850°

Here’s Claire Redfield’s face model

Resident Evil fans have discovered the face model of Claire Redfield.

Jordan Mcewen is the face model of Claire Redfield in the remake of Resident Evil 2, as reported by our partner site REVIL. Mcewen is a Japan-based model who was in Osaka two years ago to work with Capcom. Earlier, rumor had it that British actress Moya Palk would play Claire. However, that turned out to be false.

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strayanalog2120d ago

Absolutely nothing against Moya Palk, but Jorden Mcewen fits the bill more for our new Claire (given that these were the only choices they had that I know of). Moya looks a little too young, in my opinion anyway. Of course, I would rather Capcom not change the character and just simply update the model, but it is what it is, and they chose wisely.

naruga2120d ago

why Capcom keeps 3D modeling real actors/models for their characters in games??? they dont fing look good in digital and most of the time are far from the characters Cacpom created.....the same happens with DMC5 where the actors behind the protagonist look real awful wihtout any resemblence to Nero and Dante ....Capcom go fing back to the drawing board and put some talented artists (which japan has overabundance from them) and redesign the faces to be more fiction and more animesque like RE6/ DMC4 characters

strayanalog2120d ago

Your guess is as good as mine, naruga. The new models don't feel right - definitely - but that's probably because I had a set mind on how Claire looked since she's been a part of our culture for 20 years now. I wish Capcom would have updated the character models, but I suppose face rendering is more the "in" thing now than it ever was since a lot of the community want "realistic" and this industry probably sees it as forward thinking. I don't know.

You do bring up a great point though, about the artists, and now that I think about it: does face rendering take away some of the art of video games? This would be a great article, in my opinion anyway.

naruga2120d ago (Edited 2120d ago )

@stray i fully agree ...an opposite example is the masterfull Hideo Kojima ....they spent hours and hours only developping Snakes face (especially in MGS4) in order to be portrayed exactly as the Shinkawa s artwork o (other examples are Nintnedo -Links face, or various Japanese fight em up Developpers) ...these are real artistique game developers caring for the depiction of unique characters and their game leave a special "feel" ...Capcom the last years is choosing even more the lazy path of 3D modelling/scanning....as they said in a meme "Capcom you used to be cool" (and i will add-- a hive of extremely talented people) what happened to you????

2119d ago
pasta_spice2119d ago

I don't think face scanning is lazy if it's done right. Take Detroit Become Human for example... They use face models in that game and they look stunning, right down to the tiny eye movements and dimples in their cheeks. But it really does need to be done right to avoid that creepy uncanny valley look.

Shinox2119d ago (Edited 2119d ago )

naruga you are targeted by a Capcom freak who have multiple accounts , keep your concerns alive .. don't let these idiots shut you up .. speak your mind

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babadivad2119d ago

I don't understand what was wrong with the old Claire.

SuperSonic912119d ago

Darkside Chronicles Claire is the best Claire in my opinion;
Dreamcast Code Veronica was fantastic for its time too
RE2 original is still good.

pasta_spice2119d ago

"Moya looks a little too young, in my opinion anyway."

Isn't Claire young in Resident Evil 2 anyway? I think she's only meant to be 18 or 19.

strayanalog2119d ago

Yeah. Moya looks like an early to mid high school student, not a college going student.

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zsquaresoff2120d ago

As great as Leon looks they really dropped the ball with Claire... looks just a regular npc

PaleMoonDeath2119d ago

Funnily enough, she's just a regular person.

PhoenixUp2120d ago

But who are they going to model for this aspect of Claire?

https://m.youtube.com/watch...

thekhurg2118d ago

If you look at her instagram .... she could do all of that and then some.

AK912119d ago (Edited 2119d ago )

If they ever do an RE3 Remake I hope they get the model who portrayed Jill in RE1 Remake to mocap the character.

strayanalog2119d ago

Absolutely! Julia Voth was spot on.

mastershredder2119d ago (Edited 2119d ago )

Absolutely zero reason to use actor/model scans these days (use a human foundation a build on it). Plenty of highly talented digital artists that do not require a “model”. Way to go Capcom how very Western of you. Must be picking up in Kijoma’s short cuts.

generic-user-name2119d ago

People truly will complain about anything on the internet.

Aquacure2119d ago

I'm here to complain about your post. xD

Shinox2119d ago

But this is publicly a genuine concern , most people who saw Claire were complaining how weird she looks compared to Leon model and her OG models , if you are so easy to give anything a free pass than you are basic and generic like the rest of people .. oh i forgot YOU REPRESENT GENERIC

Germaximus2119d ago

Totally agree. I'm not sure why any game keeps insisting on using famous actors to model their characters.

