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Gavin Moore
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Rematch devs confirm crossplay is “top priority” as the team plans improvements
7h
ago
Interview
videogamer.com
180°
25
Puppeteer Director Gavin Moore Has Left Sony Japan Studio After 24 Years at Sony
1545d
ago
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twitter.com
350°
65
‘Demon’s Souls’ devs considered, and ultimately left out, an easy mode. Here’s why.
1679d
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Interview
washingtonpost.com
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Demon’s Souls PS5 Improvement on Roll System and Camera Detailed
1696d
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sirusgaming.com
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Demon's Souls PS5: Fractured Mode, Respec, World Tendency Details
1697d
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gamespot.com
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Demon’s Souls on PS5: Here’s what’s changing
1699d
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polygon.com
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The Year in Review: PlayStation Devs Look Back at 2013
4195d
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blog.us.playstation.com
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Puppeteer: Japan Studio on Taming its ‘Unruly Teenager’ | PSBlog
4282d
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Interview
blog.us.playstation.com
110°
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The Benefits of Developing For PS3, Not PS4
4358d
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polygon.com
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Gavin Moore interview – Worlds Factory
4358d
ago
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worldsfactory.net
120°
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Gavin Moore: Japan will never care about sexism, it’s a non-issue
4365d
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otixero.com
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Puppeteer Interview On Online Features, Dark Story, Whales and More
4454d
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gamerfitnation.com
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The year in review: Media Molecule, Guerrilla, Naughty Dog and more look back at 2012
4559d
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blog.eu.playstation.com
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Japanese Developers “Forgot Who They Were”, Says Sony Producer
4640d
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fmvmagazine.com
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Puppeteer: Blending The Best Of East And West
4648d
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Interview
blog.eu.playstation.com
70°
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'Puppeteer' designed for parents who want to game with their kids, says director
4654d
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theverge.com
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