440°

Microsoft and Square are Very Happy with Rise and the Dev team

Brian Horton Game Director at Crystal Dynamics has candidly responded to an on-going discussion regarding the estimated 300K first week sales of Rise of the Tomb Raider on Xbox One and Xbox 360.

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pedrof933494d ago

So much PR. PR everywhere... Of course they're unconfortable with sales, the simple fact of them making this statement proves it.

Mr Pumblechook3494d ago

ROTR game director Brian Horton said "Microsoft and Square are very happy with Rise and the dev team, thanks for the concerns. Crystal and Eidos Montreal made a game we are proud of."

But what he is glossing over is the discussion is not about the quality of the game (it has reviewed very well and his comments suggest he expects a Game Awards win next week) but about the less than expected sales numbers.

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iDadio3494d ago

They shouldn't be happy with the clanger of a decision to release so close to some very heavy hitting multi plats. Not many was going to stand up against Fallout 4.

freshslicepizza3494d ago

i imagine the only people who aren't happy are those who have to wait to play it.

Eonjay3494d ago

@moldybread

Your imagination is lacking. Angering fans and contracting sales to a fraction of the last major release... having a series low launch is something that no one could appreciate. And let's be real, Square won't be making this deal again.

Kidmyst3494d ago

@ Moldy
I've been too busy playing Fallout 4 to care for Rise, heck I won't be able to touch Just Cause for a while for the same reason. If there was nothing else to play gamers would be upset, but Fallout took care of that.

medman3494d ago

@moldybread
You said, "i imagine the only people who aren't happy are those who have to wait to play it."

So you mean like, everybody? Because apparently nobody bought the game. Truth hurts.

Eonjay3494d ago

Note: They never said they were happy with sales.

breakpad3494d ago

Director Brian Horton , now you can see why it is stupid to transform a specific game Mascot with specific traits (high sexuality-strong character by default) into an ordinary woman being over the top vulnerable, with annoying forced english accent and contradicting natural born killer skills just to show us that you follow the trend of hearing the vocal ,irrelevant with games minorities ...it s true that the competition was huge (Fallout 4) but i would choose RoTR any time instead the cheap open world game, if the game wasnt so cringe turnoff ...

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kraenk123494d ago (Edited 3494d ago )

OF COURSE they are happy with the team...the team did a great job! It's the marketing team that screwed up badly!

kraenk123494d ago

@Eonjay the marketing should have predicted it will be suicude to release the game alongside so many blockbusters including Fallout 4. Should have released it in January.

rainslacker3494d ago (Edited 3494d ago )

The marketing for this game was primarily on MS. MS decided to drop it's TR push in favor of the partnership with FO4. It wasn't them screwing up, it was them going to greener pastures since MS didn't have to compete with UC4 this holiday(the reason specifically cited by MS for wanting this deal).

Granted, I don't think the FO4 push really helped MS this holiday, but I haven't been tracking those sales too closely.

I can only remember seeing one ROTTR specific commercial since MS picked up the game. Most of them were compilation ads, and I saw fewer of those when they announced the FO4 deal, whereas you couldn't avoid the compilation commercials for the whole prior year. It was rather quite sad for SE, but I don't feel sorry for them because they made the decision to do this, and in the end, I actually think they will make more money this way, although they will sell fewer copies.

Blaze9293494d ago (Edited 3494d ago )

lmao - story comes out saying Tomb Raider bombed, Devs say it didn't and everything is okay.

Fanboys still spin that. N4G. Tin Foil Hats. We don't know anything about the details of Crystal Dynamics' deal - they were probably made straight financially since Day 1.

