Final Fantasy XVI is a lengthy RPG from Square Enix, similar to previous games in the series. There are main quests that advance the story, and side quests to earn a little more XP. Here are the full lists of all quests in Final Fantasy XVI, including main and side quests.
Final Fantasy XVI – PlayStation 5
- Pre-order to receive bonus content: Gil Boost Accessory: Cait Sith Charm and Bonus Weapon: Braveheart
- Titanic Clashes – When rival Dominants come head to head, epic battles between their Eikons ensue
- Eikonic Action – Clive utilizes the powers of multiple Eikons in breakneck battle
- English (Subtitle)
How Many Chapters Are in Final Fantasy XVI?
Final Fantasy 16 is broken up into 50 chapters. These are the main quests in the game and are required to finish the story. Here is the full story chapter list of main quests for the game in order:
- A Flame Summoned
- To Kill a Dominant
- Pride
- Sunrise, Sunset
- Lost in a Fog
- Flight of the Fledgling
- A Chance Encounter
- Hide, Hideaway
- Fanning Embers
- Louder than Words
- The Dead of Night
- Headwind
- Wings of Change
- Awakening
- The Wages of Guilt
- The Hunter and the Hunted
- Homecoming
- Holding On
- Buried Memories
- The Meaning of Life
- Righting Wrongs
- The Crystals’ Curse
- Cid the Outlaw
- Home, Sweet Home
- The Gathering Storm
- Bloodlines
- Black Light Burns
- Here Be Monsters
- Fire and Ice
- After the Storm
- Capital Punishment
- Bolts from the Blue
- Riddle of the Sands
- Into the Darkness
- Out of the Shadow
- Onward
- Fire in the Sky
- Things Fall Apart
- Cloak and Dagger
- Evenfall
- A Song of Hope
- Full Steam
- Through the Maelstrom
- Across the Narrow
- Footfalls in Ash
- The Last King
- Brotherhood
- Streets of Madness
- Back to their Origin
- Of Gods and Men
All Side Quests in Final Fantasy 16
There are 76 side quests in Final Fantasy 16. These missions are optional, but offer additional XP and money. Here is the full list of side quests in the game:
- A Bone to Pick
- A Culinary Pilgrimage
- Aiming High
- All Bark
- An Eye for an Eye
- An Inconvenient Truth
- A Place for Everyone
- A Tail to Tell
- Bad Blood
- Bearer of Good News
- Beast Against Beast
- Blacksmith’s Blues
- Blacksmith’s Blues II
- Blacksmith’s Blues III
- Blacksmith’s Blues IV
- Carved in Stone
- Carving Out a Niche
- Caulk & Bawl
- Crystalline Lifeline
- Cut from the Cloth
- Do No Harm
- Duty Undying
- Duty Undying II
- Dying on the Vine
- Even Weirder Science
- False Friends
- Food for Thought
- For Great Justice
- For Great Justice II
- Friend of the People
- Get Cart
- Hot Water
- Laid to Rest
- Lines in the Sand
- Lines in the Sand II
- Litany of Errors
- Live and Let Live
- Make Do and Mend
- More than Words
- Moving Heaven and Earth
- Needs of the Many
- Nobody’s Tool
- Not to Be Outdone
- On Balance
- Onward to Discovery
- Payback
- Phoenix, Heal Thyself
- Playthings
- Please Sir, Can I Have Some Morbol
- Priceless
- Pride Comes Before a Fall
- Red Letter Day
- Rekindling the Flame
- Rekindling the Flame II
- Self-Determination
- Silver Linings
- Skin Trade
- Smooth Like Butler
- Tears of Mercy
- The Fruits of Her Labors
- The Root of the Problem
- The Want Beyond the Wall
- The Weight of Command
- The White-Winged Wonder
- Three’s Company
- Trading Places
- Trading Places II
- Trial and Error
- Under New Management
- Under New Management II
- Use Your Loaf
- Weird Science
- Welcoming Committee
- What a Bird Wants
- Where There’s a Will
- While the Cat’s Away