520°

Ed Boon Again Hints at Long-Forgotten Character for Mortal Kombat X

Posing a simple question to Ed Boon does not often yield a simple answer, and today was no exception. Asking “will there be a new ninja in MKX?”, one Twitter user got a very telling answer.

Read Full Story >>
hardcoregamer.com
JohnathanACE3426d ago

Chameleon maybe? I don't think he's been in any Mortal Kombat games in a long time.

littlefatgirl3426d ago

Armageddon. I think that's too soon.

scark923426d ago

That was my first thought!

MrSwankSinatra3426d ago

First lets name all the ninjas and see who doesn't fit the description.

Scopion... No
Sub-Zero... No
Noob Saibot... No
Smoke... No
Reptile... No
Rain... No
Ermac... No
Chameleon... Maybe
Tremor... Maybe
Reiko... Maybe (Yes Reiko is in fact a ninja, but wears no mask)

Hoffmann3426d ago

Hsu Hao and Drahmin please.

LOL_WUT3426d ago

The worst characters? Btw it said a Ninja most likely Rain, Frost or Chameleon ;)

scark923426d ago

I would say Frost, Rain was DLC for MK 9!

Hoffmann3426d ago

Frost would make sense. Especially since the game plays up to 20 years after MK9. Would be cool ( no pun intended) to see her back

Monduu3425d ago

@Scark92

Rain is much older than that... he was introduced in Ultimate Mortal Kombat III on the SuperNES ans Sega Genesis, he's oldskool :)

EdMcGlone3426d ago

Article believes it to be Tremor and I'd say that's a pretty good guess.

Hoffmann3426d ago

But we saw Tremor..and even played as him in Mk9 (Vita) already

Show all comments (45)
100°

Ed Boon responds to the NRS animation discourse online

Within the dynamic realm of interactive gaming, NetherRealm Studios (NRS) stands as a source of both excitement and contention, with discussions spanning visual aesthetics and kinetic animations. Since the debuts of Injustice 2 and Mortal Kombat 11, the studio’s visual evolution has been nothing short of remarkable. An evolution that becomes most apparent in the refined portrayal of character facial models, enhancing both their visual appeal and their ability to authentically render the intricacies of Black skin across various lighting conditions. However, in the midst of this progress, one aspect remains a challenge—the attack animations—an ongoing Achilles’ heel within the domain of NRS games.

Read Full Story >>
rushdownradio.net
abstractel253d ago (Edited 253d ago )

My personal opinion would be that they focused less on juggles and more on grounded combos so sticking out a poke and it continues to juggle an airborne enemy should go away. It just looks silly. I love MK and Tekken, but this aspect has always been silly to me. It still has some great looking combos, but the air juggles just makes the animations reset, making those specific combos look stiff.

SF has some of these air juggles, but not nearly as much. I'd much prefer their combos combos which are generally more grounded. I don't think the animations are bad in MK in any way, it's the way they are implemented in gameplay in the juggle state.

MK1 is still a day one for me, but fixing this issue would make a lot of people complain less about MK1's animations.

60°

Talking Mortal Kombat 1 With Ed Boon And Thiago Gomes

During SDCC I spoke with Ed Boon and Thiago Gomes about Mortal Kombat 1 as part of a Roundtable.

70°

Ed Boon Wants Two Mortal Kombat Characters In Super Smash Bros

Ed Boon shares his choices for which Mortal Kombat characters should appear in the next Super Smash Bros. game should a crossover happen.

Read Full Story >>
gamerant.com
2moda5gamer314d ago

No surprises here, Scorpion and Sub-Zero.

Redgrave314d ago

For Smash.....?

Unsure if misread title and requesting MK1 appearance or