Like they said lol, "thanks for the concerns"

Hoffmann3494d ago

...but for me it was Tuesday

TheCommentator3494d ago

Many people will buy it after the holidays. When competing against COD, Fallout 4, Battlefront, and Halo 5, what do you expect ROTR to do? Plus the fact that Eidos will see the game launch on a second platform next year to get even more sales. I have no doubts that ROTR will outsell the last one once PS4 sales are factored in, and that's why the dev knows that everything's okay too. It's just bad timing on the release window to see a successful launch.

rainslacker3494d ago

Where did the developer say it didn't bomb? Care to post a link. In fact, the dev specificatlly states he is unqualified to speak about sales, and whether or not SE or MS are happy with it because it is not his place to discuss such things.

Dev was only speaking on the quality of the game, not the number of sold copies.

Realms3494d ago (Edited 3494d ago )

Oh the stupidity of some people yeah fans are angry because they have to wait. No they are angry because if the game does not do well then you can say goodbye to future installments of the game, and a lot of people saw this coming. Yeah not everyone cares about stupid fanboy wars some of us actually care about the IP.

As long as they are happy it's okay for the IP to be doing pretty bad sales wise considering how much money MS paid them. Maybe this IP is destined to go back to the vault. How about X1 gamers stop talking about how much Tomb Raider was such a big deal and go support the game and buy it I know I would if it was on the ps4.

choujij3494d ago

"How about X1 gamers stop talking about how much Tomb Raider was such a big deal and go support the game and buy it"

QFT. If the sales are bad, it could jeopardize the future of the Tomb Raider franchise.

rainslacker3494d ago

It's not stupidity, it's willful ignorance(or delusion) which makes them create their own narratives which paint the opposing side as hypocrites or whiny fan boys with a wide swath. These deals serve their purpose for that alone, and that's why they get so excited over exclusive deals.

But to you and choujij, the best arguments I've seen on this whole discussion is telling these Xbox gamers saying it's such a big deal and such a great game, that they should just go buy the damn thing. I seem to recall that Xbox gamers buy more games being a pretty big thing around these parts, but apparently that's not really the case.

GordonKnight3494d ago (Edited 3494d ago )

Everyone that thinks SE won't made this deal again is wrong. It's MS that won't make this deal again. SE isn't losing money on the deal. MS paid out the as* for this time exclusive, but with huge royality on each copy sold. So the low sales is hurting MS not SE.

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seanpitt233494d ago

Yes we have lost millions of dollars but we are all happy as Larry.

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Rookie_Monster3494d ago (Edited 3494d ago )

If they are happy, then that is all that matters. I sure know that me and every Xbox gamers that bought and played the game are very happy indeed. Should win some GOTY awards for sure as it has propelled itself to the top of the list for my personal top 5 games of the year. Well done Crystal and MS!

1. Tomb Raider
2. Witcher 3
3. HALO 5
4. Bloodborne
5. Forza 6

bunt-custardly3494d ago (Edited 3494d ago )

"I sure know that me and every Xbox gamers that bought and played the game are very happy indeed."

Just listen to yourself. lol.

In case you wondered why you have so many disagrees.

Sometimes I wonder if MS plants people like you to talk up their products. OK that's possibly far fetched but you sure as hell sound like one.

christocolus3494d ago (Edited 3494d ago )

I dont understand why you're getting so upset with his comment. The game is a masterpiece and im sure rookie and other xbox one owners who bought the game enjoyed it. There is nothing wrong with that or am i missing something? Lol. Does he have to be an MS employee to enjoy the game?. Anyways MS and Square should be proud of the work CD has done. ROTR is a really good game and its a shame it had to go up against the might of FO4, COD and Battlefront. Really sad.

bunt-custardly3494d ago

@Christocolus - "I sure know that me and every Xbox gamers that bought and played the game are very happy indeed."

You think that kind of comment isn't cause for ridicule?

And no not upset at all actually. Just find it highly amusing for him to make such outlandish remarks.

littletad3494d ago

Exactly look at the disagrees simply for stating a game was great. I bought it day one, and it's pretty damn good. I've been stuck putting in 40 hours on Fallout 4, but can't wait to go back to Tomb Raider before Christmas. It's a great time to be a xbox gamer, or as few say, a gamer.

