While there are those who swear Square Enix can do no wrong, there are others who insist that its marketing could use a little work. Recently, the explosive outrage is being directed towards the mobile games that Square Enix has begun to market over the years and the prices they're demanding. While any gamer would be thrilled about buying a game for only $15, that price doesn't include the premium fee one has to pay to even play! Also, when compared to other mobile games that can be bought on iTunes or other such marketing sites for around $10, it's enough to offset the balance of Square Enix's popularity.
Final Fantasy VII Rebirth publisher Square Enix has declared a $140m loss based on a shakeup of its internal development pipeline.
What are they doing over there? Sounds like they canceled something big. I read a rumor a while back about ff9 remake . Here "Final Fantasy IX has gone through a very challenging development, the game is still in progress but may undergo changes drastic enough that we won't hear about it for a couple of years."
This could be one of the reasons if the rumor is true. That was Silknight i don't know how credible he is but it's something and it would make sense.
The industry implosion is continuing. Sky high budgets, prolonged development windows, stagnant sales numbers, and falling currency values (inflation) are wreaking havoc on the legacy industry. AAA games will slowly become the rarity.
Saad from eXputer: "After suffering from massive financial hits, Square Enix & Bandai Namco appear to be turning over a new leaf but I'm still unconvinced."
I was talking about games with some Japanese guys here in Japan, and it seems like around here Bandai Namco has a fame of making low-quality games, with the occasional gem.
About Square Enix, I believe they lack the capacity to improve. They should learn with Capcom (although even Capcom still makes some bad mistakes), but I don't think they ever will. They keep chasing whatever is new at the time (blockchain, AI...) to say "we innovate", without considering the public perception and if these things actually improve the games or not. Them releasing too many small games with no advertising also shows a lack of trust in its own products. Even with their biggest games, like turning FF into an action game with XVI and the very divisive plot changes regarding whispers and timelines in VII Remake, shows them trying to attract a new generation of gamers without understanding what made the series so big in the first place.
I don’t know why NOW they decide on this, but I guess later is better than never.
Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."
What a word vomit, rambling, turd of an article that simply states the obvious. Classic exputer.
Final Fantasy Dimensions isn't just a 10 minute mini game; it's pretty much Final Fantasy V in mobile platform. The fact that it's a full length game justifies the price, but it was a strange move for Square Enix to exclusively release a game like this to casual audiences who are expecting to pay $1 - $5 for a waiting-in-line kind of game.
SE prices their games however they feel like.
IF ios games were that cheap then consumers will start to expect handheld games like 3DS and Vita(if they make any games for that) to be cheaper aswell.
FFIII was just a cheap port, could easily have been priced lower but since it is not a mainstream game they thought it was better to charge at high price and have only thousands of people to purchase it.
Dimensions prices is a little too high, they should have just released that game across all platforms digitally. Also the iPad makes the game look like crap and controls are kinda rubbish on the screen.
Square = Shitheads
I think it's a little overpriced, but if the exact same game was released on PSP for the same price, nobody would complain. Funny isn't it?