Tim Allen, GIZORAMA - "While I’m generally not a fan of pigeon-holing games outside of things like genre and release platform, I think it’s safe to say we’re at a point now where if you’re making an intentionally ‘retro’-styled game, you can take one of a handful of approaches. You could make your game super referential, telling everyone how it’s “like x game, but in 8-bit!” while including tons of references, masquerading as jokes. You could make your game retro-styled, but with new twists and wrinkles in the gameplay and/or storytelling, thus appealing to the “old-school” crowd but bringing new-ish ideas to the fore (something like Braid or Fez). Or, if all you want to do is make a solid, fun game within the framework of other well-known titles without being too slavish to any one concept or genre, there’s plenty of room to work and make a respectable title using a combination of those methods. Odallus: The Dark Call falls squarely into that latter category and stands as a great example of making a retro-styled game without having to steal too obviously from 8-bit fan favorites."
Paul writes: "Odallus: The Dark Call on Xbox One is a promising retro title that is hamstrung by woolly controls and a stupidly massive hitbox for your character."
"If you're like me, you can't get enough of 2D indies so here are 5 such recent titles that you might enjoy." - A.J. Maciejewski from Video Chums
Neil writes: "It's a big day for JoyMasher, and some months after first hitting Xbox One with the stunning Blazing Chrome, it is they who are releasing two more titles to console. Hot on the heels of seeing the launch of Oniken, Xbox One gamers also find access to Odallus: The Dark Call."
This game is great. It's like a middle ground between classic Catlevania and Metroidvania Castlevania.