Rookie_Monster3494d ago

Thanks Christocolus and littletad. I MEAN we are in a XB1 article and I am expressing my feelings and love for a game I had put my hard earned $60 in for my enjoyment on my console. Is that a crime? I had said nothing about sales, laughing at other console fanbase that can't play it yet, none of that, but hey, this is life on N4G. :)

bunt-custardly3494d ago

I don't believe people are disagreeing with your love of the game rather the fact you decided everyone else who has played it agrees with you. Whether this is true or not how could you possibly know this info without asking all 300,000 of them?

Rookie_Monster3494d ago (Edited 3494d ago )

@bunt-custardly ^^^

Lol, will you guys give it a rest. This is a forum board and please don't take everything as gospel and personal. As I type things fast and don't go over EVERY thing perfectly like I am writing a mid-term essay.

This is what I said an hour ago in another Tomb Raider article.
http://n4g.com/news/1828734...
N4G: Rise Of The Tomb Raider On PS4: What Can We Expect?

Rookie_Monster  1h ago
"Just lightening things up here. Probably all the DLC from the XB1 season pass and called it GOTY edition or something. Great game, PS4 gamers will enjoy it."

Yes, I can predict the future too and knows PS4 gamers will enjoy Tomb Raider as well.

LOL

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Magnes3494d ago (Edited 3494d ago )

@hazzardman your new here at least this user name is, says you joined this month. If you truly are new I'll give some advice check peoples, in this case rookie's comment history he is a persistent fanboy that trys to disguise his fanboy comments with a little sugar well known around these parts he gets disagreed based on his/her rep.

ScaReCrow903494d ago

Seriously?
You fanboys need to calm down. Everyone so focused on sales it's retarded. The game is good. That's what mattered to us when we were freaking 10 playing Nintendo games or PlayStation 1 crash bandicoot.

Nothing has changed. That is still what should matter. Not the stupid sales. Sales usually account for less then 10% of the console base so there you have it.

ScorpiusX3494d ago

Not True , I agree with him on the Xbox gamer subject cause am happy I bought this TR and think it should win some awards next week .

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Ricegum3494d ago (Edited 3494d ago )

Lol Rookie Monster's comment made me feel a little bit ill. How on earth do you you know that every gamer who bought it is happy with it? I mean, all 300k of them?

RamRokoO3494d ago

@unreal

Bahahaha all of 300k of them

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ScaReCrow903494d ago

300k first week and not counting digital regardless of whether you think that's important or not.
Also for all people that suck at simple math. That's first week. We're no longer in first week. This is old news. Hence irrelevant to continue using old numbers. If sales are so important to you go figure it how many sales they have now.

muzikjunkie803494d ago

well so far everyone i know myself included said its a pretty good game. sounds to me like butt hurt fanboys trying to downplay this again because its on xbox only at the moment.

rainslacker3494d ago

It's probably a pretty reasonable generalization. I could say the same thing not having played it just based on the praise I've seen it get from various sources, the review scores, and knowing how well they did on the first game.

Qualifying an exact number or trying to express a lot in a quantifiable term would be a bit much for a comment like his.

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Gazondaily3494d ago (Edited 3494d ago )

Hey Rookie, didn't you get the memo? Your enjoyment of those games is directly proportional to the sales of those titles!

Either way, I do agree with many that Tomb Raider's sales suffered as a result of MS' silly decision to release it alongside Fallout.

But the game has been greatly received and obviously many people have pounced on the sales point desperately to somehow diminish the value of the game's appearance on the X1.

I don't believe this PR statement though. The sales would have taken a MASSIVE hit simply because of the incredibly poor timing.

Eonjay3494d ago

I think the timed exclusive deal hurt this game more than Fallout.

choujij3494d ago (Edited 3494d ago )

"Either way, I do agree with many that Tomb Raider's sales suffered as a result of MS' silly decision to release it alongside Fallout.

