Play Vault's Dominic:
"I’ve been playing first-person-shooters for a hell of a long time. So long in fact, that I still call them ‘corridor shooters’, which manages to make me sound like I’m bearded, balding and middle-aged (which I’m thankfully not, at least not yet). As a long standing junkie for the genre, I’ve been there from the early days when Doom and Quake redefined the world of digitised violence, to the mind-screwing genius of Rare’s Goldeneye 64. I’ve fought with Nazi’s in Medal of Honor, snuck and slashed as Riddick and free-run my way around a glistening utopia with Mirror’s Edge. But now that Call of Duty and Halo stand triumphant atop the slayer match that is the FPS genre, where can FPSs go from here? Can developers still innovate in such a specific medium of gaming? Or is the future of shooters a series of map pack downloads and re-skinned weapons?"
The developers have provided a little band-aid while PlayStation players attempt to get back into MW3.
Recently, players of Modern Warfare 3 and Warzone were met with a new bundle featuring the B.E.A.S.T. Glove, inspired by King Kong's armament in the Godzilla x Kong movie. However, the $80 price tag attached to this themed accessory left many Call of Duty fans feeling underwhelmed.
Morons that allow themselves to be milked continuously by this company is the definition of irony.
Spend more $$ and you'll end up In easier lobbies so you win both ways when ya spend that cash
Controversy in the COD community feels like it happens within an alternate timeline. Activision will take the piss with something, there will be a momentary fuss about it, and then they will forget about it and carry on anyway. Repeat this cycle literally every year for the rest of time.
I'm so tired of hearing about what they're doing with this game, its never going to change and it's never going to value the consumer over money, furthermore the people who engage so heavily in the microtransactions I guess allegedly are having a blast and can't wait to do it some more this year when the new version of the game drops.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Twitter is blowing up right now
All games coming to PlayStation
Next Xbox will have steam
Next Xbox niche and only for “gamers who want it” (it’s a really powerful pc or a steam deck type portable, or both)
I love online mp as the next guy but we need classic epic single player campaigns, epic sp modes like doom, like duke, Quake 1 and 2, turok 1 and 2, goldeneye, perfect dark, half life 1 and 2, Doom 3, bioshock, timesplitters etc.......
these games need "skill" to make, not that shallow linear go from A to B (although CoD4 and MW2 campaigns were freaking epic)
but enough is enough we need to push it to the next level, come on ID software, BRING DOOM 4
they move the heck away from auto-aim and gamepads.
Perhaps some sort of cover system, add more dynamic to the FPS. I didn't play but didn't killzone 3 have a cover system in which you could go 3rd person.
I think games like BF3 could benefit.. You don't necessarily need to go into a 3rd person view, but some sort of way where you can get into cover and if your shooting blindly its just you looking at your gun as you unleash your skill canon on people. Thats something that I think TPS have over FPS, the cover system if done right on a FPS would be amazing.
I think more emphasis has to be on single player again.
I do agree FPS shooters are stale so it's time to cut back on them.
Make more action/adventure games with a high leaning on story like uncharted or heavy rain.
Last gen it was all about WW2 shooters and we all got sick of them but now that they have been left for a few years I wouldn't mind seeing one make a comeback.
Single player should ALWAYS be better than MP IMO.
I'm not a real fan of FPS, I prefer Third Person Shooters.
We need a socom reboot.
I'm hopefull that spec ops will be good and I think mercenary ops is pc only, I hope not