CheatCC says - "Sometimes you just need to dance with the one that brought ya’.
Before we get into the meat and potatoes of today’s article, first let me wish each and every one of you a fantastic New Year! 2014 was phenomenal for both CheatCC and yours truly, and I hope that all our readers are just as hyped for the weeks and months to come as we are. The gaming landscape is packed full of awesome releases on the horizon, which I’m sure we all can’t wait to get our hands on!"
Companies, particularly public companies like Microsoft, need to grow.
i mean its pretty simple, they spent close to 30 billion in acquiring activision, they thought they'd make it bk no problem, and that didnt happen.
its just shit that because of MS's miscalculation alot of people lost their jobs.
They are going to use AI for a large portion of the game development process. Upper management need bonuses and the shareholders need more money. So, people will lose their jobs.
They shouldn't have bought any studios. Some is okay...but they went on a shopping spree...stupid
The better question is why did Microsoft buy publishers for a service they were subsidizing they knew couldn't support.
And why are so many websites trying to make people feel sorry for Microsoft instead of truly criticizing the fact they are closing studios and killing jobs that would have been fine if Microsoft themselves hadn't gotten involved.
Quit feeling sorry for Microsoft and start feeling sorry for the industry and the all the gamers who are actually losing out.
THIS IS MICROSOFTS FAULT.
The first thing that happens after any major acquisition or merger is a consolidation of the whole new portfolio, which includes cutting any excess, bloat or portfolios that don't fit the larger MO of the big boy. So far, it's been par for the course with Microsoft and that's why gamers have been so against this acquisition. Tango Gameworks is the beginning. You think Microsoft wants to pay to keep small timers like Ninja Theory in business?
There is absolutely zero evidence to suggest that Microsoft will improve any of these studios, but plenty to suggest that they will get rid of what they don't need and hold onto the IP. The real agenda of the acquisition was always to acquire The Elder Scrolls, Diablo, Fallout, Call of Duty, Candy Crush etc. that will create millions in passive revenue stream for Microsoft regardless of where the games release. Microsoft simply wants their cut.
Because of Games Pass Microsoft has no interest in investing in new IP which is risky and requires creative talent they can neither nurture nor manage. Game Pass has also not grown in the way Microsoft expected it to, even post acquisitions. Therefore the logical thing to do, without serious money makers to release, is to cut as much cost as possible.
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
Well MS original game plan was Witcher 3. But they have Evolve to keep them a float for a little bit.
Possible BF in March to help.
Should be interesting.
It's starting off on a weak foot. While ps4 has 2 huge exclusives in February and March Xbox one has almost nothing.
To the writer, and if what you said does not happen, do you promise to shut down the site and never write another article again?
Microsoft has an event planned for this month, so we don't really know everything that they are going to announce other than maybe Windows 10 and DX12.
Phil Spencer and Major Nelson have both said that they have unannounced games for 2015, so to suggest that Microsoft doesn't have a plan for 2015 would be naive.
The continued USA-only $50.00 price cut would be great if Microsoft is still making somewhat of a half descent margin on their hardware, but this is a strategy that they've decided to use only in one market, and it's in a market where they have traditionally been strong, so it's not going to be necessary, especially once their big exclusives come out.
Microsoft cutting the Xbox One's price in the USA over the long term would be similar to Sony cutting the price in Japan (Sony's safest market) long term, which doesn't make any sense.