But the game has been greatly received and obviously many people have pounced on the sales point desperately to somehow diminish the value of the game's appearance on the X1."

You acknowledge one mistake, but not another. Releasing only the X1 hurt this game's sales. Yet you speak of those pointing out this obvious mistake as desperate, when in reality is it's so crystal clear to those who remain objective. What is desperate, is your attempt at damage control. You can't just attribute the poor sales to the decision of a bad release date. Other factors are at play.

Gazondaily3494d ago

@chouji
"You can't just attribute the poor sales to the decision of a bad release date. "

Yes I can and I did. You even pasted my comment. Want me to pretend that Sony fanboys aren't being idiots with their ulterior motives in bringing this up though? You think its all genuine 'concern'?

choujij3494d ago (Edited 3494d ago )

@Septic

"Yes I can and I did. You even pasted my comment. Want me to pretend that Sony fanboys aren't being idiots with their ulterior motives in bringing this up though? You think its all genuine 'concern'? "

Pretend seems to a good choice for words, since that's all you seem to be doing. Like pretending there aren't other reasons contributing to the poor sales, or pretending that everyone with a differing opinion than yours must be a PS4 fanboy.

Personally, I don't see how an "ulterior motive" (if such is the case) negates the truth. If a PS4 fanboy were to say there are more PS4s sold than XBOs, would that make it untrue? Why would that be any different in acknowledging the mistakes made with this game?

Perhaps you should stop pretending and come to terms with reality. Resorting to juvenile name calling is just sour grapes. Tomb Raider bombed on xb1 and not everyone believes it's solely to blame on timing or release.

rainslacker3494d ago

Things I think affected the sales

1. Release date with FO4. Most reasonable reason for low week one sales. Doesn't really account for anything after the first week though.

2. Lack of MS marketing for the game once they announced their FO4 deal(which released on the same day as ROTTR). MS hyped up this game in lots of ads up until the last E3, but a sole ROTTR commercial was rather rare. MS dropped their caring about this game the day that UC4 was said to be delayed, and that's likely when they went looking for a deal from somewhere else. That certainly affected sales.

3. Timed Exclusivity deal. Obviously, if you sell to less than 1/3 the fan base, or potential market, regardless of what else is available, then it's sales are going to be hurt. How that can ever be denied is beyond me. It's simple math.

I'm sure there are more reasons I can come up with, but I feel those are the biggest ones.

I know you to be more reasonable than to make a statement that the biggest, and only reason for the poor sales is because of the FO4 release. You're trying to hard to push this reason, and it's making you look rather silly.

As far as I know, the quality of the game was never brought into question in any meaningful way.

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vanity293494d ago

I remember what they said about the reboots sales which were actually good.

Now I'm not bringing up that sales is all that matters, I'm just correcting that square might actually be a little salty right now.

fei-hung3494d ago

No, it's not all that matters as it's not necessarily the truth.

To watch a game you slaved over get killed in sales isn't anything a developer or publisher wants to see.

MS having to watch the game do badly and people laugh at their decision to release it when they did won't make them happy.

The fact they wanted to go up against Uncharted 4, but couldn't and ended up being beaten by 3 other games isn't a thing of happiness.

The fact that SE crumbled under the backlash pressure and announced the game is coming to PC & PS4 isn't due to happiness.

This is cringe worthy PR unless MS has paid them extra for sales they didn't get, or allowed SE to release sooner due to sales not being so great.

As for gamers, if you really loved the game, you would really want it to succeed in sales or else you know the chances of you getting another become very slim.

ScaReCrow903494d ago

I agree. However keep in mind the micrsoft deal filled their pockets with many millions
That would probably offset the sales pretty well. still not great but if the deal was 30million that's equivalent of 500,000 games. Which would bring it closer to 1 million in sales first week based on the deal.

