"We're not going to launch on Microsoft first because they have that clause," Vlambeer's Rami Ismail told Dealspwn. "We like Sony and want to reward them for having the best terms. We're not going to reward Microsoft with an early version because they have the worst terms, right?"
"I've been talking to Microsoft about that. We've been negociating and I hope that they will drop it. It's my hope that they will drop it."
Codemasters has unveiled a series of massive changes to the Career Mode in F1 24. Players will finally be able to play as a current superstar.
Bandai Namco have announced a console and PC game of the Tensura series - that of That Time I Got Reincarnated as a Slime ISEKAI Chronicles.
Wrath: Aeon of Ruin has come about via some old classical inspiration. If you liked Quake, DOOM, Hexen or the like, then you're going to love this as it blasts onto Xbox, PlayStation and Nintendo Switch.
Who is more arrogant, Vlambeer or Microsoft? I respect indie developers, but they are bringing a product that could run on a tablet or smart phone to the latest generation of consoles. It's not quite shovelware, but it's far from using the consoles hardware in any relevant way. I get that they want to self publish and reach the millions of customers on both platforms, but when they want to punish Microsoft, they are also punishing the millions of people that bought the Xbox One and might have been interested in their game.
The attitude some of these indies have towards any consoles manufacturer are insane for a company trying to get off the ground running. Some of this should be done behind the scenes or atleast with a little tact so they don't risk alienating themselves with their potential customers. This goes beyond biting the hand that feeds you.
It's good to see Indie developers standing up for themselves. And of course the X1 gamer benefits because they get lots more games too.
So, then dont publish your game on the X1...If MS drop that clause...they will still whine. I'm sorry and I am sure I will get many disagrees, but I feel SOME indie devs have an entitlement attitude.
If you don't like the clause then don't put your game on Xbox One. If devs want the clause to be changed this badly then make it known you will not port the game to the Xbox One.
It has already been established that MS will go on a case by case basis with each game. I don't see any reason to keep complaining about something that has been established.
I also heard through some people that this clause only applies to indie devs who get a free dev kit and Unity license through MS. Don't know how true that is, but would sound reasonable if it was.
Exactly if you dnt like having ur weak ass indie title on a system bcuz of a clause for it to be released on both systems at the same time then gtfo that's a weak ass complaint, now if ur being mistreated or forced to give up ur ideas then that's different voice that but not this weak shit