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8.0

GameInformer- Scribblenauts Unlimited 3DS Review

GameInformer- To push Scribblenauts Unlimited to the limits of its vocabulary is impressive, and seeing how objects interact with one another is always amusing. Scribblenauts Unlimited’s ability to blur the line between game and toy is one of its greatest strengths. Finding the more obscure and bizarre ways to solve puzzles is where the experience shines, largely because it’s the kind of fun you create for yourself.

The Wii U version of Scribblenauts Unlimited is the truly unlimited version of the game. I was disappointed to see that the item creation tools of the console version of the game were completely cut for the 3DS, but otherwise this is still a full and worthwhile Scribblenauts installment.

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gameinformer.com
70°

The 10 Best Mario Cameos in Other Games

Jared writes: "Mario in Metal Gear? The best Mario cameos aren't always in the games you'd expect. Check out the top guest appearances the portly plumber has to his name."

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twinfinite.net
120°

10 Words You Won't Believe Actually Work in Scribblenauts

Scribblenauts has long been a series lauded for its wealth of adjectives and nouns. Sometimes, it's astounding to discover exactly how far this can go, and that's why we have gone to the trouble of scouring for the most obscure and curious words that somehow yield results.

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twinfinite.net
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Scribblenauts: On the discovery and demise of video game franchises

Having recently found out about Scribblenauts, the fate of 5th Cell is hard to witness.

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haogamers.com
DualWielding2950d ago

the problem of scribblenauts is that it just couldn't work on Playstation/Xbox... Nintendo, PC and Mobile was not enough to support the franchise

grashopper2950d ago

Why wouldn't it? Think it would work great with the PlayStation second screen app. Doesn't Xbox have something similar too? Use the phone or tablet to type and the controller to play.

CorndogBurglar2950d ago

I'm not real sure a 2nd screen is even necessary. I've only played the DC Comics one, but they could have easily mapped all of the buttons from the touch screen to a controller to pull up the menus.....