I think they should have released in December.

fei-hung3494d ago (Edited 3494d ago )

We don't know how much MS gave and what they gave. It could have been a combination of any of the following as well as all the below:

1) financial aid
2) marketing
3) inhouse development support

They have just promised them marketing and inhouse Dev support which would mean SE are still in shit due to sales.

Even if they gave all the above, if MS only gave $10million on a $50million budget, it still isn't looking too good in terms of sales.

Remember, SE are looking at making profit not breaking even. The cost of porting these games will be additional as well as remarketing these games when they are released on PC and PS4. Last but not least there is dlc and update costs.

Also, publisher doesn't see all of the $60 from the sale of a game. Retailers, distributors etc take out their chunk too.

killer_goat3494d ago

I'm a xbox user but just can't get in to this new tomb raider. I've just got to the village buy just can't bring myself to finish it.

Max-Zorin3494d ago

Those disagrees must be a translation, for the number of people that don't like you.

Gazondaily3494d ago

And the number of people that don't have a Xbox One I imagine :P

Magnes3494d ago (Edited 3494d ago )

I have Xb1 Septic and I disagree. I disagree with this whole shady games withheld/held hostage on one system deal. Before anyone brings it up I have Ps4 and disagree with Sony doing it as well. I also disagree with the I have all systems so its not a big deal elitist attitude. I have em all but I also want those with one system to have as much access as me, console exclusives aside only talking about multiplats/outside developed games.

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kenshiro1003494d ago

Sorry, that's PR talk. No company in their right mind would be happy with a game that sold that badly.

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rainslacker3494d ago

Why wouldn't they be happy with the game? It's a good game, and the devs did a great job and they deserve credit for that. SE was happy with CD on the last game as well...almost gushingly so, but they were still quite disappointed in the sales when it was sitting under 5 million.

Do you think SE and MS are happy with the sales though? I know one may say, play the game and not sales...which I would advise to you since you like to play sales...but the stark reality is is that if a game doesn't sell well, then more often than not the IP dies a quick death, and it's not in a publishers thinking to rationalize the reasons as being because they screwed up. Publishers almost always attribute it to lack of consumer interest, and if they don't, the investors sure do. It's just the way it is. So being a PS fan, it does concern me beyond the whole console war crap, and it annoys me because I find timed deals and sometimes even exclusive deals to be distasteful.

But hey, it's a fun game, no need to think beyond that for us as the consumer.

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psychobabble3494d ago (Edited 3494d ago )

You left the Enix off of the name in the title. The company hasn't been known as Square in over 12 years.

edit- I see now it was left out in their official quote. Odd that they did this.

zsquaresoff3494d ago

Typical Pr talk.

No self respecting game developer would be happy with low sales.

Gazondaily3494d ago

So you're saying that the dev doesn't respect itself?

Spotie3494d ago (Edited 3494d ago )

If they're genuinely happy with the game doing so poorly, probably not.

Gazondaily3494d ago

A dev, that strived to make a great game doesn't respect itself because the game sold poorly?

Amazing.

Spotie3494d ago

A self-respecting dev would not be happy with low sales.

Keep trying to twist what's said into something else, Septic. Nobody's falling for that crap.

Gazondaily3494d ago

Saying that a dev has no self-respect because the title sold poorly is frankly just retarded.

People don't seem to understand the meaning of the word 'respect' (not entirely surprising).

Spotie3494d ago

NO SELF RESPECTING DEV WOULD BE HAPPY WITH LOW SALES.

Do not twist it into anything else.

Do not change the quote.

Do not leave out words.

Your petty little argument falls apart the moment you consider the ENTIRE sentence.

Just face it: you lose.

Gazondaily3494d ago

@Spotie
Spotie, your inability to comprehend basic statements and questions is astounding.

I am not leaving any words out.

