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810°
Hot
339
Rise Of The Tomb Raider Director Brian Horton again left to defend Sales and Microsoft Exclusivity
3496d
ago
Article
pressa2join.com
670°
Hot
105
Spider-Man Design Director Played Through The Game Thrice; Each Playthrough Lasted "Multiple Days"
2728d
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twitter.com
540°
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136
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3658d
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3496d
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gamingbolt.com
350°
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powerupgaming.co.uk
380°
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Rise of the Tomb Raider Director Joins Insomniac Games as Marvel's Spider-Man Design Director
2741d
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twitter.com
150°
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gamesradar.com
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Rise of the Tomb Raider - Hubs are larger and more dense; the game is principally a stand-alone
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3618d
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gamingbolt.com
140°
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twitter.com
140°
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CoD: Infinite Warfare: Kit Harrington and Conor McGregor’s performances were enhanced digitally
3187d
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stevivor.com
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Developer interview: Brian Horton, Studio Art Director at Infinity Ward
3154d
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stateofplay.co.nz
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Infinity Ward: How Top Gun inspired CoD: Infinite Warfare's aerial combat | finder
3165d
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finder.com.au
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Crystal Dynamics: Yamatai events set perfect stage for Rise of the Tomb Raider
3542d
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examiner.com
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Tomb Raider - E3 2012 Video Interview
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playerattack.com
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Rise of The Tomb Raider: Explaining Lara's Transition - IGN Access
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ign.com
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Interview With ‘Tomb Raider’ Senior Art Director Brian Horton
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capsulecomputers.asia
40°
Tomb Raider Art Director Brian Horton Discusses Lara’s Latest Rebirth
4648d
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edge-online.com
40°
Eidos Montreal co-developing Rise of the Tomb Raider with Crystal Dynamics
3656d
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gamercenteronline.net
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Rise of the Tomb Raidrer Gameplay Demo - E3 2015
3656d
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youtube.com
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GT: Tomb Raider - E3 2011: Art Direction Video Interview
5133d
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gametrailers.com
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Arc System Works Showcase: Everything Revealed
38m
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clouddosage.com
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