SBG: "In this episode, Graham, Andrew, Shawn, Jeff, Chris and Chris talk about gaming hardware failures, from the ill-advised NES slot design and the entirety of the Game Gear to current yellow-light PS3 and dual-layer Wii woes. They also weigh in on the latest news from Capcom, Nintendo and various Kickstarter hopefuls. Plus: Fez, more Xenoblade Chronicles, Warriors Orochi 3, more Sakura Wars, Disgaea 3: Absence of Detention, more Might & Magic: Clash of Heroes and all the tangents you could want!
Check out the show on our site, check us out on iTunes or use the RSS feed in your favorite podcast aggregator. Let us know what you think!"
Hosts: Jeff DeSolla, Chris Ingersoll, Andrew Passafiume, Chris Rasco, Graham Russell, Shawn Vermette.
Music: Podcast theme by Tom Casper.
Xenoblade Chronicles composer Kenji Hiramatsu reflects on his work and feels that it's "time for a fresh start."
Tetsuya Takahashi has revealed his plan to make the next Xenoblade vastly different from previous games.
I liked the Xenoblade X formula. It takes awhile, but opening up Mechs was amazing. Especially once you can fly them, and use them in battle. You have to put some time into the game to do it, but it's worth it!
Also, the graphics were more realistic than the other games. Still looks good today, just a lot more pop-in than is acceptable today, hell even too much for back then. It wasn't game breaking though.
Xenoblade 1-3 and X are so great. That said, I'm ready for them to do a big change up.
(MP1st) Might and Magic: Clash of Heroes - Definitive Edition Hands-On Preview – Addictive match-3 blast from the past.