Let me spoon feed you (for the trillionth time):

Septic: "So you're saying that the dev doesn't respect itself?"

Hicken: "If they're genuinely happy with the game doing so poorly, probably not."

Hicken : "A self-respecting dev would not be happy with low sales."

Septic: "Saying that a dev has no self-respect because the title sold poorly is frankly just retarded. "

Its not rocket science. I'm not twisting anything.

The simple truth is, its just a case of Sony fanboys jumping on the bandwagon looking for an excuse to hate on this title because it is a timed exclusive. That's the simple truth and because so many of these desperate fanboys (you know who they are) cannot remark about the quality of the game as it has been received very well, they're jumping to the next big thing.

What did I lose exactly? Heck, I can play Tomb Raider right now. Can you?

Spotie3494d ago (Edited 3494d ago )

You lose this stupid argument, Septic.

The ORIGINAL comment: No self respecting game developer would be happy with low sales.

You IMMEDIATELY twisted that by leaving out the "happy with low sales" part.

You have repeatedly left out "HAPPY WITH LOW SALES," and every one of your comments does the same. That's you twisting the argument to suit your needs, and it's pretty pathetic.

Again:

NOT BECAUSE THE GAME SOLD POORLY.
BECAUSE THEY ARE HAPPY WITH POOR SALES.

Stop it.

rainslacker3494d ago

Maybe I can clear this up for both of you to stop the bickering.

The developer should be proud of the product that they created, because it's been received well. The developer knowing this, should not be happy with sales because they have respect enough for themselves to know that it's not the quality of the game, but the screw ups of their publisher and a third party.

You do realize that devs get bonuses on sales, and those sales are directly tied to how the publishers manage the game, so when they screw up, it directly affects these developers.

If I were making this game, I'd be proud of the final product(I assume based on reception), but would have been royally upset with the timed deal because I know that regardless of platform you are cutting off a large portion of the potential buyers. As a game developer, I want people to play my game and enjoy it, not just get good reviews for it. Who cares if the game is the greatest game ever made if very few people play it. I mean, if you want respect you want it available. Was BioShock or Mass Effect lauded by PS only fans before they got access to it?

Spotie3494d ago

I agree with you, rainslacker, but I think your words fall on deaf ears elsewhere.

From all accounts, the game is great, but they can't possibly be happy with sales, if they're as bad as we're led to believe.

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PizzaSteve3494d ago

Yeah the game is a flop. Quantum Break might be in the same boat cause XB1 gamers don't play these type of games much like PS4 gamers.

ScaReCrow903494d ago

When you say these types of games...you mean less then 10% of the console base for either platform.

ScorpiusX3494d ago

Good thing its not going anywhere so it has time to grow on them ,

RamRokoO3494d ago

@zsquareoff

But you're right it's nonsense, from what I recall square enix was unsatisfied with the 1st tomb raider sales even though it sold very well world wide. Rise is and rightfully should be well out of sales expectations, but hey atleast it was received well.

Gazondaily3494d ago (Edited 3494d ago )

Any self-respecting gamer would recognise the quality of a game and not desperately deride a title or the developers because of poor sales. Since when did you care so much about the sales?

Hey, at least it will do well next year when it comes the mighty PS4?

choujij3494d ago

He never mentioned the PS4. Or PC for that matter.

Careful Septic, your fanboy is showing.

IIFloodyII3494d ago

It'll probably do better (PS has a bigger TR fanbase than Xbox does, as sale splits between most TR games show), I don't know about it doing well though, probably depend on how hard Square push it and what it goes up against.

Speak_da_Truth3494d ago

LOL I for one won't buy it new next year so yeah!

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corroios3494d ago

Crystal Dynamics and Square will be truly happy next year when the game comes out on PC and PS4 where they are gonna get huge sales.

For now the game is just a huge flop in sales, one of the biggest if not the biggest of the year for a triple AAA game.

