All through this year's gaming events (E3, Gamescon, PAX, TGS, etc), Sony has consistently relayed a single, solid message. The message was "we love indies". The fact that fees were waived and giving the ability to self publish went a long way to showing just how strongly Sony was committed to the independent development world. And the biggest reason Indies have been so positive is because this was Sony's message right from the start, without the need to change policies or backtrack.
Codemasters has unveiled a series of massive changes to the Career Mode in F1 24. Players will finally be able to play as a current superstar.
Bandai Namco have announced a console and PC game of the Tensura series - that of That Time I Got Reincarnated as a Slime ISEKAI Chronicles.
Wrath: Aeon of Ruin has come about via some old classical inspiration. If you liked Quake, DOOM, Hexen or the like, then you're going to love this as it blasts onto Xbox, PlayStation and Nintendo Switch.
Show the love and you'll receive it back
Its like Sony can't wait to launch the PS4 which these announcements.
Or doing damage control over the loss of Driveclub and Watch Dogs as launch titles.
It's funny because until Sony started pushing Indies on the Vita and PS3, I had absolutely no interest in them at all ... Hell, they weren't even on my radar. I was under the impression they were ... well ... rubbish.
Then I signed up for PS+ and everything changed. I'd looked at Journey a few times and kind of glanced interestingly at Limbo, but I always dismissed them and opted to spend my money on a more substantial AAA game.
However, once I'd put my bank details into PSN to buy PS+ the temptation to test drive one of these Indie games eventually lead me to Limbo. I remember playing it and thinking 'Rubbish? Not at ALL!' Once I'd finished that little gen I moved onto Journey and brother was I proven wrong again in a BIG way.
Unfinished Swan was next and again I was flawed by how narrow minded I'd been about the Indie scene. There was something different here; something that I wasn't getting from bigger, badder, bolder titles.
I now look forward to Indie titles as much as I do AAA titles and can't wait to try my hand at Resogun and Contrast. My outlooks on games has been broadened and thanks to Sony's persistence I've rekindled a love for games I thought I'd never feel again.
Keep up the good work sony. Show em how its done