Creative director Gavin Moore talks about how the beloved From Software classic is being reborn for PS5.
Alex Hutchinson talks about Google Stadia, how Xbox compares, and what cloud gaming needs to move forward.
Cloud gaming still has too many flaws. Fast stable internet, extra costs/subscription services, not ideal for mobile data and why play over cloud via wifi when you have a console/pc that has no input delay and other issues, why buy a game on a cloud service (will always need online even if it's a single player game) when you can actually own it on console/pc...at the same price. Cloud gaming should only ever stay as an option to gaming and playing your games that you already own. Never as the only option.
As long as latency exists, cloud gaming will never thrive no matter how much they advertise that there's low latency or no latency that always ends up being a load of crap
I quite enjoy cloud streaming now. I find it the quickest way to testing if a game is worth committing download time or even $ to buy it. And using dedicated devices like the portal and gcloud makes it all the better.
But like Goodguy says... it's an option, and not the only one. If people understand that, they may start to appreciate this convenience.
It shouldn’t have required a subscription service. Like do the Steam model and just take the % on software sales or have a sub tier where you pay monthly or annually and get perks.
I’m not opposed to the idea of being able to stream games in the highest quality, but Stadia was so poorly handled it turned into a massive sh*t show.
Veteran producer Jade Raymond has left Haven Studios, the company she founded in 2021.
According to a new report by Bloomberg, Raymond – who rose to prominence after producing Assassin’s Creed and executive producing Assassin’s Creed II, Assassin’s Creed: Bloodlines and Watch Dogs – has left her studio, which is still in the process of developing online shooter Fairgames.
Jesus Christ man...Unbelievable!
I can´t believe that Playstation Studios can´t manage to develop and deliver ONE single successful high quality first party LS game throughout the whole current generation!
Hermen Hulst needs to be fired ASAP! He´s Jimbo 2.0!
Yeah hate to break it to you Sony but I think they need to shelve their LS efforts almost all together. They formed LFG ex Bungie guys and making another LS but I don't have much hope for it anymore. Marathon is quickly getting overshadowed by Arch Raiders, We all know what happened to Concord.
Only solution I can think of is have 3rd party like a Arrowhead make them a LS game. Speaking of AH their next project is completely funded by them so it won't be from them. I just think it's a good idea that they seek a 3rd party for LS. They'll save time, money and won't take time away their SP efforts. Which is suffering immensely this gen due to all this LS.
Live services games are hard to make & and even harder to make if you trying to create an original game.
Just copy and past succesful gaas or gacha games with their anime license they can easy make a overwatch or geshin impact clone.
TNS - Atmosphere CFW developer has publicly said that he will not be making a version for the Switch 2, and the console might be virtually unhackable.
Demon Souls + DualSense = 👊🏻💦
Has to be one troll on here, ps5 is more than capable of raytracing. Obviously this game looks so good it doesn't need it.
Demon's Souls is the game we're all waiting for, not Cyberdunk, etc. Yes, I spelled it that way on purpose.
Platinumed it on ps3, Then platinumed all other souls games after. will do it again on ps5. I am the souls lord.
I so badly want to play this game but I tried it on ps3 and it was too hard and was a huge turn off for me.
Really wish there was an easy mode. Even if it did something like excluded you from unlocking any trophies.