Sometimes, merely enjoying a game for the heck of it is not enough. You tend to seek more. To satiate this desire came the achievement system on the Xbox. This was followed suit by Sony in 2008 when they introduced the trophy system for the PS3.
"The Spain-based indie games publisher Firenut Games and Granada-based (Spain) indie games developer Trigger the Monster, today announced with great joy and thrill that their dark fantasy adventure/management game “Search of Light” (AKA SOL), is now available for PC (via Steam) and consoles (PS5, PS4, and the Nintendo Switch)." - Jonas Ek, TGG.
Game Rant participates in the Megaton Musashi World Cup, checking out the game a little bit beforehand and winning the first round match.
Feral Cat Den return with Nirvana Noir, a sequel to Genesis Noir centering around two different universes, and it truly feels like a bigger bang.
15! pages for ONE article? Are you kidding me? Pff... Sorry but after clicking two pages I was done...
Sony the king of challenging trophies, which makes you more intent on playing the game!
I disagree with number 3 because I actually got every single trophy in MGSV Ground Zeroes
a lot of these are extremely easy if you dont have the patience of a 5 year old
definately the platinum for mercenary kings,I gave up 3/4 into the game I just couldn't finish it.It's pure torture!