This is just PR talk, because they cant say: «We are very sad that gamers didnt like the game and didnt buy it... we dont know what we did wrong... The game got a good story, graphics, reviews, gameplay but xbox one gamers didnt pick the game.»

bunt-custardly3494d ago

Such expert rhetoric, please adopt me I want to be your son.

3494d ago Replies(1)
Jayszen3494d ago

I think you are overestimating the response ROTR will get when it is finally released on the PS4. It will be, again, released within a glut of major games during the holiday season The point is that the game is already a year old and PS4 gamers have had to wait a year, they might as well wait a little longer and get it at a bargain price in 2017 - at a price more in keeping with an 'old' game.

Even now, the devs cannot come to terms with the fact that the majority of gamers were unhappy with what happened that the game was kept from the largest base that actually plays the franchise. Brian Horton mentions that next year is the 20th Anniversary and it was Playstation and PC gamers who have supported the game over those 20 years. Xbox gamers only got the franchise on their consoles 9 years ago. Even the reboot sold most on the Sony consoles so this exercise in greed and lack of respect for gamers should be treated in the manner it deserves.

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rainslacker3494d ago

gamers and reviewers seem to like the game. I haven't read any one say they dislike the game....which is rare. They know they didn't do anything wrong, because the developer wasn't responsible for the exclusivity deal, and I'm pretty sure given how long this developer, and it's director, have been in the industry, they know exactly why it's not selling well.

That doesn't diminish how they should feel about the product they created, in fact, it should only heighten the disappointment that so few people are playing it because they know it's good work.

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60°

Warhammer 40K: Rogue Trader devs praise Larian's ‘immense job’ on Baldurs Gate 3

Warhammer 40,000: Rogue Trader producer discusses the rise in popularity of CRPGs, but did Baldur's Gate 3 cause this?

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videogamer.com
100°

FF14 lead apologises as the “quality of service has declined recently” as they fell into complacency

YoshiP, the director and producer of Final Fantasy 14, has apologised for the state of the game at the time of writing.

Read Full Story >>
videogamer.com
CrimsonWing6913h ago

Do you not see this happening during development? Like, why are we apologizing after the fact instead of stopping it during development?

Stopac7h ago

Criticism and reflection occur after the fact. The apology acknowledges the past criticisms with the new expansion and they're keeping transparency with players about it. Now that they've acknowledged it - it will be interesting to see what kind of cycle we'll get with a new expansion and I wonder if they're planning something special with beast master since they didn't mention it in the last live letter.

anast12h ago

It's all good, as long as the price of the product decreases.

Stopac7h ago

The base game and expansion go on sale all the time and doesn't stay full price for very long since a new expansion is on the horizon.

If you're stating they should reduce the price of new expansions or the sub fee, no, that's not gonna happen lmao people aren't even complaining about that. They are criticizing the same old pattern of content that releases and how it is devolving into mediocracy.

anast5h ago

"They are criticizing the same old pattern of content that releases and how it is devolving into mediocracy."

The product should be cheaper then.

PapaBop10h ago

I was unhappy with DT and have spent far less time in it than any other expansion but it's things like this that makes me respect Yoshi P. It's rare for such a high profile developer to be so candid in his assessment on a live game.

Stopac7h ago

Same, i've found my self resubbing every two patches instead of keeping it up. Don't own a home in the game so there's no point in keeping a constant sub going. The post story is getting interesting though.

120°

Playdead co-founder slammed with lawsuit as bitter row with co-founder escalates

Playdead co-founder Dino Patti is allegedly being sued by his former studio and business partner.
Patti was threatened with a lawsuit earlier this year after he posted a now-deleted LinkedIn post that shared an "unauthorized" picture of co-founder Arnt Jensen and discussed some of Limbo's development. Patti said Jensen demanded a little over $73,000 in "suitable compensation and reimbursement," adding that he had "repeatedly" had such letters over the last nine years.

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