Tyrone Rodriguez, the man behind The Binding of Isaac, says that Nintendo's Wii U isn't much more powerful than Sony's PS Vita handheld and that the lack of horsepower in both may block Binding of Isaac: Afterbirth from coming to these devices. GGG discusses why Rodriguez is wrong to say this about Nintendo's console and why he's not doing any favors for himself, the game or his publisher Nicalis.
The online multiplayer beta for The Binding of Isaac is offline until further notice after someone data-mined the latest build.
IGN : Ask three different video game fans to define what a “Roguelike” is, and chances are, you’re likely to get three very different responses: One might say "Oh yeah, those are like that game with the sexy greek gods!" Another might reply "No, you idiot, Hades is a Rogue-LITE. A roguelike is a game like Spelunky." And another still might slam their hands on the table and shout, "The reason why they're called rogueLIKES is because they're LIKE the 1980s dungeon crawler rogue. None of those games are roguelikes at all!"
My daughter and I had a blast with Rogue Legacy - our favorite by far.
We also enjoyed Undermine which I didn't see make this list unfortunately.
To me Binding of Isaac is the GOAT. No two runs in that game feel the same. The unlimited combinations of item synergies is still something no game has been able to match.
Indie games have been a massive influence in modern gaming, but do we still view them as lesser? We need to put more faith in them. Will Goad argues why we should do just that.
Silly man.
What a stupid comment from a developer. He better should have been quiet. But in the end where does it come from, Nicalis. This will not shine a good light on them.
Xenoblade chronicles X says hi😉
I love my wii u way more than the vita I once had..to me it comes down to the games not power of the console
lol, that's ridiculous.
It's a 2D game tho it could run on the original Wii no problem.