM 2 Interview with Jake Solomon – Firaxicon 2015
XCOM 2 Interview with Jake Solomon – Firaxicon 2015
11 years ago
Industrywww.newgamernation.com
Meet XCOM 2’s New Enemies, the Archon and Shieldbearer
Meet XCOM 2’s New Enemies, the Archon and Shieldbearer
11 years ago
Greg Foertschwww.shacknews.com
XCOM 2 Creative Director Clarifies on the Steam Pre-Order Bonus Confusion
XCOM 2 Creative Director Clarifies on the Steam Pre-Order Bonus Confusion
11 years ago
Firaxis Gameswww.twinfinite.net
XCOM 2 Lead: PC Gaming Is In A Golden Age
XCOM 2 Lead: PC Gaming Is In A Golden Age
11 years ago
Culturewccftech.com
Julian Gollop: “XCOM is like a phoenix rising from the ashes”
Julian Gollop: “XCOM is like a phoenix rising from the ashes”
13 years ago
Firaxisbeefjack.com
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