Modder ‘SGtMarkIV’ has released a new video from the latest build of Brutal Doom, showcasing some of its gore effects, the extra rotation sprites for zombies that John Romero released on his Twitter, and the return of the shotgun’s wooden grip.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Have you ever looked at a modern first-person shooter and wondered "How did we get here?" Wealth of Geeks performs a deep dive into the genre, including some of the most influential games, from the very first FPS from the cross-genre experiences that changed the game entirely.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Am i crazy or is the song a remix of the KI theme?
So many modern day FPS game makers could learn so much from Doom. It seems like the style of play that made it popular has been forgotten.
Fast, twitchy gameplay, hordes of enemies coming at you at once, and of course, the ultra violent kills.
This mod exemplifies the best in the game, and I just wish there were more titles out that tried to capture this same feel.
Aim down sights, awesome, i remember total biscuit talking about this MOD, looks great.
This was exhausting to even watch! Doom on roids, man! Absolutely incredible looking mod.