I'm not against it. I just don't think games need to get a major actor to sell it.

isarai2119d ago

It's not as easy as just scanning a face, in fact due to current demands using a real world model is even more work. Scanning faces will get you a good place to start from, but it takes hundreds of man hours to clean up the model, bump map, and diffuse map whereas making one from scratch requires no clean up when made by professionals. not only that but when you rig and animate the character not only does it have to look right just like rigging and animating any other model, but now you have this extra layer of complexity cause you have to match their expressions and features or else it just doesn't look right.

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70°

The best horror games on Xbox Game Pass

Got an Xbox and a Game Pass subscription and want something spooky to play? Here are the best horror games on Xbox Game Pass.

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130°

The art of difficulty: What’s the best way to make games harder?

There are many ways that a game developer can choose to raise the difficulty in their games — but which ways are the most effective?

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DefenderOfDoom241d ago (Edited 41d ago )

A great example on how to do difficulty in a video game is DOOM ETERNAL. Started playing on ULTRA VIOLENCE but then I started playing on NIGHTMARE after a couple hundred hours of playing on UV . What makes DOOM ETERNAL fun, is on Nightmare, the enemies are very aggressive ,but they give you the tools to defeat difficult enemies , you just have to learn how to use them .

FinalFantasyFanatic40d ago

Doom Eternal was so tough, but it felt so amazing to finish that game, even when the enemy feels unfair and gang up/box up into a corner.

Nacho_Z41d ago

Personal dislikes are bullet sponges and bosses with regular enemies thrown in. Just make the boss hit harder if it's too easy.

thorstein41d ago (Edited 41d ago )

I think Helldivers 2 really gets it right. If enemies are easy, they swarm. If they're high level, they tend to have good defense and need strategems to take down...or bait.

I never feel too angry if I die by swarm because it is usually my fault for not checking my 6. I don't even mind dying if a teammate drops a bomb on the swarm that is gutting me.

I don't like cheap deaths. When the game allows you to progress only to hit you with an enemy that is suddenly immune to all the things you've unlocked and mastered is just dumb. If the game doesn't do hit boxes right and you get killed in lame ways it is dumb.

The screenshot is from Elden Ring, a game I really enjoyed, but the scaling was silly. I didn't do the Eligtree til late game so it was goofy difficult. I thought the Elden Beast was rather cheap. Not a fun skill based match, but just cheap enemy. There was no sense of, "oh it defeated me because I did this or I did that" like all Souls/Borne games.

Crows9041d ago

Don't handhold. There you go. every game is immediately harder and more rewarding.

DarXyde41d ago

1. Intelligent opponents that don't have some set, optional strategy to win and requires more critical thinking.

2. Game provides players with the knowledge and tools about a game world to stand a chance (or at the very least, the opportunity to gain the knowledge and tools).

3. Don't insist on enemies having much more health than the player arbitrarily. Sometimes, you'll have more durable enemies who are armored or inhuman which I would say is fair. The best approach to this I can recall in recent memory is Naughty Dog games: You're extremely vulnerable without armor and can get picked off pretty easily, but your enemies are pretty beatable with the right weapons and strategies where you can't just brute force it. That said, ammo is in short supply, so you engage at your own risk.

4. Depending on the type of games, make resources more scarce without necessarily making enemies bullet sponges. It simply means you'll have to choose your battles carefully and have damn good aim. Like Uncharted. If you're not good at headshots, Crushing is a rough time.

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150°

The 7 Best Video Game Remakes of All Time

Remaking video games is not a new trend, but it is more popular than ever. Which are the best video game remakes of all time?

shinoff218375d ago

It's a crime star ocean 2 remake isn't on this list. Jeez

kevco3374d ago

There's so many remakes coming out these days, I'm sure many people's favourites won't have made the cut!

jznrpg73d ago

I agree with you. It’s was so good I finished it way faster than I wanted to.

ApocalypseShadow74d ago

Where's the 2D love? Like Strider and Bionic Commando Rearmed? Some of my personal Remake favorites.

LightofDarkness74d ago

Those games were excellent, especially loved that Strider reboot back just after the PS4 released.

got_dam74d ago

Links awakening was fun, but it STILL runs very poorly. Slowdown all over the place.

DefenderOfDoom274d ago (Edited 74d ago )

For a 90s video game remake I would put QUAKE 2 at the top. Nightdive did a amazing job . And Machine Games added awesome new content.

Soy73d ago

Dead Space over Mario All-Stars, esp since All-Stars was just a graphical upgrade. Otherwise.....can't quibble much with that list.