70°

XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry

Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.

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dualshockers.com
CrimsonWing6973d ago

Alot’s changed in 25 years. We have games with $300 mill budgets, people not interested in games other than Fortnite and Minecraft, the older generation of gamers giving up the hobby or dying off, a period of super bad inflation where the industry decided to hike up prices on games, Gamepass harming game sales, GaaS games being pushed left and right with obnoxious monetization and worse looking/playing (Suicide Squad vs Arkham Knight).

The industry is just shite right now. Games ain’t selling, games cost massive amounts, businesses can’t bleed money and this is what happens. Part of it is on them and part of it is on consumers not buying.

Yi-Long72d ago

Consumers ain't buying because of what they're selling; There is no new SSX or Burnout, everything is now Online Required, everything is 'service', etc.

Indies are still delivering the goods, perhaps even better than ever, because those are often the guys and gals who know what they want to make and just make that and hopefully we dig it as well and support it ...

... but when you look at those multi-million budget AAA games, are they improving on what we have had before? Is the new Forza Motorsport better than a Forza Mototsport 4? Is Halo Infinite better than Halo 3? Is Dragon Age 2 such a huge improvement over the first Dragon Age? Etcetc.

Yeah, graphics have gotten better, worlds have gotten better, but I think a gaming generations stands or falls with diversity and experiences, and a few gens ago we had access to whatever we wanted, so if we wanted a boxing game we picked up one of the boxing games, if we wanted snowboarding we'd pick up one of the snowboarding games, if we wanted to do a rythm game we had DJ Hero, or Guitar Hero, or Rockband. If we wanted to sneak around we had Splinter Cell or MGS or whatever.

We had variety and we had options, and that makes or breaks a generation, imo. You're in a foodcourt of games and they're serving all kinds of different cuisines, and so you'd pick and choose whatever you felt like that day.

Right now, you're in a restaurant, and you're only allowed to pick from one menu, and there's a dress-code, and you have to register, and you have to stay in your seat, etc etc.

30°

TennoCon 2024: Ben Starr On His Bridgerton Moment In Warframe 1999

Right before the full reveal of Warframe 1999 at TennoCon, we chatted with Ben Starr about the responsibility of stepping into such a huge franchise.

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cgmagonline.com
70°

Yuzo Koshiro's PC/Megadrive Shooter: Earthion Trailer #1 Has Been Released

To kick off Bitsummit in Kyoto, Japan. Yuzo Koshiro unveiled a new video for Earthion featuring a sneak peek of new stages and music (with the new YKGGG logo sound!).

80°

Random: Hideo Kojima Highlights The 21st Anniversary Of 'Boktai' On GBA

No sunlight that day, apparently.

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nintendolife.com
OtterX9d ago

They should release it on NSO's GBA lineup. The Switch has a light sensor afterall! (Switch Lite owners would be out of luck though)

Chocoburger8d ago (Edited 8d ago )

I don't think games would be able to 'hook into' the light sensor for automatic screen brightness.
The best way to play the game is with the fan patch that lets you adjust the amount of light the game is receiving at will. Make sure not to play at max sunlight for too long, or the game will punish you, keep the sunlight meter lowered in order to keep playing longer.

https://github.com/Prof9/Bo...