The midnight release of Super Smash Bros.for Nintendo 3DS rocked game sellers in Japan, especially Kyoto Yodabashi. The endless lines and swarming crowds harshly contrast the Xbox One's release just last week.
NetherRealm confirms its Mortal Kombat franchise has sold over 80 million copies in the last 30 years, and here's how it competes against other fighters.
Don't care what anyone says, Smash isn't a traditional fighting game. May as well call Powerstone and Playstation All Stars fighting games. They're more of an arena fighter /party game.
Including Smash Bros in a list of fighting games, is like including GTA in Racing games.
The designer of the original Super Smash Bros. for the Nintendo 64 shows us the prototype that started it all.
Kim writes: "Super Smash Bros. will not be shown at Evo 2022, this year's biggest fighting game event. The Sony-owned sports organization announced the loss of the platformer in a statement on Twitter today, and seemed to blame the decision on Nintendo, which has historically tried to control how their games appear in the wild."
In away this hurts Nintendo Smash Bros has some dedicated fans. What better way to help build hype and sell more of the game then showcasing it at EVO.
Who really thought the xbox one was really gonna do well in japan.
There's no surprise here. Japan has never been Xbox's place and Smash Bros is an absolute behemoth there... actually, let me rephrase that: Smash bros is an absolute behemoth everywhere.
This isn't surprising.
Xbone did horrendously in Japan. It probably did just as bad in all the other countries it released in lately.
Lets randomly compare one of Nintendo's biggest franchises to the Xbox one launch.
What awful crap this site is.