I’ve played a number of MMOs, but others may argue that I didn’t really play them. Indeed, with most traditional MMOs, my main goal is leveling, so the gameplay, quests, story . . . none of these are enough to keep me around. Most MMOs favor strategy over gameplay, grinding over action. As such, once my character is maxed out I lose interest; however, in TERA, I found an MMO that will hold my attention long after I reach the level cap. The unique combat system, variety of classes and frequent huge bosses all make for a game with not only lasting appeal, but appeal to gamers that may not be traditional MMO fans.